Unreal Thread "A place for discussing Unreal"
#61 Posted 23 April 2018 - 07:26 PM
I was so confused when Unreal II came out and it was all about....space marines and going on missions and a crew I cared nothing about. It was just so not the experience I was used to or expecting. I guess by then it was just all about the engine and multiplayer and they slapped some cookie-cutter plot together and called it Unreal II. It's strange because the creators of U2 also did the Unreal expansion which I don't remember being that bad. And to this day no one is allowed to remake Unreal 1 in modern Unreal engines. Ugh. Idiots. Ruined the best part of Unreal for me. I still when I hear the name "Unreal" think of an incredible single player experience, not the multiplayer, not the engine technology, and certainly not space marines.
Unreal II is the one for me that I still have never finished. I'm just so uninterested. The intro was pretty though. But just for showing off engine effects obviously. Also, nothing matches the music of Straylight Productions.
This post has been edited by MusicallyInspired: 23 April 2018 - 07:29 PM
#62 Posted 25 April 2018 - 09:44 PM
#63 Posted 25 April 2018 - 10:05 PM
#64 Posted 25 April 2018 - 10:24 PM
#65 Posted 26 April 2018 - 01:41 AM
Micky C, on 25 April 2018 - 10:24 PM, said:
I doubt it. From what I've heard, it's only multiplayer, some other factions/species and levels that got cut along with a few weapons. Even if they got into the game, I don't think it would be any different from the slow gunplay we got.
Part of Unreal's charm to me was that it's like a first-person Metroid where you go spelunking on an alien planet; an experience which is lost when you're planet-hopping for short missions and such.
#66 Posted 26 April 2018 - 04:57 AM
PikaCommando, on 26 April 2018 - 01:41 AM, said:
Part of Unreal's charm to me was that it's like a first-person Metroid where you go spelunking on an alien planet; an experience which is lost when you're planet-hopping for short missions and such.
Also not helped when the fundamental core of the game is ruined. Replacing all the strange alien weapons that were predominately projectile based with much more conventional hit scan weapons. I still don't understand how anyone on the dev team thought that was a good idea.
#67 Posted 26 April 2018 - 06:39 AM
PikaCommando, on 26 April 2018 - 01:41 AM, said:
This is partly why I dislike Metroid Prime 3 and Prime Hunters.
This post has been edited by MusicallyInspired: 26 April 2018 - 06:39 AM
#68 Posted 09 May 2018 - 02:24 PM
This post has been edited by Striker: 09 May 2018 - 02:25 PM
#69 Posted 09 May 2018 - 05:48 PM
#75 Posted 22 May 2018 - 04:45 PM
This post has been edited by leilei: 22 May 2018 - 04:45 PM
#76 Posted 22 May 2018 - 05:09 PM
MusicallyInspired, on 22 May 2018 - 09:26 AM, said:
and steam
https://store.steamp...50/Unreal_Gold/
#77 Posted 22 May 2018 - 05:10 PM
leilei, on 22 May 2018 - 04:45 PM, said:
MusicallyInspired, on 22 May 2018 - 09:26 AM, said:
I have the original disk.
are either of these patched?
#78 Posted 22 May 2018 - 05:50 PM
If there's any "patch" i'd recommend, it's Kentie's DX10 renderer which will work fine with 226.
This post has been edited by leilei: 22 May 2018 - 05:51 PM
#79 Posted 22 May 2018 - 08:19 PM
leilei, on 22 May 2018 - 05:50 PM, said:
I was under the assumption that the steam version was distributed patched to 226.
Is the gog version as well?
leilei, on 22 May 2018 - 05:50 PM, said:
Nice.
Thanks.
This post has been edited by Forge: 22 May 2018 - 08:26 PM
#80 Posted 23 May 2018 - 01:55 AM
leilei, on 22 May 2018 - 03:18 PM, said:
Hey (wo)man, what did that Nali Wabbit ever do to you?
Also, do you accept Return to Na Pali (particularly the fact that Prisoner 849 is retconned to be male) as canon?
#81 Posted 23 May 2018 - 03:15 PM
This post has been edited by leilei: 23 May 2018 - 03:15 PM
#82 Posted 23 May 2018 - 05:40 PM
This post has been edited by MusicallyInspired: 23 May 2018 - 05:40 PM
#83 Posted 24 May 2018 - 03:41 AM
Just found out I had to set "UseMultiTexture" to "false", I've been playing with the wrong sky for years now apparently.
#87 Posted 24 May 2018 - 06:19 AM
#89 Posted 27 May 2018 - 01:15 AM
MusicallyInspired, on 24 May 2018 - 06:19 AM, said:
227i fixes the godawful mouse acceleration so that makes it superior to everything else.