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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   TerminX 

  • el fundador

  #377

View PostLkMax, on 11 July 2017 - 02:09 PM, said:

Any idea on pricing yet?

I know what I think it's worth and what I want to sell it for, but I don't know what 3DR's views are and ultimately they end up setting the price.
2

User is offline   Micky C 

  • Honored Donor

#378

View PostTerminX, on 11 July 2017 - 11:00 AM, said:

If it makes you feel any better, all the wall clocks in the game read 23:58.


If you wanted to push the interactivity aspect you could get the clocks to show the actual time easily enough. I'm sure you have other priorities both within the game and elsewhere.


View PostTerminX, on 11 July 2017 - 02:24 PM, said:

I know what I think it's worth and what I want to sell it for, but I don't know what 3DR's views are and ultimately they end up setting the price.


I'd like to see more of the game, including gameplay before cementing my number, but the little we've seen looks super awesome and I could certainly pay something like $30. However price will likely be one of those make-or-break things, and $15-$20 might appeal to the wider gaming community more. I keep hearing about the relatively low costs involved in developing this game, which should have a big impact on profit either way.
1

User is offline   Hendricks266 

  • Weaponized Autism

  #379

View PostMicky C, on 11 July 2017 - 05:34 PM, said:

I keep hearing about the relatively low costs involved in developing this game

That's the most diplomatic way of putting it I've ever heard.
1

User is offline   MrFlibble 

#380

View PostMr. Tibbs, on 10 July 2017 - 02:13 PM, said:


I find this screenshot the most impressive so far because it clearly shows how the design ideas originating with Duke3D have been expanded upon thanks to way less stringent limitations of modern hardware (i.e. the interior is bigger and more detailed, textures and sprites are higher-res etc.), while still sticking to the same core principles. Awesome job guys! :P
0

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#381

View PostHendricks266, on 11 July 2017 - 12:30 AM, said:

that would require buying 20-year old hardware, forgetting about 20 years of advancements in art, music, computer science, etc, and selling the game only on CD-ROM or five floppies, available only by mail order and playable on MS-DOS.

Casuals.

View PostHendricks266, on 11 July 2017 - 01:38 AM, said:

Yes, you play as Shelly.

You guys did some improvements to her design (with writing too) of course? I love punk-style a lot, would be nice if she was hot (and written good too) since she was kind of meh in original game, not memorable at all which was pointed out plenty of times anyway.
0

User is offline   fgsfds 

#382

View PostHendricks266, on 08 July 2017 - 05:08 PM, said:

Classic and Polymost are both supported, but Polymost will be the default

Does the maps use ROR? If so, what are you going to do with *Polymost's inability to render it properly?

This post has been edited by fgsfds: 12 July 2017 - 02:33 AM

0

User is offline   oasiz 

  • Dr. Effector

#383

Actually polymost is incapable, polymer works. But I guess you mistyped :P
No support has been added for that in eduke32
0

User is offline   fgsfds 

#384

View Postoasiz, on 12 July 2017 - 02:17 AM, said:

Actually polymost is incapable, polymer works. But I guess you mistyped :P

My bad. Anyway, Polymost is what's used in the game.
0

User is offline   oasiz 

  • Dr. Effector

#385

Yeah, TROR won't work.
SE based ROR does still work however. A bit limited on how much it can be used, but at least it allows a cheap trick or two.
1

User is offline   Sanek 

#386

I wonder when they will finally show some enemies, not just dead bodies. Either they want to surprise us with some nice-looking baddies, or maybe the enemies is just not that good.
0

User is offline   TerminX 

  • el fundador

  #387

View PostSanek, on 12 July 2017 - 11:46 AM, said:

I wonder when they will finally show some enemies, not just dead bodies. Either they want to surprise us with some nice-looking baddies, or maybe the enemies is just not that good.

Everybody is too busy developing to create the kind of staged, fake screenshots in which you saw all sorts of enemies back in the day.
7

User is offline   Hank 

#388

European sites reporting the game
http://www.eurogamer...i-duke-nukem-3d
http://www.gry-onlin...3.asp?ID=104741
Asia too
http://news.sina.com...2/23022874.html

:wub: :D :P ;)

This post has been edited by Hank: 12 July 2017 - 08:05 PM

3

User is offline   Jimmy 

  • Let's go Brandon!

#389

View PostTerminX, on 12 July 2017 - 11:52 AM, said:

Everybody is too busy developing to create the kind of staged, fake screenshots in which you saw all sorts of enemies back in the day.

I demand staged fake screenshots during the promotional period of the game.
5

User is offline   Player Lin 

#390

View PostHank, on 12 July 2017 - 08:02 PM, said:



Too bad whoever wrote this article, thinking about the VoidPoint was who made Duke3D, which totally wrong I'm very sure... *facepalm*

(It seems only China gaming-related news sites reported this...Hank's one is from Taiwan but still the source just from Beijing SINA...and the watermark on those screenshots in that article is Ali213...an infamous cracking group and has their own website in China....nuff said.)

Still, that's good thing......or maybe not... :P

This post has been edited by Player Lin: 13 July 2017 - 06:10 AM

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User is offline   Hank 

#391

View PostPlayer Lin, on 13 July 2017 - 06:09 AM, said:

Too bad whoever wrote this article, thinking about the VoidPoint was who made Duke3D, which totally wrong I'm very sure... *facepalm*

(It seems only China gaming-related news sites reported this...Hank's one is from Taiwan but still the source just from Beijing SINA...and the watermark on those screenshots in that article is Ali213...an infamous cracking group and has their own website in China....nuff said.)

Still, that's good thing......or maybe not... :P

I don't know if this is positive or negative either. All I see around the world, is interest for Classic Games.
And I leave it at that. ;)
2

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#392

View PostPlayer Lin, on 13 July 2017 - 06:09 AM, said:

Still, that's good thing......or maybe not... :P

Rather weird, I didn't notice .tw at first (because here the link basically ends at .com), thought it was Chinese site until I saw Taiwanese ads.

Still, I hope Ion Maiden won't be overlooked and there will be good marketing (people definitely have to notice, I mean you don't see Build games released all the time nowadays, even though this is technically not exactly a Build game). Wouldn't want the first episode to be the last too.

This post has been edited by Sledgehammer: 13 July 2017 - 09:48 AM

0

User is offline   Jimmy 

  • Let's go Brandon!

#393

It is a BUILD Game.
0

User is offline   Player Lin 

#394

......since IM's engine is eduke32-based so why it's not Build...??
0

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#395

I said "technically not exactly" for a reason, didn't say it's totally different engine, though I guess I still worded that badly.
Spoiler


This post has been edited by Sledgehammer: 14 July 2017 - 08:24 AM

0

User is offline   Mark 

#396

I knew exactly what you meant and felt no need to nitpick your post.
4

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#397

Good, guess my English is not as bad after all.
2

User is offline   Jimmy 

  • Let's go Brandon!

#398

I feel we all have to be more exacting. Too many tards on the boards these days. I knew what you meant as well, it was just worded awkwardly.
1

#399

Jimmy is fighting the great tard-war of 2017, it'll be in the internet history books!

If anyone bets on Duke and they're a TARD, that just means "Totally Awesome Rad Dude"!

This post has been edited by PsychoGoatee: 14 July 2017 - 12:32 PM

2

User is offline   petrus 

#400

Number one my wishlist: a re-imagined Hollywood Holocaust map in the Ion Maiden universe!

Like they do in Call of duty games with their best maps, Terminal map Modern Warfare 3:
Posted Image

And the same Terminal map reinvented in Call of Duty Infinite Warfare:
Posted Image

Would something like that even be legal? Who would have to approve, Randy and Allen?
0

User is offline   Kyanos 

#401

I've used m32 script to change map textures and sprites around and stuff, begs a question or two, can we load user maps for Ion Maiden? CON code?? Every other EDuke32 feature???
0

#402

View PostDrek, on 14 July 2017 - 02:05 PM, said:

I've used m32 script to change map textures and sprites around and stuff, begs a question or two, can we load user maps for Ion Maiden? CON code?? Every other EDuke32 feature???


Interesting and cool thought, since this is on eduke32 and by duke4 people this game does have some good modding potential.
0

User is offline   TerminX 

  • el fundador

  #403

Yes, modding will be supported for the full version of the game.
13

User is offline   Hank 

#404

View PostTerminX, on 14 July 2017 - 02:59 PM, said:

Yes, modding will be supported for the full version of the game.

Love you. :P
1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#405

I'd love to see a remade E1L1. Like how Perfect Dark redid Facility from Goldeneye.
0

User is offline   Sanek 

#406

View PostHank, on 14 July 2017 - 03:12 PM, said:

Love you. ;)

Did you expected a negative answer :P
1

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