http://www.gog.com/g...nhanced_edition
It was only a matter of time.
System Shock: Enhanced Edition released on GOG
#1 Posted 22 September 2015 - 12:26 AM
#2 Posted 22 September 2015 - 12:32 AM
Cool, I'll have to get around to playing this sometime. I've always heard good things about it.
#4 Posted 22 September 2015 - 03:03 PM
I still can't believe I lost my original CD-ROM...the only game I actually legit lost and never gave away or sold.
#5 Posted 25 September 2015 - 08:03 PM
Bought this a few days ago, but I feel like it'll need a significant time investment which I won't have for the next 2 months.
Didn't realize the graphics were so good though.
Didn't realize the graphics were so good though.
#6 Posted 25 September 2015 - 08:09 PM
No where on the thread says that Night Dive did this they also played it on twitch through the gog account just wanted to mention that
This post has been edited by RIPGhost: 25 September 2015 - 08:09 PM
#7 Posted 25 September 2015 - 11:44 PM
Can anyone comment on how the controls handle? Apparently that was one of the biggest issues with the original.
#8 Posted 26 September 2015 - 02:14 AM
Micky C, on 25 September 2015 - 08:03 PM, said:
Bought this a few days ago, but I feel like it'll need a significant time investment which I won't have for the next 2 months.
It does.
Micky C, on 25 September 2015 - 08:03 PM, said:
Didn't realize the graphics were so good though.
Well that's just insulting.
#9 Posted 26 September 2015 - 03:15 AM
Surely it's not a crime to underestimate the graphics of a game from 1994.
I take it you haven't tried out the Enhanced Edition yet?
Micky C, on 25 September 2015 - 11:44 PM, said:
Can anyone comment on how the controls handle? Apparently that was one of the biggest issues with the original.
I take it you haven't tried out the Enhanced Edition yet?
#10 Posted 26 September 2015 - 01:22 PM
This post has been edited by hex: 26 September 2015 - 01:23 PM
#13 Posted 22 October 2015 - 09:50 AM
I've never played SS. Along with Sin and Blood, it's on my wish list.
#15 Posted 09 November 2015 - 01:58 PM
I don't know if it has been mentioned anywhere before but Night Dive plan to do a full remake of System Shock eventually http://www.fastcompa...k-from-the-dead
#17 Posted 25 November 2015 - 03:21 PM
There are more floating around the web but I'm not going to link to the awful website these came from
#20 Posted 26 November 2015 - 12:56 AM
Rather bloomy and fuzzy, but not bad overall.
Slanting HUD elements is an all too long running fad that needs to be eradicated, though.
Slanting HUD elements is an all too long running fad that needs to be eradicated, though.
#21 Posted 26 November 2015 - 01:19 AM
So, everyone probably knows System Shock is my all time favourite game.
I feel this remake is steering way too much towards the "What's the point?" category instead of "How is this System Shock any more?", which is very bad. They're just recreating the rooms close to 1:1 with just more modern assets (with a lacking art style imo), which completely defeats the point of a remake imo.
If they're suggesting that they're upgrading the assets, why are they not then doing it? For example, the medical stasis bed is completely missing the bed, which is clearly visible in the Intro as well as the actual in-game art. Still, even if they somehow manage to do a faithful HD recreation of the game, what's the point?
I feel this remake is steering way too much towards the "What's the point?" category instead of "How is this System Shock any more?", which is very bad. They're just recreating the rooms close to 1:1 with just more modern assets (with a lacking art style imo), which completely defeats the point of a remake imo.
If they're suggesting that they're upgrading the assets, why are they not then doing it? For example, the medical stasis bed is completely missing the bed, which is clearly visible in the Intro as well as the actual in-game art. Still, even if they somehow manage to do a faithful HD recreation of the game, what's the point?
#23 Posted 26 November 2015 - 01:55 PM
Daedolon, on 26 November 2015 - 01:19 AM, said:
So, everyone probably knows System Shock is my all time favourite game.
I feel this remake is steering way too much towards the "What's the point?" category instead of "How is this System Shock any more?", which is very bad. They're just recreating the rooms close to 1:1 with just more modern assets (with a lacking art style imo), which completely defeats the point of a remake imo.
If they're suggesting that they're upgrading the assets, why are they not then doing it? For example, the medical stasis bed is completely missing the bed, which is clearly visible in the Intro as well as the actual in-game art. Still, even if they somehow manage to do a faithful HD recreation of the game, what's the point?
I feel this remake is steering way too much towards the "What's the point?" category instead of "How is this System Shock any more?", which is very bad. They're just recreating the rooms close to 1:1 with just more modern assets (with a lacking art style imo), which completely defeats the point of a remake imo.
If they're suggesting that they're upgrading the assets, why are they not then doing it? For example, the medical stasis bed is completely missing the bed, which is clearly visible in the Intro as well as the actual in-game art. Still, even if they somehow manage to do a faithful HD recreation of the game, what's the point?
And it's not even about making original levels, but at least making the scenery more convincing. Using Half-Life as an example, as much as I dislike a bunch of stuff on Black Mesa Source, at least the reimagination of the scenery they got right: they kept the overall map design but added a lot of detail. On a similar note, see the Halo Anniversary recreation.
#24 Posted 27 November 2015 - 01:24 AM
Two main reasons perhaps:
It's a lot more work.
Black Mesa was created by a mod team, so could be considered 'just' a fan fiction type effort (even though it's now a commercial entity).
Night Dive acquired the rights to a seminal work of a revered defunct developer and have thereby opened themselves up to criticism of not respecting the original vision.
Aside from that, System Shock has a distinct look and feel that might get lost in a move towards realism.
It's a lot more work.
Black Mesa was created by a mod team, so could be considered 'just' a fan fiction type effort (even though it's now a commercial entity).
Night Dive acquired the rights to a seminal work of a revered defunct developer and have thereby opened themselves up to criticism of not respecting the original vision.
Aside from that, System Shock has a distinct look and feel that might get lost in a move towards realism.
#25 Posted 27 November 2015 - 02:32 AM
Daedolon, on 26 November 2015 - 12:24 AM, said:
Wait, so the mutants aren't just mutated staff of Citadel Station? I thought these are people infected with Shodan's virus, not created by Triop.
And how come the Cyborg looks so nice and clean?
#26 Posted 28 November 2015 - 01:56 PM
X-Vector, on 27 November 2015 - 01:24 AM, said:
Two main reasons perhaps:
It's a lot more work.
Black Mesa was created by a mod team, so could be considered 'just' a fan fiction type effort (even though it's now a commercial entity).
Night Dive acquired the rights to a seminal work of a revered defunct developer and have thereby opened themselves up to criticism of not respecting the original vision.
Aside from that, System Shock has a distinct look and feel that might get lost in a move towards realism.
It's a lot more work.
Black Mesa was created by a mod team, so could be considered 'just' a fan fiction type effort (even though it's now a commercial entity).
Night Dive acquired the rights to a seminal work of a revered defunct developer and have thereby opened themselves up to criticism of not respecting the original vision.
Aside from that, System Shock has a distinct look and feel that might get lost in a move towards realism.
So what? They can just as easily get criticised for doing nothing different with the "remake". Also, the other example I gave was a commercial project from the beginning (Halo Anniversary) and was only criticised by problems with the multiplayer.
#27 Posted 30 November 2015 - 03:12 AM
zykov eddy, on 27 November 2015 - 02:32 AM, said:
Wait, so the mutants aren't just mutated staff of Citadel Station? I thought these are people infected with Shodan's virus, not created by Triop.
And how come the Cyborg looks so nice and clean?
And how come the Cyborg looks so nice and clean?
Apparently they're in talks with the original writers, so that might be one of the reasons. There's still 21 years between the release of the game (more if you count the development arc), and it's entirely possible the writers don't even remember their original intentions (who knows if they still have the original documents around). So things are expected to change.
For the mutants, yeah, I don't recall them being like that before the hacker entered the hypersleep, could be mistaken, though. As for the cyborgs, I just suppose they've been standing in their guard posts or in some lockers somewhere, I doubt the station got much of action before all this, and they should be in pristine condition.
#28 Posted 04 December 2015 - 07:45 AM
You all might have already saw this just as I have but I thought I would post it anyway.
5 Things a ‘System Shock’ Reboot Must Have To Be Good
http://motherboard.v...have-to-be-good
5 Things a ‘System Shock’ Reboot Must Have To Be Good
http://motherboard.v...have-to-be-good
#29 Posted 22 June 2016 - 03:13 PM
Night Dive want $900,000 minimum for the System Shock Remastered Kickstarter https://www.reddit.c...en_kick/d4jjteg