Forge, on 15 September 2018 - 09:46 AM, said:
AA episode
E1L1 - solo (shelly)
E4L1 Duo
menu save / load
quick save/load
quitting out of the map to the main menu
exiting the game completely and restarting
no crashes
Well, heck, maybe I'll start including debug builds with the mod since they seem to work better.
EDIT: For ME, it did crash using the debug build, though. Below is the revelant part of the log generated when trying to load the saved game:
Quote
Load tile 2492: p0-m513-e0 tilefromtexture/3drealms.png... 14 ms
Load tile 2492: p0-m516-e0 tilefromtexture/3drealms.png... 14 ms
gltexinvalidateall()
gltexinvalidateall()
Incompatible file version. Expected 1.7.331.0.19392445, found 1.7.331.0.75f7c8a8
Incompatible file version. Expected 1.7.331.0.19392445, found 1.7.331.0.75f7c8a8
Load tile 2456: p0-m513-e0 tilefromtexture/menu3.bmp... 10 ms
Load tile 2456: p0-m516-e0 tilefromtexture/menu3.bmp... 11 ms
sv_loadsnapshot: snapshot size: 11957686 bytes.
ud: 0 ms
sws: 3 ms
Wrote eduke32.cfg
Wrote settings.cfg
polymost_glreset()
Incompatible file version. Expected 1.7.331.0.19392445, found 1.7.331.0.75f7c8a8
It says "incompatible file version", but the save was created and loaded using the same version of everything.