Ion Fury "formerly Ion Maiden, launching August 15!"
#317 Posted 14 May 2017 - 01:54 PM
I ragged a bit on the textures before, but I see now it's less gritty realistic and more stylized and I really really dig it now.
#318 Posted 17 May 2017 - 03:13 AM
I hope there will be some interesting daytime open area levels. Duke3D really lacked those (I mean daytime levels). Also hoping for a lot of exploration and interaction in large levels.
#319 Posted 30 June 2017 - 09:21 PM
#320 Posted 01 July 2017 - 01:15 AM
I am really digging the atmosphere of these screenies. Reminds me a bit of the hi-tech street scenes of "The Gate". But with more detail, better lighting and more polished.
Notify us when preorders are available.
Notify us when preorders are available.
This post has been edited by NightFright: 01 July 2017 - 01:15 AM
#322 Posted 01 July 2017 - 05:22 AM
Great screenshot. It has some kind of a cool 80s vintage / new wave / blade runner feeling to it...
#323 Posted 01 July 2017 - 05:56 AM
This thing reminds of Alejandro's Welcome Home level (which AFAIK was planned to be a level for an abandoned TC).
#324 Posted 01 July 2017 - 05:56 AM
Sledgehammer, on 01 July 2017 - 01:21 AM, said:
So, did you guys show anything on E3?
I don't know if this counts as showing at E3, but rumor has it that TX flashed a booth girl.
#325 Posted 01 July 2017 - 10:53 AM
Sledgehammer, on 01 July 2017 - 01:21 AM, said:
So, did you guys show anything on E3?
There might have been a video that was shown to a couple people.
#326 Posted 01 July 2017 - 11:24 AM
TerminX, on 01 July 2017 - 10:53 AM, said:
There might have been a video that was shown to a couple people. 
That sounds very interesting, go on.
#327 Posted 07 July 2017 - 02:36 PM
TerminX just announced the name of this as Ion Maiden in a live stream. I've updated the topic title.
#329 Posted 07 July 2017 - 02:39 PM
TerminX, or anyone at Voidpoint, are there any new details you can share about Ion Maiden?
#330 Posted 07 July 2017 - 02:44 PM
One detail they can share: it's definitely not a music band (otherwise a lawsuit would come pretty fast
).
This post has been edited by LkMax: 07 July 2017 - 02:45 PM
#331 Posted 07 July 2017 - 02:44 PM
No longer a prequel, eh? I like the idea of a new IP. Great name
.
#332 Posted 07 July 2017 - 02:46 PM
LkMax, on 07 July 2017 - 02:44 PM, said:
One detail they can share: it's definitely not a music band (otherwise a lawsuit would come pretty fast
).
#333 Posted 07 July 2017 - 02:55 PM
Spoiler tag it, you'll ruin the surprise. :-p
I know about this medieval thing btw, but if it was a band like I joked about they certainly would sue for the similarity.
edit: clarity and grammar.
I know about this medieval thing btw, but if it was a band like I joked about they certainly would sue for the similarity.
edit: clarity and grammar.
This post has been edited by LkMax: 07 July 2017 - 02:57 PM
#335 Posted 07 July 2017 - 03:18 PM
Haven't found anything with Ion Maiden on discogs (the only results are for Iron Maiden, not Ion).
#336 Posted 07 July 2017 - 03:22 PM
Would be great if John "Ion Storm" Romero helped design a level or something.
Cool name I dig it.
#337 Posted 07 July 2017 - 03:37 PM
MusicallyInspired, on 07 July 2017 - 02:44 PM, said:
No longer a prequel, eh? I like the idea of a new IP. Great name
.
Wrong on the first two, right on the third.
#338 Posted 07 July 2017 - 04:11 PM
I assume it's because of Bombshell's reception it isn't straight up called Bombshell now but will still tie into it...?
#341 Posted 07 July 2017 - 04:49 PM
Yes, the first weapon in Bombshell is called the Ion Maiden. We thought it would make a cool name for the game and lose a lot of the negativity associated with Bombshell at the same time. When I did research to see if ionmaiden.com was available, I noticed it had already been purchased by Mike Nielsen of 3DR. Seemed like the right way to go at that point.
#342 Posted 07 July 2017 - 04:55 PM
TerminX, on 07 July 2017 - 04:49 PM, said:
Yes, the first weapon in Bombshell is called the Ion Maiden. We thought it would make a cool name for the game and lose a lot of the negativity associated with Bombshell at the same time. When I did research to see if ionmaiden.com was available, I noticed it had already been purchased by Mike Nielsen of 3DR. Seemed like the right way to go at that point.
Nice! I'm looking forward to hopefully seeing some gameplay footage (when it's ready, of course). The last screen Hendricks266 posted looked fan-dabby-dozy- tastic!
#343 Posted 08 July 2017 - 01:36 AM
No matter what is the exact name, I'm sure potential players are still waiting for the product itself!
There may, however, be an issue, since Google is (currently) correcting "Ion Maiden" to "Iron Maiden"
There may, however, be an issue, since Google is (currently) correcting "Ion Maiden" to "Iron Maiden"
#344 Posted 08 July 2017 - 01:44 AM
If we know what we're doing, Google will learn and it won't be a problem any more.
#345 Posted 08 July 2017 - 03:08 PM
Sledgehammer, on 07 July 2017 - 03:18 PM, said:
Haven't found anything with Ion Maiden on discogs (the only results are for Iron Maiden, not Ion).
DuckDuckGo hits for Ion Maiden
Music Band
https://www.reverbna...onmaidentribute
T-shirt
https://www.rosebike...hirt/aid:766950
dragster toy car
Bombshell Wiki
http://bombshell.gam....com/Ion_Maiden
and google makes also a link to this here thread.
The future for Ion Maiden game looks good!
#346 Posted 08 July 2017 - 05:02 PM
I'm sure that 8 bit limitations are being respected, but is this game intended to be played in classic or polymost or (more likely I'm guessing) the player will have the choice? Perhaps the real question is which renderer will the game be marketed in?

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