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Duke Nukem 3D: 20th Anniversary World Tour

User is offline   TerminX 

  • el fundador

  #631

What is it with people who have no idea how to play games being selected to make videos of themselves playing games?
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User is offline   HiPolyBash 

#632


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#633

View PostTerminX, on 03 September 2016 - 08:55 PM, said:

What is it with people who have no idea how to play games being selected to make videos of themselves playing games?

My thoughts exactly, they were playing so badly that they managed to make Duke3D look boring
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User is offline   TerminX 

  • el fundador

  #634

View PostTheZombieKiller, on 03 September 2016 - 09:09 PM, said:

My thoughts exactly, they were playing so badly that they managed to make Duke3D look boring

Right? One of the worst bits for me was the part with the player going up and down the cinema stairs like a dog looking for a ball.
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User is offline   Shaq Fu 

#635

View PostTerminX, on 03 September 2016 - 09:11 PM, said:

Right? One of the worst bits for me was the part with the player going up and down the cinema stairs like a dog looking for a ball.


Or using steroids while standing on the toilet and standing still for literally 5+ seconds.
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User is offline   HiPolyBash 

#636

Someone posted the Bazinga! line on a Reddit thread: http://vocaroo.com/i/s1Vzg92DMev1

(https://www.reddit.c...gearbox/d77u8wy)
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User is offline   HulkNukem 

#637

It is quite literally exactly how I thought it was going to sound.
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User is offline   Lunick 

#638

Posted Image
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User is offline   HiPolyBash 

#639

Thanks Randy.

I wonder what other awesome new lines are in the game. Even the re-recordings sound lifeless. Anyone notice the sfx sound shit too? Sounds like they exported them to another format at some abysmal bitrate.
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User is offline   Jblade 

#640

is it my imagination or is the sound quality of the standard stuff quite bad in that video?

EDIT: nm, reading backwards and others already talked about this!

This post has been edited by Jblade: 03 September 2016 - 09:46 PM

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User is offline   Mr. Tibbs 

#641

#greatvalue
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User is offline   TerminX 

  • el fundador

  #642

Posted Image
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User is offline   HiPolyBash 

#643

Definitive eh? Collection with console titles? Remake? It's good to know they have other plans at the very least.
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User is offline   MetHy 

#644

View PostMr. Tibbs, on 03 September 2016 - 04:53 PM, said:

IGN has some new gameplay footage in their enthusiastic preview. There's an embargo on sharing impressions of the Amsterdam level. We'll hear more later in September.

Hollywood Holocaust:


Jesus christ what happened to the sounds! The dichotomy between the quality of the sound effects and the voices make for an incomfortable result too. Thank fuck we should able to replace the sounds with the original ones. If it uses another audio format and the old files can't be used directly, I hope someone here will make a better conversion. If not, at least someone will make the new episode work in EDuke32 and let us play with the original sounds.

View PostMicky C, on 03 September 2016 - 05:10 PM, said:

Those noises Duke makes when he gets hit are annoying.


What I just said.

View PostLunick, on 03 September 2016 - 06:06 PM, said:

Err, the Death Row video features the REWIND feature


Modern gaming "features", jesus this is getting worse by the second.

The only good thing about that video is that you can turn off the dynamic lights by the press of a key.

Edit : I don't know how Randy can claim this is about "the old content after 20 years" when in fact it's more like a few months because of him

This post has been edited by MetHy: 03 September 2016 - 10:36 PM

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User is offline   xMobilemux 

#645

Could you talk to Randy about getting TTK, LOTB, Zero Hour and Manhattan Project in this Definitive Edtion or at the very least, for digital purchase?
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User is offline   MetHy 

#646

Also saying Megaton was no work is being full of shit and he knows it.
At least Megaton paid royalties for the stuff used from EDuke32.

I should make a twitter account just to answer that.

As for this potential "definitive release".... Fool me once...
1

User is offline   HiPolyBash 

#647

View PostxMobilemux, on 03 September 2016 - 10:36 PM, said:

Could you talk to Randy about getting TTK, LOTB, Zero Hour and Manhattan Project in this Definitive Edtion or at the very least, for digital purchase?

As much as I want this I don't know if Gearbox/Randy would really make the effort to port old console titles. :D
0

#648

I tweeted at Randy about the sound fx, hopefully he hears about that from several people, if they didn't realize it still needed work already.
0

#649

View PostMr. Tibbs, on 03 September 2016 - 04:53 PM, said:

IGN has some new gameplay footage in their enthusiastic preview. There's an embargo on sharing impressions of the Amsterdam level. We'll hear more later in September.

Hollywood Holocaust:



Cheers for posting.
I like the lightning, to be honest. And that you can switch between original and "new" lightning in on click. IGN failed hard to find the mighty kick on the controller it seems :D
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User is offline   Lee Jackson 

  • Composer

#650

I hope you'll like the new music. It's digitally mastered, using Cakewalk SONAR Platinum. I did my best to make it level-appropriate.

Oh, and see if you can spot the drum & bugle corps influence in one of the level tracks. :D

This post has been edited by Lee Jackson: 03 September 2016 - 11:35 PM

27

#651

I can't wait to hear what you've cooked up for us, Lee! It's incredibly cool to have your music for this new episode.
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User is offline   NightFright 

  • The Truth is in here

#652

If there is a reason to buy this, then it's to hear what Lee's music sounds like with modern technical capabilities. And "maybe" to see what they did with the new levels. I really don't care about what they did to the existing episodes.
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User is offline   deuxsonic 

#653

Is ITSGREEN among the new songs? If not can we have the MIDI file?

Also this is horrible looking and I am glad I bought the game back in '96 and I look forward to using EDuke32 to play the new episode because this makes me sad.

This post has been edited by deuxsonic: 04 September 2016 - 01:12 AM

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User is offline   xMobilemux 

#654

Come on guys! You know it had to be done!!!

6

User is offline   deuxsonic 

#655

"I've got balls of fail" really fits it now...

Maybe we could also get the new music in MIDI form? That way the new stuff can be added to the vanilla game?

This post has been edited by deuxsonic: 04 September 2016 - 01:42 AM

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User is offline   MetHy 

#656

View PostLee Jackson, on 03 September 2016 - 11:34 PM, said:

I hope you'll like the new music. It's digitally mastered, using Cakewalk SONAR Platinum. I did my best to make it level-appropriate.

Oh, and see if you can spot the drum & bugle corps influence in one of the level tracks. :D


Did you personally take care of how the old musics would sound? What treatment did they have?

Judging from the IGN videos they don't sound bad but it's hard to tell considering the volume is rather low.

Edit : Looks like the XBOX Pre-order page has an additional screenshot

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Edit 2 : Found another screenshot

Posted Image

And another ?

Posted Image

Anyone here with an XBOX ONE and a PS4 could take a look at the pre order page and take better pictures of the new screenshots? Even if it's with a phone. Thanks.

This post has been edited by MetHy: 04 September 2016 - 02:32 AM

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User is offline   X-Vector 

#657

View PostMetHy, on 03 September 2016 - 10:23 PM, said:

Jesus christ what happened to the sounds! The dichotomy between the quality of the sound effects and the voices make for an incomfortable result too.


At first I figured that something must have gone wrong while recording the video footage, but that doesn't explain the rift in clarity between sound effects and music/voice acting.
Speaking of the latter; while sound quality will probably be fixed, the newly recorded Duke Nukem lines are possibly even worse than I anticipated and to think that this is the Duke Nukem 3D that future players are going to be familiar with is depressing.
The only remedy would be to have JSJ re-re-record his voice work with the original "gritted teeth" approach (that he apparantly has no love for) and then use audio post-processing to downpitch the lot and do whatever is necessary to get things back as close to the Duke3D voice as possible, but that will never happen.
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#658

What's up with the Bazinga?
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User is offline   deuxsonic 

#659

The redone pain sounds are quite loud. Is it just that I didn't notice it as much before?
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User is offline   Loke 

#660

I still think Manhattan Project is the one were Jon sounded the best.

Some quotes from Manhattan Project together with Duke3D and its expansion packs.

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