Plagman, on May 10 2009, 01:48 PM, said:
I was even thinking something like HL2 or FEAR where it's never even visible.
Plagman, on May 10 2009, 01:48 PM, said:
Parkar, on May 10 2009, 05:50 AM, said:
This post has been edited by CarThief: 10 May 2009 - 05:46 PM
Alan, on May 10 2009, 05:59 PM, said:
Alan, on May 10 2009, 10:22 PM, said:
DeeperThought, on May 11 2009, 02:05 AM, said:
[Controls] AimingFlag = 1 AutoAim = 1 MouseAimingFlipped = 1 MouseAiming = 0 MouseBias = 0 MouseDeadZone = 0 RunKeyBehaviour = 0 SmoothInput = 1 UseJoystick = 0 UseMouse = 1 WeaponSwitchMode = 3 MouseButton0 = "Fire" MouseButtonClicked0 = "" MouseButton1 = "MedKit" MouseButtonClicked1 = "" MouseButton2 = "Jetpack" MouseButtonClicked2 = "" MouseButton3 = "" MouseButtonClicked3 = "" MouseButton4 = "Previous_Weapon" MouseButtonClicked4 = "" MouseButton5 = "Next_Weapon" MouseButtonClicked5 = "" MouseButton6 = "" MouseButtonClicked6 = "" MouseButton7 = "" MouseButtonClicked7 = "" MouseButton8 = "" MouseButton9 = "" MouseAnalogAxes0 = "analog_turning" MouseDigitalAxes0_0 = "" MouseDigitalAxes0_1 = "" MouseAnalogScale0 = 65536 MouseAnalogAxes1 = "analog_moving" MouseDigitalAxes1_0 = "" MouseDigitalAxes1_1 = "" MouseAnalogScale1 = 65536 Mouse_Sensitivity = 18 JoystickButton0 = "Fire" JoystickButtonClicked0 = "" JoystickButton1 = "Strafe" JoystickButtonClicked1 = "Inventory" JoystickButton2 = "Run" JoystickButtonClicked2 = "Jump" JoystickButton3 = "Open" JoystickButtonClicked3 = "Crouch" JoystickButton4 = "" JoystickButtonClicked4 = "" JoystickButton5 = "" JoystickButtonClicked5 = "" JoystickButton6 = "" JoystickButtonClicked6 = "" JoystickButton7 = "" JoystickButtonClicked7 = "" JoystickButton8 = "" JoystickButtonClicked8 = "" JoystickButton9 = "" JoystickButtonClicked9 = "" JoystickButton10 = "" JoystickButtonClicked10 = "" JoystickButton11 = "" JoystickButtonClicked11 = "" JoystickButton12 = "" JoystickButtonClicked12 = "" JoystickButton13 = "" JoystickButtonClicked13 = "" JoystickButton14 = "" JoystickButtonClicked14 = "" JoystickButton15 = "" JoystickButtonClicked15 = "" JoystickButton16 = "" JoystickButtonClicked16 = "" JoystickButton17 = "" JoystickButtonClicked17 = "" JoystickButton18 = "" JoystickButtonClicked18 = "" JoystickButton19 = "" JoystickButtonClicked19 = "" JoystickButton20 = "" JoystickButtonClicked20 = "" JoystickButton21 = "" JoystickButtonClicked21 = "" JoystickButton22 = "" JoystickButtonClicked22 = "" JoystickButton23 = "" JoystickButtonClicked23 = "" JoystickButton24 = "" JoystickButtonClicked24 = "" JoystickButton25 = "" JoystickButtonClicked25 = "" JoystickButton26 = "" JoystickButtonClicked26 = "" JoystickButton27 = "" JoystickButtonClicked27 = "" JoystickButton28 = "" JoystickButtonClicked28 = "" JoystickButton29 = "" JoystickButtonClicked29 = "" JoystickButton30 = "" JoystickButtonClicked30 = "" JoystickButton31 = "" JoystickButtonClicked31 = "" JoystickButton32 = "Aim_Down" JoystickButtonClicked32 = "" JoystickButton33 = "Look_Right" JoystickButtonClicked33 = "" JoystickButton34 = "Aim_Up" JoystickButtonClicked34 = "" JoystickButton35 = "Look_Left" JoystickButtonClicked35 = "" JoystickAnalogAxes0 = "analog_turning" JoystickDigitalAxes0_0 = "" JoystickDigitalAxes0_1 = "" JoystickAnalogScale0 = 65536 JoystickAnalogDead0 = 1000 JoystickAnalogSaturate0 = 9500 JoystickAnalogAxes1 = "analog_moving" JoystickDigitalAxes1_0 = "" JoystickDigitalAxes1_1 = "" JoystickAnalogScale1 = 65536 JoystickAnalogDead1 = 1000 JoystickAnalogSaturate1 = 9500 JoystickAnalogAxes2 = "analog_strafing" JoystickDigitalAxes2_0 = "" JoystickDigitalAxes2_1 = "" JoystickAnalogScale2 = 65536 JoystickAnalogDead2 = 1000 JoystickAnalogSaturate2 = 9500 JoystickAnalogAxes3 = "" JoystickDigitalAxes3_0 = "Run" JoystickDigitalAxes3_1 = "" JoystickAnalogScale3 = 65536 JoystickAnalogDead3 = 1000 JoystickAnalogSaturate3 = 9500 JoystickAnalogAxes4 = "" JoystickDigitalAxes4_0 = "" JoystickDigitalAxes4_1 = "" JoystickAnalogScale4 = 65536 JoystickAnalogDead4 = 1000 JoystickAnalogSaturate4 = 9500 JoystickAnalogAxes5 = "" JoystickDigitalAxes5_0 = "" JoystickDigitalAxes5_1 = "" JoystickAnalogScale5 = 65536 JoystickAnalogDead5 = 1000 JoystickAnalogSaturate5 = 9500 JoystickAnalogAxes6 = "" JoystickDigitalAxes6_0 = "" JoystickDigitalAxes6_1 = "" JoystickAnalogScale6 = 65536 JoystickAnalogDead6 = 1000 JoystickAnalogSaturate6 = 9500 JoystickAnalogAxes7 = "" JoystickDigitalAxes7_0 = "" JoystickDigitalAxes7_1 = "" JoystickAnalogScale7 = 65536 JoystickAnalogDead7 = 1000 JoystickAnalogSaturate7 = 9500 [Misc] AltHud = 1 AutoMsg = 0 AutoVote = 0 Color = 0 CrosshairScale = 50 Crosshairs = 1 DeathMessages = 1 DemoCams = 1 Executions = 17 IDPlayers = 1 MPMessageDisplayTime = 120 RunMode = 1 ShowFPS = 0 ShowLevelStats = 0 ShowOpponentWeapons = 0 ShowViewWeapon = 1 StatusBarMode = 0 StatusBarScale = 100 Team = 0 TextScale = 100 UsePrecache = 1 ViewBobbing = 1 WeaponChoice0 = 3 WeaponChoice1 = 4 WeaponChoice2 = 5 WeaponChoice3 = 7 WeaponChoice4 = 8 WeaponChoice5 = 6 WeaponChoice6 = 0 WeaponChoice7 = 2 WeaponChoice8 = 9 WeaponChoice9 = 1 WeaponScale = 100 WeaponSway = 1 CrosshairColor = "255,255,255" [Setup] ConfigVersion = 192 ForceSetup = 1 SelectedGRP = "duke3d.grp" [Screen Setup] AmbientLight = "1.00" Detail = 0 GLAnimationSmoothing = 1 GLAnisotropy = 1 GLDetailMapping = 1 GLFullbrights = 1 GLGlowMapping = 1 GLOcclusionChecking = 1 GLParallaxSkyClamping = 1 GLParallaxSkyPanning = 0 GLProjectionFix = 1 GLTextureMode = 1 GLTextureQuality = 1 GLUseCompressedTextureCache = 1 GLUseTextureCacheCompression = 1 GLUseTextureCompr = 1 GLVBOCount = 64 GLVBOs = 1 GLVertexArrays = 1 GLVSync = 0 GLWidescreen = 1 MaxFPS = 0 Messages = 1 OSDHightile = 1 OSDTextMode = 0 Out = 0 Password = "" ScreenBPP = 32 ScreenGamma = 8 ScreenHeight = 600 ScreenMode = 0 ScreenSize = 4 ScreenWidth = 800 Shadows = 1 Tilt = 1 UseHightile = 1 UseModels = 1 VidBrightness = "0.00" VidContrast = "1.00" VidGamma = "1.00" [Sound Setup] AmbienceToggle = 1 FXVolume = 220 MusicToggle = 1 MusicVolume = 200 NumVoices = 32 NumChannels = 2 NumBits = 16 MixRate = 48000 ReverseStereo = 0 SoundToggle = 1 VoiceToggle = 5 [KeyDefinitions] Move_Forward = "Up" "" Move_Backward = "Down" "" Turn_Left = "" "" Turn_Right = "" "" Strafe = "" "" Fire = "" "" Open = "End" "" Run = "" "" AutoRun = "CapLck" "" Jump = "RCtrl" "" Crouch = "RShift" "" Look_Up = "" "" Look_Down = "" "" Look_Left = "" "" Look_Right = "" "" Strafe_Left = "Left" "" Strafe_Right = "Right" "" Aim_Up = "" "" Aim_Down = "" "" Weapon_1 = "1" "" Weapon_2 = "2" "" Weapon_3 = "3" "" Weapon_4 = "4" "" Weapon_5 = "5" "" Weapon_6 = "6" "" Weapon_7 = "7" "" Weapon_8 = "8" "" Weapon_9 = "9" "" Weapon_10 = "0" "" Inventory = "Enter" "KpdEnt" Inventory_Left = "[" "" Inventory_Right = "]" "" Holo_Duke = "H" "" Jetpack = "J" "" NightVision = "N" "" MedKit = "M" "" TurnAround = "BakSpc" "" SendMessage = "T" "" Map = "Tab" "" Shrink_Screen = "-" "" Enlarge_Screen = "=" "" Center_View = "" "" Holster_Weapon = "ScrLck" "" Show_Opponents_Weapon = "W" "" Map_Follow_Mode = "F" "" See_Coop_View = "K" "" Mouse_Aiming = "U" "" Toggle_Crosshair = "I" "" Steroids = "R" "" Quick_Kick = "`" "" Next_Weapon = "'" "" Previous_Weapon = ";" "" Show_Console = "`" "" Show_DukeMatch_Scores = "" "" DUKEPLUS_MENU = "" "" USE_FLARE = "" "" RELOAD_ALTFIRE = "" "" [Comm Setup] PlayerName = "Duke" RTSName = "DUKE.RTS" CommbatMacro#0 = "An inspiration for birth control." CommbatMacro#1 = "You're gonna die for that!" CommbatMacro#2 = "It hurts to be you." CommbatMacro#3 = "Lucky Son of a Bitch." CommbatMacro#4 = "Hmmm....Payback time." CommbatMacro#5 = "You bottom dwelling scum sucker." CommbatMacro#6 = "Damn, you're ugly." CommbatMacro#7 = "Ha ha ha...Wasted!" CommbatMacro#8 = "You suck!" CommbatMacro#9 = "AARRRGHHHHH!!!"
Sweet Potato Vines, on May 11 2009, 07:28 PM, said:
This post has been edited by supergoofy: 10 May 2009 - 11:41 PM
moggimus, on May 10 2009, 11:38 PM, said:
necroslut, on May 11 2009, 01:17 AM, said:
This post has been edited by KillerBudgie: 11 May 2009 - 08:24 AM
KillerBudgie, on May 11 2009, 09:24 AM, said:
DeeperThought, on May 11 2009, 07:20 PM, said:
Mikko_Sandt, on May 11 2009, 10:08 AM, said:
DeeperThought, on May 11 2009, 05:45 PM, said:
This post has been edited by KillerBudgie: 11 May 2009 - 10:09 AM
Alan, on May 11 2009, 02:27 AM, said:
This post has been edited by Dr. Kylstein: 11 May 2009 - 02:38 PM
Dr. Kylstein, on May 11 2009, 03:34 PM, said:
DeeperThought, on May 11 2009, 06:40 PM, said:
Dr. Kylstein, on May 11 2009, 04:59 PM, said:
Dr. Kylstein, on May 12 2009, 12:34 AM, said: