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Ion Fury  "formerly Ion Maiden, launching August 15!"

User is offline   Zaxx 

  • Banned

#3107

View PostMusicallyInspired, on 14 August 2019 - 08:56 PM, said:

I get where they're coming from, though. I was honestly expecting at least one new weapon besides the Clusterpuck that did some kind of significant damage and had a special "thing." But I guess that's what the bowling bombs are. Which is great. This game is still awesome and I'm not disappointed in the least. People do want a sequel though!

Yep, it's true that the arsenal is lacking, honestly it was pretty disappointing to hear that there is no BFG so guess the chaingun or the grenade launcher is your best weapon? Yeah, that's not great plus exotic weaponry is a staple of Build engine shooters. I'm not saying it should be Blood where most of the arsenal is uniquely weird but there should be an exotic weapon.

What I truly don't get is the missing power weapon though because I think the crossbow could have been a really great option for that. In the preview campaign it was just weird because compared to an energy powered precision weapon it sucked in damage output and its secondary fire was useless. It's not the Source engine where you can have fun with sticking enemies to walls, that thing should be a fucking railgun that gibs weaker enemies while the secondary should be a costly, slowly moving projectile that kills every motherfucker in the room if you shoot it with the primary fire. Bam, there's your power weapon, it's worth a damn now. :dukecigar:

Intricate weapon balance or not a classic shooter kinda needs that weapon that has limited ammo but you know that if you fire it things will die.

Edit: Just as kind of an example here's a bit of QCDE action with Duke I've recorded a while back:

See that railgun? You don't need a power weapon instead of that because it's amazing.

This post has been edited by Zaxx: 14 August 2019 - 11:04 PM

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User is offline   NNC 

#3108

Greetings from me as well. What is truly awesome about this game is not being just another retro FPS. There are many retro FPS games with questionable quality and lukewarm efforts. It's a game where the devs understood how to make a retro FPS. You guys didn't pick the Unity engine and create a game with intentionally poor and dated graphics just to have a retro look. You picked an old engine made in 1995, and pushed its limits further (it has been said so many times, that the Build's limits had been reached, but it was always proven wrong... this beauty has no limits!). With this old engine you created something that looks modern in 2019 and might even attract new gen. players. This is something that might show the torchlight to the future developers how to make a retro game. Of course, massive work and concentration, dedication cannot be skipped, there is no easy job for success. But the payoff is massive as well.

-Nancsi

This post has been edited by The Watchtower: 14 August 2019 - 10:55 PM

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User is offline   SonicB00M 

#3109

I can see why some guys who only played Doom 2016 and Dusk be like 'Hey, this is not what I thought was great about oldschool FPS games!'. Those other retro inspired shooters are much more straight forward and tightly designed, kind of like rollercoaster rides. You have your little segments of exploration with world building and secret hunting and as soon as it starts to feel 'boring', you get thrown into an arena with hordes of enemies and metal music. True oldschool games (and Ion Fury is one of them) demand you to shoot and explore at the same time. That's a a part of your brain that needs to be trained :dukecigar: I love both design philosophies and am glad that there finally is a commercially sold product that is truly oldschool. It's just a shame that some critics don't see it this way...
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User is offline   oasiz 

  • Dr. Effector

#3110

View PostPhReAkINDEE, on 14 August 2019 - 10:34 PM, said:

I recovered my old account just to say GREETINGS DUKE4 FORUMS. It's been too long. And Ion Fury has me reminiscing something fierce.
-LGR

Hello from dev :dukecigar: (all of us are here pretty much)
Really nice video you had there, thanks for the kind words!

I think what you might want from the game data files is pallmall.ogg :lol:
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User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#3111

View PostRadar, on 14 August 2019 - 06:21 PM, said:

I don't care what any of the reviews say.

Some people watch them purely for the sake of entertainment, I'd say this is especially true in case of Gman whom it's pretty difficult to take seriously.

Speaking of which, I noticed there were a bunch of people who criticized level design which is kind of hard to understand where they're coming from, I find this complaint the most bullshit one, I bet if you asked those people what exactly is wrong with level design they would fail to say anything constructive, beyond just "it's bad, in *insert old FPS game* it's better". In Gman case it's no different, if we ignore his other videos, it's pretty curious that he complains about hitscan enemies being such a big deal in open areas while at the same time he failed to provide proper examples of such "problem", instead most of the time the guy tried to dodge projectiles, he even used shotgun to deal with enemies at long range which was rather amusing when he could use a bunch of other effective weapons, pistol is usually what I used personally when I wanted to take down long range enemies. Never thought of this particular thing about level design when played preview campaign, on high difficulty of course, enemies are much more dangerous in closed small areas.

Though aside from this and other nitpicking complaints that are mostly belongs to "IMO" category, I gotta agree about lack of more weaponry options, expected to see at least one new and devastating super gun, not BFG or some copy-cat weapon, but something else, unique, bonus points for an experimental devastating weapon that kind of existed in real life (on paper or not). Going to mention that I like how weapons are balanced, however, in a way that you have to use most of them, if not all. I actually like that a lot, most importantly I'm glad that pistol has more uses (which I mentioned before anyway). Shelly personality is probably not wrong either, but gotta play the full game to make sure.

View PostRadar, on 14 August 2019 - 06:21 PM, said:

This is the first new game I bought in years. Best game of 2019 hands down.

Pretty much, haven't bought new games I would truly enjoy in years myself, not even fighting games.

This post has been edited by Sledgehammer: 15 August 2019 - 01:22 AM

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User is offline   DavoX 

  • Honored Donor

#3112

Thank you all for the kind words. It wouldn't have been possible without the 3DR forums, Duke4.net , AMC forums, etc... so many great people keeping this engine alive. I hope we can return some of that to all of you with the game.
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User is offline   Zaxx 

  • Banned

#3113

View PostPhReAkINDEE, on 14 August 2019 - 10:34 PM, said:

I recovered my old account just to say GREETINGS DUKE4 FORUMS. It's been too long. And Ion Fury has me reminiscing something fierce.
-LGR

I hereby would like to request from the devs that if there is a coop mode it will be called "Two girls, one coop" because that's just too good of a title.

Also: a Christmas themed expansion that cures the wounds of Nuclear Winter. :dukecigar:

This post has been edited by Zaxx: 15 August 2019 - 02:52 AM

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User is offline   Zaxx 

  • Banned

#3114

Btw. the soundtrack is already out, you can buy it. It's awesome.
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User is offline   NightFright 

  • The Truth is in here

#3115

I am currently refreshing my 3DR game library in 15min intervals, hoping that eventually the preview download is replaced by the full version.
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User is offline   Zaxx 

  • Banned

#3116

According to the info on the Discord: "6 AM PST / 3:30 PM CEST, ION FURY WILL LAUNCH ON STEAM, GOG AND THE 3D REALMS STORE!"
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User is offline   NightFright 

  • The Truth is in here

#3117

Ok, that should be in around 2h in my timezone. I guess I will *BARELY* be able to hang in there.
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User is offline   Master O 

#3118

So Shelly doesn't have a Rocket Launcher? That's a bit of a surprising omission...
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User is offline   NightFright 

  • The Truth is in here

#3119

Rocket launchers are NOT for pussies.
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User is offline   xMobilemux 

#3120

I'm guessing they're gonna patch in Shelly's "Personal Missile System" weapon once a month.
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User is offline   NY00123 

#3121

As I said outside of these forums, congratulations on the upcoming release. I know that it already kinda happened with the preview campaign back on Feb 2018, but I do think that this is a very important milestone.

(Un)Fortunately, the journey hasn't ended, yet. :dukecigar: We'll see how is this going to progress.

On a side-note, great to see you making a visit, PhReAkINDEE (LGR)! I might not communicate in forums a lot, but this is still a thing.
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User is offline   Zaxx 

  • Banned

#3122

View PostxMobilemux, on 15 August 2019 - 04:18 AM, said:

I'm guessing they're gonna patch in Shelly's "Personal Missile System" weapon once a month.

I wouln't have a problem with introducing a power weapon (or just the crossbow reworked into a power weapon) after launch. This is a Build game, maybe an old school style expansion episode is possible and we all know how Blood retroactively changed the weapon balance and introduced new firing modes even for the main campaign, not just Post Mortem.
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User is offline   Master O 

#3123

View PostNightFright, on 15 August 2019 - 04:14 AM, said:

Rocket launchers are NOT for pussies.


Since Shelly already has one of those, I guess you're right. :dukecigar:
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User is offline   Zaxx 

  • Banned

#3124

Power armor is for pussies though so bring that on! :dukecigar:
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User is offline   Master O 

#3125

GOG is still showing Ion Fury as In Dev.
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User is offline   Zaxx 

  • Banned

#3126

It's Civvie!

1

User is offline   Mark 

#3127

View PostDavoX, on 15 August 2019 - 02:06 AM, said:

Thank you all for the kind words. It wouldn't have been possible without the 3DR forums, Duke4.net , AMC forums, etc... so many great people keeping this engine alive. I hope we can return some of that to all of you with the game.


I'll send you my Paypal address. :dukecigar:
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User is offline   Newken 

#3128

itshappening.gif

Congrats and good luck! :dukecigar:
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User is offline   Master O 

#3129

Has Ion Fury been updated on GOG yet?
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#3130

View PostZaxx, on 15 August 2019 - 05:15 AM, said:

It's Civvie!



Dangit I can't finish the video past the spoiler tags until I play through it myself...to be continued, Civvie...
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User is offline   NightFright 

  • The Truth is in here

#3131

Ladies and gentlemen, we have ourselves a full installer on the 3DR website. Download NAOU!

Posted Image
2

User is offline   Forge 

  • Speaker of the Outhouse

#3132

Taking my time and poking at every thing

interesting that if let go on its own accord, the comic-book intro plays twice before the menu comes up

going around drink sodas, or whatever & I can get over 100hp, but if I use the chip vending machine it reduces my hp back down to 100
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User is offline   Micky C 

  • Honored Donor

#3133

Ok I downloaded it... no editor? :’(

This post has been edited by Micky C: 15 August 2019 - 06:19 AM

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User is offline   fgsfds 

#3134

http://voidpoint.com...tor_20190815.7z
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User is offline   DavoX 

  • Honored Donor

#3135

http://voidpoint.com...tor_20190815.7z


make sure to change the settings for testing from eduke32.exe to fury.exe

drop in the game folder
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User is offline   Forge 

  • Speaker of the Outhouse

#3136

I'm wondering about some lack of ammunition comments from a reviewer - I'm playing at the third difficulty level (don't know if supplies have a level tag on them or not) I'm finding pistol ammo and health kits everywhere (and the machinegun), and i've barely looked in four rooms.
1

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