My ART files editor (BAFed) "Build ART Files Editor ver1.16"
#32 Posted 11 March 2016 - 09:40 PM
#33 Posted 08 July 2016 - 12:14 PM
But I am a little disappointed to find that I can't specify export options other than to have it be a png or a bmp.
When I export as a png, it exports as true color. If I want to preserve the palette data, then I HAVE to export as bmp.
Altogether, this doesn't add up to much. I can't honestly say that it has cost me more time than it took to write this post, especially since exporting isn't something I need to do very often.
Even so, I do wish I had a couple export options:
-Specify if I want to save as 24-bit or 256 color
-For PNG, specify if I want to save the alpha or a solid color
-For batch export, pad tile numbers (eg 001 instead of 1)
-For batch export, option to rename tiles according to their index in all of the art, not just the index within the given art file. Or at least give a warning that you are about to overwrite some files.
Actually that last one would have saved me a couple minutes of hassle.
But overall a very good product. I look forward to using it more fully.
#34 Posted 08 July 2016 - 12:54 PM
^ this also.
I'd recommend the naming convention used by the old art2bmp, APLAYER = ART01405.BMP as an example.