fgsfds, on 17 July 2017 - 10:38 AM, said:
Basically, they are the original sprites, just extended to the 3rd dimension.
Honestly, I don't think it'll work too well for the enemies. Not only it will be incredibly difficult, but also original sprites are very detailed and when voxelized, they will lose a lot of these details because of how the voxels work.
But I may be wrong. This Pig Cop looks pretty cool.
Firstly, because some of the new models have bigger voxel count than the original ones (because the initial sprites are bigger and more complicated). Secondly, there may be a lot of them in the same place, which was never the case with the original ones. And most importantly, BGDX handles a lot of polygons like shit. It will be fixed soon I hope.
Thanks for the reply.
If i find the video i will link it.
If it is a 3d polygonal model then it is the strangest thing i have seen.