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Ion Fury  "formerly Ion Maiden, launching August 15!"

#2177

I ain't afraid of no Dusk... damn, that's one doomed Amid Evil marine... maybe that one needs work.
4

User is offline   Zaxx 

  • Banned

#2178

 PsychoGoatee, on 22 December 2018 - 08:07 PM, said:

I ain't afraid of no Dusk... damn, that's one doomed Amid Evil marine... maybe that one needs work.

Btw. I'm playing Amid Evil now and it's sooo good!
1

User is offline   MrFlibble 

#2179

 PsychoGoatee, on 22 December 2018 - 08:07 PM, said:

damn, that's one doomed Amid Evil marine...

...that's a mediaeval heretic!
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User is offline   leilei 

#2180

"It's an old-school love-letter to <trademark> and <another trademark>!! Prepare for <1990's year>, <1980's slang>!" - Shirow, D.O.
1

User is offline   Hank 

#2181

never mind!
Cain't even delete one's own posts, in less than a minute? :)

This post has been edited by Hank: 23 December 2018 - 09:03 PM

0

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2182

You can't delete posts at all. It's always been this way.
0

User is offline   Forge 

  • Speaker of the Outhouse

#2183

 MusicallyInspired, on 24 December 2018 - 11:23 AM, said:

You can't delete posts at all. It's always been this way.

not 'always'.
it was only after some dick-munch got into a fight with Tx, then went back, deleted all his posts, & denied everything.
1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2184

Huh. Long as I've been here I've not been able to delete my posts anyway.

This post has been edited by MusicallyInspired: 24 December 2018 - 12:16 PM

0

User is offline   Forge 

  • Speaker of the Outhouse

#2185

It was around 10 years ago - give or take a couple years, so maybe I'm not remembering the actors correctly.
0

User is offline   Zaxx 

  • Banned

#2186

What does this new (?) "fps offset" setting mean?

Also: I can't seem to turn off the fps limiter in the newest update.

This post has been edited by Zaxx: 26 December 2018 - 02:59 PM

0

User is offline   axl 

#2187

It's been a while since I played Ion Maiden, but the first thing I noticed right now is that it has gotten a hell of a lot smoother than the last time I've played it. Performance is excellent. Nice work, guys !
0

User is online   Phredreeke 

#2188

Yeah, there seems to be a fairly large improvement. It's kinda tough for me to judge as I wasn't using KB/M which limited how far I was able to get.
0

User is offline   Mblackwell 

  • Evil Overlord

#2189

 Zaxx, on 26 December 2018 - 02:58 PM, said:

What does this new (?) "fps offset" setting mean?

Also: I can't seem to turn off the fps limiter in the newest update.



It lets you offset your max fps by a bit to work more smoothly with G-Sync and Fast Sync.

If you really need the fps limit disabled completely you can type r_maxfps 0 in the console, but keep in mind that you will see some GPU melting framerates at times.

 Phredreeke, on 27 December 2018 - 09:41 AM, said:

Yeah, there seems to be a fairly large improvement. It's kinda tough for me to judge as I wasn't using KB/M which limited how far I was able to get.


I assume you're on the latest beta, in which case it's not a placebo.
0

User is offline   Forge 

  • Speaker of the Outhouse

#2190

I don't know if this has been reported or not, so apologies if it's redundant

the steam beta 3 release. Playing the episode, aside from the very first one at the very beginning of the game, autosaves freeze the game. The music continues to play, but otherwise the game is locked & I have to ctrl-alt-del out of it.
Amd fx 8320
16 gb ram
gtx 650 ti 2gb
7200 HDD
windows 10 pro 16299 x64
0

User is offline   TerminX 

  • el fundador

  #2191

Can you please post the maiden.log from when this happens?
0

User is offline   Forge 

  • Speaker of the Outhouse

#2192

View PostTerminX, on 29 December 2018 - 10:15 PM, said:

Can you please post the maiden.log from when this happens?

Sure. give me a moment to clear the current one, restart a game & turn autosave back on.

This post has been edited by Forge: 29 December 2018 - 10:26 PM

1

User is offline   Forge 

  • Speaker of the Outhouse

#2193

apparently it was a false positive.
It locked the game every time I exited the garage area- through either the vent or ceiling secret area. I turned off autosave & played until the yellow card elevator. Now I can't get it to reproduce the issue.

sorry for bothering you.
0

User is offline   Zaxx 

  • Banned

#2194

I'm having crashes with the latest beta too but they seem to happen at random. Image freezes, sound stops, then the usual "wanna wait for the program to respond, sucker?" Win 10 message pops up.
0

User is offline   Forge 

  • Speaker of the Outhouse

#2195

View PostZaxx, on 29 December 2018 - 10:35 PM, said:

I'm having crashes with the latest beta too but they seem to happen at random. Image freezes, sound stops, then the usual "wanna wait for the program to respond, sucker?" Win 10 message pops up.

and this little nugget of information wasn't important when you were discussing the other issues you were having?
post your maiden.log from when this happens
0

User is offline   Zaxx 

  • Banned

#2196

View PostForge, on 29 December 2018 - 10:43 PM, said:

and this little nugget of information wasn't important when you were discussing the other issues you were having?

I was like "it's a beta for a reason I guess" (and when it comes to the judder stuff I've waited for a fix for years before saying anything so I'm a patient man, you know). :) Will post my log when it happens next time.

This post has been edited by Zaxx: 29 December 2018 - 11:50 PM

0

User is offline   Forge 

  • Speaker of the Outhouse

#2197

View PostZaxx, on 29 December 2018 - 11:49 PM, said:

I was like "it's a beta for a reason I guess" (and when it comes to the judder stuff I've waited for a fix for years before saying anything so I'm a patient man, you know). :) Will post my log when it happens next time.

years?
February 2018 wasn't years ago, but okay.

i set my nvidia control panel profile for ion maiden power management mode to prefer maximum performance - so it comes off idle when I play the game.
My pissy little 650 ti doesn't judder. The rest of my computer is just as shitty and dated, and I don't have the issues you do.
things that make you go, "hmmm".
0

User is offline   Zaxx 

  • Banned

#2198

View PostForge, on 30 December 2018 - 12:29 AM, said:

years?
February 2018 wasn't years ago, but okay.

I'm having that problem in everything EDuke32, that's how I have it for years.

Had it on a different CPU and a GTX 560 too back in the day. Do you lock your fps?

This post has been edited by Zaxx: 30 December 2018 - 12:32 AM

0

User is offline   Zaxx 

  • Banned

#2199

I found out about two things after messing with IM's settings a bit more:

- the judder I get happens in software mode too,
- I can "fix it" by changing my fps limit so for example if I get judder and switch my limit of 120 to 60 the judder stops even when I set it back to 120.

Edit: Btw. I have a pretty beefy CPU but I was surprised how well the software renderer runs now. Never dropped below 60 fps in 1080p.

This post has been edited by Zaxx: 30 December 2018 - 01:18 AM

0

User is offline   Forge 

  • Speaker of the Outhouse

#2200

View PostZaxx, on 30 December 2018 - 12:31 AM, said:

Do you lock your fps?

yes.
@60.
If I let it free-range, I get outrageously high fps numbers, hitches, and tears

This post has been edited by Forge: 30 December 2018 - 01:03 AM

0

User is offline   TerminX 

  • el fundador

  #2201

View PostZaxx, on 30 December 2018 - 12:56 AM, said:

I found out about two things after messing with IM's settings a bit more:

- the judder I get happens in software mode too,
- I can "fix it" by changing my fps limit so for example if I get judder and switch my limit of 120 to 60 the judder stops even when I set it back to 120.

Edit: Btw. I have a pretty beefy CPU but I was surprised how well the software renderer runs now. Never dropped below 60 fps in 1080p.

Thanks, that's useful information.
0

User is offline   TerminX 

  • el fundador

  #2202

I uploaded a new build to the testing branch on Steam. Maybe it fixes your issue.
0

User is offline   Zaxx 

  • Banned

#2203

It did not fix it but I can give you more info! :) (I'm sorry, I never considered myself lucky)

First things first: during one playthrough I managed to crash the game twice so here are my logs:
https://www.mediafir...o1e/IM_logs.rar

I noticed that there is an inconsistency in how my screen tearing behaves (this was in the previous version too and it also happened when I was playing Rednukem): when I start up the game with a 120 fps lock there are 2 subtle but clearly visible tear lines on the screen (and that's how it should be really) but as time goes on they can get "bigger" and instead of tear lines they start looking like "tear stripes", basically taking up a bigger portion of the screen. I know this sounds pretty dumb but I can't describe it better and I think this may have to do something with the frame times getting gradually worse.

It also got my attention that just like save points / map loading can start causing the judder they can also fix it and that's seemingly true for quicksaving too (there was one point where I started quicksaving repeatedly and one of those quicksaves fixed it).

On a sidenote: found this bug that wasn't in the previous beta (the monitor screen is not coming up from the desk, I could still pick up the yellow key though so it's not game breaking):
Posted Image
Anyway thanks for trying to help even on a weekend, that's some mad dedication there.

This post has been edited by Zaxx: 30 December 2018 - 05:42 AM

0

User is offline   oasiz 

  • Dr. Effector

#2204

That monitor will be fixed, it's already fixed in my local dir but wasn't pushed as part of u3 to avoid any breakage.
Proximity sensor (distance trigger) had some of it's logic changed to better match the correct radius seen in mapster, making it possible to skip the trigger completely now (it used to be larger than what it showed in the editor).
0

User is offline   Forge 

  • Speaker of the Outhouse

#2205

View PostZaxx, on 30 December 2018 - 12:56 AM, said:

I found out about two things after messing with IM's settings a bit more:

- the judder I get happens in software mode too,
- I can "fix it" by changing my fps limit so for example if I get judder and switch my limit of 120 to 60 the judder stops even when I set it back to 120.

Edit: Btw. I have a pretty beefy CPU but I was surprised how well the software renderer runs now. Never dropped below 60 fps in 1080p.

out of curiosity I set my fps limiter to 120 to see what would happen - the game hitched in the beginning, which it didn't do at 60fps. Then it froze and crashed shortly after I got out into the street. The log file doesn't show much of anything. Most likely because I have to ctrl-alt-del out of the game then bang the mouse button until the close or wait prompt appears.

edit: set it back to 60fps - zero issues.

This post has been edited by Forge: 30 December 2018 - 09:33 AM

0

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#2206

Finally gave it a go and I must say I was pleasantly surprised even though I more or less knew what to expect, the best thing was for me to find out that you can headshot enemies and that the game works perfectly on my old ass GTS 450, I wish I could say the same thing about World Tour.

Also loved how the boss started to destroy environment, the game has a lot of nice attention to simple details overall, like when you almost kill it too. As for level design, not only maps are "connected" which is a nice touch or big and again full of a lot of details and they look kind of more "realistic", like you can mess around with a lot of stuff what can also bring you even to secrets (can get a chair, jump on it and or there is even more complex shit), not to mention that there are shitton of secrets. I was really surprised to see that many, though saw people on Steam complained about it or that it's easy to get lost (which even if true to some people isn't a bad thing, not like you can't find a way to progress further anyway). Oh, and the game looks really beautiful.

Shelly is fine and looks cute even when she's nearly dead. Would be nice if she had a bit more personality or talking though, but sure it shouldn't be too overdone. Not sure what's the deal about SJW bullshit talking anyway, she's not really annoying and neither is she a man with a cunt, guess some people are too paranoid. Music is also pretty good, I'm in a hope that you guys will release it maybe as DLC (but please, if you do so release it in FLAC and mp3, not just mp3 or slightly better lossy format).

The only big issue I have with it is that this is definitely not enough and I can't wait for more. Hopefully end product won't be too short. Guess I gift the game to some people who like Duke and not aware of Ion Maiden and make a better review for the game.

P.S.: Good trailer, was quite amusing and nice to see "tired of old-school impostors?".
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