Ion Fury "formerly Ion Maiden, launching August 15!"
#3557 Posted 28 August 2019 - 07:31 AM
#3558 Posted 28 August 2019 - 07:41 AM
Mblackwell, on 28 August 2019 - 07:31 AM, said:
Yeah, I figured that out, somehow I always wanted to get in there too quickly.
#3559 Posted 28 August 2019 - 09:34 AM
t800, on 28 August 2019 - 02:27 AM, said:
The alien is from Bombshell
This post has been edited by Lazy Dog: 28 August 2019 - 09:36 AM
#3560 Posted 28 August 2019 - 09:58 AM
All screenshots you see with it included are basically mockup-tier material, the guys's AI basically just mostly left/right slowly and shoots his cannon.
It was quite jerky and un-fun even early on, plus we decided that it didn't fit the direction we wanted to go for.
I think you can probably spawn a_masticon in some of the earlier versions, might need CON edits.
This guy was soft-scrapped back in 2015 practically though, it was just one of the few "other" enemies outside of the preview stuff we could show (back then we didn't even have unique shotgunner frames, those were literally added last week before the release!)
Red brute is just the version we had as a render before touchups, kinda shows the huge difference that Cage does to bring the model to a nice looking sprite
#3562 Posted 28 August 2019 - 02:43 PM
#3563 Posted 28 August 2019 - 03:51 PM
Phredreeke, on 28 August 2019 - 02:25 PM, said:
Where the Duke 3D aliens suppossed to be in Mass Destruction? if so they probably reworked the Trooper model into the Masticon.
This post has been edited by Lazy Dog: 28 August 2019 - 03:57 PM
#3564 Posted 29 August 2019 - 01:00 AM
#3565 Posted 29 August 2019 - 06:36 AM
Another question; I heard that the game was patched to not "offend" some people , so I would like to know if it's still possible to get the original game without this modification.
#3566 Posted 29 August 2019 - 06:50 AM
Perro Seco, on 29 August 2019 - 06:36 AM, said:
This post has been edited by LeoD: 29 August 2019 - 06:51 AM
#3567 Posted 29 August 2019 - 06:57 AM
#3568 Posted 29 August 2019 - 06:59 AM
#3569 Posted 29 August 2019 - 07:02 AM
EDIT: Micky posted while I was writing.
This post has been edited by Radar: 29 August 2019 - 07:03 AM
#3570 Posted 29 August 2019 - 07:34 AM
Now about my first question, when will the game be available to buy as a physical copy? I know about the Big Box edition, but I just want a box with the game and the manual.
#3571 Posted 29 August 2019 - 07:43 AM
#3572 Posted 29 August 2019 - 07:59 AM
#3573 Posted 29 August 2019 - 09:32 AM
Now, this does nothing to the gameplay apart from blocking off your progression because you just have to back off and wait.
Also: I have to admit that I started to mockingly call the second half of Zone 4 "The Blind Man Levels" (based on The Master Levels for Doom). Yeah, it has some enemy visibility issues.
This post has been edited by Zaxx: 29 August 2019 - 09:33 AM
#3574 Posted 29 August 2019 - 02:16 PM
This post has been edited by gemeaux333: 29 August 2019 - 02:17 PM
#3575 Posted 29 August 2019 - 04:38 PM
Zaxx, on 29 August 2019 - 09:32 AM, said:
Now, this does nothing to the gameplay apart from blocking off your progression because you just have to back off and wait.
Also: I have to admit that I started to mockingly call the second half of Zone 4 "The Blind Man Levels" (based on The Master Levels for Doom). Yeah, it has some enemy visibility issues.
Why not use a bomb or something instead of delaying their death for so long?
#3576 Posted 29 August 2019 - 04:57 PM
this began happening after an update and all my save files reset my stats to zero & started at the beginning of the level instead of where I saved
This post has been edited by Forge: 29 August 2019 - 04:59 PM
#3577 Posted 29 August 2019 - 06:52 PM
all my progress lost, all my saves reset.
so basically if I want to play this game I have to play entire areas in one sitting and not give a shit about kills or secrets.
The latter, I can live with. It'd be nice to know how many secrets and kills I got at the end, but it's not essential. The losing all my progress and unable to save is not pleasant. I like to take my time and poke around. I don't want to be forced to rush through an entire area in one sitting without being able to fully explore it, and look at the details and references.
I like the game itself, but this progress loss is a buzzkill.
I haven't even played the first boss yet. I keep restarting thinking, "This time it won't delete all my progress." just to have it wipe everything clean once again.
This post has been edited by Forge: 29 August 2019 - 07:14 PM
#3578 Posted 29 August 2019 - 08:27 PM
#3579 Posted 29 August 2019 - 08:36 PM
Mblackwell, on 29 August 2019 - 04:38 PM, said:
My success rate with bowling bombs against a group of spiders is fairly low sadly: usually it doesn't get all of them (and then you've wasted a bomb basically) or the alt fire doesn't hit and detonates too late. If they stay together then it can work though so it really depends on the situation.
#3580 Posted 29 August 2019 - 09:18 PM
Zaxx, on 29 August 2019 - 08:27 PM, said:
I tried. Same problem. Thanks though.
#3581 Posted 29 August 2019 - 09:42 PM
#3582 Posted 30 August 2019 - 12:03 AM
I want one Build game where my shots always land where they should, just one.
This post has been edited by Zaxx: 30 August 2019 - 12:04 AM
#3583 Posted 30 August 2019 - 06:13 AM
Zaxx, on 30 August 2019 - 12:03 AM, said:
i shut off auto aim because of the crossbow, but then the loverboy won't lock on to an enemy with alt-fire & bowling bombs don't "chase" enemies. they just bounce off walls then go static. Simply sit there until they're picked up.
This post has been edited by Forge: 30 August 2019 - 06:14 AM
#3584 Posted 30 August 2019 - 09:00 AM
This post has been edited by Forge: 30 August 2019 - 09:01 AM
#3585 Posted 30 August 2019 - 09:11 AM
Forge, on 30 August 2019 - 09:00 AM, said:
#3586 Posted 30 August 2019 - 09:23 AM
LeoD, on 30 August 2019 - 09:11 AM, said:
nope.
Stock game. No mapster or mod additions either.
The only thing I did was delete all the esv files directly from the folder in hopes of resolving the issue. But that's a post-issue action.
I haven't messed with the way the game saves.
I don't use the hotkeys for saving & loading, I escape & use the menu.
I do manually delete autosaves from the save game screen when I make my own save.
I am finding a commonality with when the issue occurs. Everything seems fine, until I make a save in the cultural division area.
When I get to that location I usually have 4 manual save points & that's it.
Doesn't matter if I save at the start of CD, the middle, the end. It resets all my save data up to that point, including all my other save files.
This post has been edited by Forge: 30 August 2019 - 09:34 AM