SPILL, on 16 February 2018 - 08:23 PM, said:
Hey Ceekur, I believe it is because they set that sector to have a depth value (Like walking in mud or water with no lower stack). It is probably just an error left in the game on accident. I can confirm by looking in mapedit.
Ah, I see. Fortunately it's just a visual thing (mostly just hides the fish swimming). I suppose the map could be touched up if the user wanted to have the hitbox line up. But I think the most important goal of GDX is making sure it's as accurate to the original as we can get it, unless it's something game-breaking like the difficulty inversion or optional such as custom difficulty.
Hey M210, I'm finding a fairly consistent flare alt-fire bug in the latest version.
https://gfycat.com/g...eficialCapybara
Occasionally the starburst will spawn a whole new set of stars upon impact,
each of which does almost as much damage as the normal altfire is supposed to (80-90 fire damage). The starburst impacts properly, dealing damage, but then spawns new flare-stars in random directions.