Currently xscale and yscale values for textures can not change at runtime.
icecoldduke, on 23 May 2016 - 07:36 PM, said:
TerminX, on 23 May 2016 - 07:39 PM, said:
This post has been edited by icecoldduke: 23 May 2016 - 08:04 PM
Hendricks266, on 23 May 2016 - 08:23 PM, said:
This post has been edited by TON: 24 May 2016 - 08:27 AM
TON, on 24 May 2016 - 08:25 AM, said:
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This post has been edited by icecoldduke: 25 May 2016 - 03:10 PM
icecoldduke, on 25 May 2016 - 02:59 PM, said:
icecoldduke, on 25 May 2016 - 02:59 PM, said:
Hendricks266, on 25 May 2016 - 03:10 PM, said:
TerminX, on 25 May 2016 - 03:13 PM, said:
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TerminX, on 25 May 2016 - 03:19 PM, said:
This post has been edited by icecoldduke: 25 May 2016 - 03:26 PM
Hendricks266, on 25 May 2016 - 03:25 PM, said:
This post has been edited by icecoldduke: 25 May 2016 - 03:38 PM
icecoldduke, on 25 May 2016 - 03:32 PM, said:
Mblackwell, on 25 May 2016 - 03:38 PM, said:
Mblackwell, on 25 May 2016 - 03:43 PM, said:
This post has been edited by icecoldduke: 25 May 2016 - 03:56 PM
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MusicallyInspired, on 25 May 2016 - 03:59 PM, said:
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MusicallyInspired, on 25 May 2016 - 04:03 PM, said:
Mblackwell, on 25 May 2016 - 04:08 PM, said:
Quote
This post has been edited by icecoldduke: 25 May 2016 - 04:16 PM
icecoldduke, on 25 May 2016 - 04:02 PM, said:
TerminX, on 25 May 2016 - 04:17 PM, said:
This post has been edited by icecoldduke: 25 May 2016 - 04:34 PM