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Alien Armageddon [RELEASE]  "showcasing sebabdukeboss20 characters with some enhancements"

#1351

View PostTrooper Dan, on 04 February 2020 - 05:39 PM, said:

Wow, I can't believe that it's been almost a year since we released anything. We've been working on the next version with the new episode included for most of that time. We are looking at a mid-March release, which would put it a year after the last public update. I guess I shouldn't be surprised -- this new episode is very complex from a development standpoint and I've been the main bottleneck, since there are so many new systems and actors that needed coding.

In any case, we could use some more beta testers. Anyone interested please contact me or let us know on the public AA Discord server.

What you are getting with this upcoming release is a blend of several different types of gameplay. For the most part you are doing offline fake multiplayer matches with goodguy versus badkguy teams in DM, CTF, control and survival. It's kind of like playing UT '99 offline, except in Build, and with lots more different types of enemies and weapons with weapon upgrade options and other earnable perks. There is also a story which is mostly told while you explore the gladitorium -- an underground facility that houses the gladiators in between matches. And there's going to be a bit of traditional singleplayer gameplay. All of the old content from previous releases is also included, with some new features integrated. As for gameplay novelty, I don't know of another game like that which allows for instant character switching between the player and a bot controlled character. For example, if you are controlling Duke, and Bombshell grabs the enemy flag, you can press the character swap key and instantly you are in control of Bombshell holding the flag (on the other side of the map or wherever she is) whiile the AI takes control of Duke. I added a character boost with a cooldown to encourage this.


Really amazing! Do you think this is the biggest and most successful TC of the last ten years? Frankly the little I played was already a very good experience.

Dan! You ask people to give ideas and opinions, right?

I had thought of an idea for multiplayer. Do you think that Bombshell or Duke, or both at the same time, can take control of an enemy, and that the latter can be played and create confusion for the others?

This post has been edited by Firefly Trooper: 05 February 2020 - 06:33 AM

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#1352

View PostTrooper Dan, on 02 January 2020 - 09:30 PM, said:

My gender stereotypes are even-handed and good for simple broad stroke storytelling:

-The subterranean Matriarchal civilization is risk averse and stable. (Mostly) poor and (mostly) egalitarian, steeped in rigid tradition. Ruling class bans surface dwelling because meteors, which haven't been a problem in ages, but it's a good story for keeping things under control. Peaceful, boring, guys can play sports and hurt each other if they really want to, but they better not get any big ideas. Everyone is looked after.

-Some guys get to the surface anyway and make good. Anarchy up there, a man's world full of violence and exploration, conquest and discovery. Lots of wealth created, lots of poverty too. Chaos. Warlords fight warlords, businesses fight businesses, an emperor emerges. Less chaos. The adventurous come to the surface for good times. Those that stay behind, aren't enough. Raids from above don't help. Collapse down under. Space fleets built topside. Conquest of other systems, Earth. Fun times.

Um, sorry, I've been absent for quite a while on the message boards. Is this supposed to be for one of the new chapters in Alien Armageddon?
I'm just very confused. :huh:
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User is online   Trooper Dan 

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#1353

View Postdarkprince227, on 05 February 2020 - 07:46 AM, said:

Um, sorry, I've been absent for quite a while on the message boards. Is this supposed to be for one of the new chapters in Alien Armageddon?
I'm just very confused. :huh:


It's backstory for the new episode that will not appear anywhere in the game. No need to worry about it.
0

User is online   Trooper Dan 

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#1354


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User is offline   Commando Nukem 

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#1355

View PostTrooper Dan, on 08 February 2020 - 03:16 PM, said:



Wow... Just... Wow.

Great, great, work guys.



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User is online   Trooper Dan 

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#1356

Today I made a trailer. It was edited to go with a segment of "Happiness is a Warm Gun" and that version is on the Mod DB page:

https://www.moddb.co...diators-trailer

YouTube blocked that one completely because Beatles, so I posted a version there with a retro-synth track:


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#1357

Just brillant, ingenious!!!
OMG, does the Shock Rifle works like on Unreal?

Definitely those images in the secret room of Smithsonian Terror were a nice first spoiler of this :P.
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User is online   Trooper Dan 

  • Duke Plus Developer

#1358

View PostThe Battlelord, on 09 February 2020 - 11:12 PM, said:

OMG, does the Shock Rifle works like on Unreal?


Yes, if you shoot the shockball with the beam, it explodes bigger.
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