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Turok Forum  "New"

User is offline   Sixty Four 

  • Turok Nukem

#181

As stated in my review "I am a die hard fan and beta tested" is my disclaimer. Here is my review it doesn't have to be on steam
http://www.thegravel...inosaur-hunter/

View PostLunick, on 17 December 2015 - 03:07 PM, said:

Eek, that price, what is Night Dive thinking? I can understand that Kaiser put a lot of work into it but Strife for example isn't that price and includes multiplayer and several other enhanced graphics.

But Turok was no where as easy to do as Strife. This uses a new engine much more work was done here to open it up like this, it even has a console command now. I still was guessing 14.99 but hey I guess they think that high of it and I can get down with that personally :thumbsup: Especially since everyone can get it on sale up to Dec. 24th at like 15$. The level editor and workshop they have spoke of will help level the price out though. There has never been a level editor for any Turok game none of them.

View PostDemon Duke, on 18 December 2015 - 11:03 AM, said:

I don't know how I keep doing that all the time I skip level 2 and hit level 3

Those 2 levels could go either way the ammo collected in the starting level matches either level. But I go directly to level 2 personally :) Level 3 has one of the hardest platforming segments in the game probably second hardest platform part.

This post has been edited by Sixty Four: 18 December 2015 - 12:49 PM

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User is offline   Steve 64 

#182

I went straight into level 3 made it to the boss kick his ass took his gun Tbag his bodie
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User is offline   HulkNukem 

#183


Spoiler

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User is offline   Lunick 

#184

View PostSixty Four, on 18 December 2015 - 12:10 PM, said:

But Turok was no where as easy to do as Strife. This uses a new engine much more work was done here to open it up like this, it even has a console command now.


That's debatable. Turok is a mix of reverse engineering, having access to the source code and uses the same renderer as Powerslave EX did. Strife started as a reverse engineering project with the Doom source code as a guideline and a new renderer. I'd say that they almost had equal development time.

View PostSixty Four, on 18 December 2015 - 12:10 PM, said:

I still was guessing 14.99 but hey I guess they think that high of it and I can get down with that personally :thumbsup: Especially since everyone can get it on sale up to Dec. 24th at like 15$. The level editor and workshop they have spoke of will help level the price out though. There has never been a level editor for any Turok game none of them.


System Shock 2, 9.99, Single Player and Co-Op, has modding support outside of the game, Published by Night Dive
Spirits of Xanadu, 9.99, Single Player, Published by Night Dive
Duke Nukem 3D Megaton, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Heavy Bullets, 9.99, Single Player, Published by Devolver Digital
Serious Sam Classic Revolution, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Serious Sam HD (First Encounter/Second Encounter), 14.99 each, Single Player and Multiplayer, has mod support, Published by Devolver Digital
CS:GO, 14.99, Multiplayer, has mod support, Published by Valve
...and I could go on but:

Turok, 19.99, Single Player, has future modding support, Published by Night Dive
Why did Night Dive go for a different pricing point? I feel like it is because they knew it was going to sell well as the Turok trailer managed to get over 100k views within 24 hours. There's no point arguing about it now though (although people on the Steam forum won't agree with that) as it has over 150 positive reviews as of writing this post. Also no point in arguing with the person who has over 160 hours in the Steam release either.
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User is offline   Sixty Four 

  • Turok Nukem

#185

View PostDemon Duke, on 18 December 2015 - 01:08 PM, said:

I went straight into level 3 made it to the boss kick his ass took his gun Tbag his bodie

Best thing I heard all day xD yeah the bosses name in lvl3 is Long Hunter and his gun is awesome :thumbsup:

View PostLunick, on 18 December 2015 - 03:02 PM, said:

That's debatable. Turok is a mix of reverse engineering, having access to the source code and uses the same renderer as Powerslave EX did. Strife started as a reverse engineering project with the Doom source code as a guideline and a new renderer. I'd say that they almost had equal development time.



System Shock 2, 9.99, Single Player and Co-Op, has modding support outside of the game, Published by Night Dive
Spirits of Xanadu, 9.99, Single Player, Published by Night Dive
Duke Nukem 3D Megaton, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Heavy Bullets, 9.99, Single Player, Published by Devolver Digital
Serious Sam Classic Revolution, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Serious Sam HD (First Encounter/Second Encounter), 14.99 each, Single Player and Multiplayer, has mod support, Published by Devolver Digital
CS:GO, 14.99, Multiplayer, has mod support, Published by Valve
...and I could go on but:

Turok, 19.99, Single Player, has future modding support, Published by Night Dive
Why did Night Dive go for a different pricing point? I feel like it is because they knew it was going to sell well as the Turok trailer managed to get over 100k views within 24 hours. There's no point arguing about it now though (although people on the Steam forum won't agree with that) as it has over 150 positive reviews as of writing this post. Also no point in arguing with the person who has over 160 hours in the Steam release either.


Hey I don't want to argue you made a valid point there with Strife. It probably did have a lot to do with 100k views in less then 24 hours. It made it clear as day that it was there biggest public interest that they have done yet. So yeah ND probably leaped on that like a frog heh there taking some heat for it but overall I just don't think its a bad price even though my guess was 14.99. I also bought a few copies for friends to including a gog version for myself so i didn't just get it for free all the way :) But all of this could have something to do with Night Dive seeing how far they would go with the Turok series. I hope we get Turok 1, 2, 3, Rage Wars, and Evolution :(
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User is offline   Lunick 

#186

I'm pretty sure you know Turok 2 is confirmed, you just won't talk about it due to an NDA but the game is sitting on the SteamDB https://steamdb.info/app/405830/subs/

Turok 2008 is also basically confirmed: https://twitter.com/...898961949655045
Posted Image
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User is offline   HulkNukem 

#187

View PostLunick, on 18 December 2015 - 03:31 PM, said:

Turok 2008 is also basically confirmed:

Now we are talking. I loved the coop mode in that.
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User is offline   Steve 64 

#188

View PostLunick, on 18 December 2015 - 03:02 PM, said:

That's debatable. Turok is a mix of reverse engineering, having access to the source code and uses the same renderer as Powerslave EX did. Strife started as a reverse engineering project with the Doom source code as a guideline and a new renderer. I'd say that they almost had equal development time.



System Shock 2, 9.99, Single Player and Co-Op, has modding support outside of the game, Published by Night Dive
Spirits of Xanadu, 9.99, Single Player, Published by Night Dive
Duke Nukem 3D Megaton, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Heavy Bullets, 9.99, Single Player, Published by Devolver Digital
Serious Sam Classic Revolution, 9.99, Single Player and Multiplayer, has mod support, Published by Devolver Digital
Serious Sam HD (First Encounter/Second Encounter), 14.99 each, Single Player and Multiplayer, has mod support, Published by Devolver Digital
CS:GO, 14.99, Multiplayer, has mod support, Published by Valve
...and I could go on but:

Turok, 19.99, Single Player, has future modding support, Published by Night Dive
Why did Night Dive go for a different pricing point? I feel like it is because they knew it was going to sell well as the Turok trailer managed to get over 100k views within 24 hours. There's no point arguing about it now though (although people on the Steam forum won't agree with that) as it has over 150 positive reviews as of writing this post. Also no point in arguing with the person who has over 160 hours in the Steam release either.



Going to be honest Lunick some of those on the list is not really good
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User is offline   Lunick 

#189

View PostDemon Duke, on 18 December 2015 - 03:56 PM, said:

Going to be honest Lunick some of those on the list is not really good

Uh oh, I smell an opinion!
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User is offline   Steve 64 

#190

View PostLunick, on 18 December 2015 - 03:58 PM, said:

Uh oh, I smell an opinion!



Not going to say it cause you already know :thumbsup:
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User is offline   Lunick 

#191

View PostDemon Duke, on 18 December 2015 - 04:00 PM, said:

Not going to say it cause you already know :thumbsup:

You don't need to because of those games I picked, they all have "Very Positive" reviews (and I have played them) but that's not why I picked them and why I didn't list their review scores next to them, I was listing their prices and relevant features to the discussion.
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User is offline   Steve 64 

#192

View PostLunick, on 18 December 2015 - 04:02 PM, said:

You don't need to because of those games I picked, they all have "Very Positive" reviews (and I have played them) but that's not why I picked them and why I didn't list their review scores next to them, I was listing their prices and relevant features to the discussion.



I can understand about price what I don't understand is a broken game running around on steam that has been sitting there aleast 2 years
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#193

@Sixty Four. Glad that you shared one of my scanned pics on the Turok Forums but I didn't see that you posted a pic of Adon on the Turok Forums yet. I gotta register on there soon.

Here's two more HQ pics of fanservice from the Turok: Adon's Curse comic. Enjoy! :thumbsup:

BTW. 4/5 pics I've scanned are HQ and watermark-less versions from the official Turok.com around 1999-2000 w/ the "Property of Acclaim" watermarks on them.

Attached thumbnail(s)

  • Attached Image: TurokAdonsCursePG3.JPG
  • Attached Image: TurokAdonsCursePG4.JPG


This post has been edited by DustFalcon85: 18 December 2015 - 08:02 PM

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User is offline   Sixty Four 

  • Turok Nukem

#194

Double post? help help

This post has been edited by Sixty Four: 18 December 2015 - 11:40 PM

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User is offline   Sixty Four 

  • Turok Nukem

#195

View PostDustFalcon85, on 18 December 2015 - 07:47 PM, said:

@Sixty Four. Glad that you shared one of my scanned pics on the Turok Forums but I didn't see that you posted a pic of Adon on the Turok Forums yet. I gotta register on there soon.

Here's two more HQ pics of fanservice from the Turok: Adon's Curse comic. Enjoy! ;)

BTW. 4/5 pics I've scanned are HQ and watermark-less versions from the official Turok.com around 1999-2000 w/ the "Property of Acclaim" watermarks on them.

Oh no I'm not doing it, all you did on other pic is make someone talk about Adon's ass this will only contribute to it.


View PostLunick, on 18 December 2015 - 03:31 PM, said:

I'm pretty sure you know Turok 2 is confirmed, you just won't talk about it due to an NDA but the game is sitting on the SteamDB https://steamdb.info/app/405830/subs/

Turok 2008 is also basically confirmed: https://twitter.com/...898961949655045
Posted Image

I posted This to. Tim Lewinson is the one tweeting he is the dev on Turok 08 and a nice dude. But it seems to be not so responsive atm most people like the older games but there is some likes for this game. I didn't think any interest would be here except that little hint in the air.

But I must say If you read my post there, I tell you what this could really mean in general. I will just say this.. Turok 08 is not Iguana Entertainment like Turok 1. Nope Turok 08 is Propaganda/Disney that's a huge difference this is just coming as a fan :thumbsup: just because I test doesn't mean I know every single step :)


View PostDaedolon, on 17 December 2015 - 05:55 PM, said:

No art without the logo?

If you promise to keep only here I could give the logo only buddy :( could you please try to keep only here? They don't come with the gog that has its own stuff.
Posted Image

This post has been edited by Sixty Four: 18 December 2015 - 10:25 PM

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User is offline   Ronin 

#196

I will get this when it gets a bit cheaper, love Turok and look forward to playing it again.
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#197

Disney ruins everything they touch. They should've stuck to their cartoons instead of dwelling into further lands.

This post has been edited by Duke of Hazzard: 22 December 2015 - 07:55 PM

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User is offline   LkMax 

#198

View PostDuke of Hazzard, on 22 December 2015 - 07:54 PM, said:

Disney ruins everything they touch. They should've stuck to their cartoons instead of dwelling into further lands.

???
Wrong thread?
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User is offline   Lunick 

#199

View PostLkMax, on 23 December 2015 - 04:56 AM, said:

???
Wrong thread?

I thought that too but Disney was one of the publishers of Turok 2008 which got mixed/average reviews.
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User is offline   LkMax 

#200

Uh,I see, I didn't know that. I was never much into this franchise (not because I disliked it but because I never played it, only heard somethig about).
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User is offline   Sixty Four 

  • Turok Nukem

#201

Turok 08 is DNF of Turok welcome to modern days the only reason Turok 08 scored higher then DNF is because it came out in 08 and not 11.

So Turok ex is moddable
and I been doing some soul searching on the engine. To me it appears to be pretty moddable and it looks similar to Duke/Doom modding imo and the levels are named .map this gives a familiar feeling. But I am surely not one of the best at coding I mean I understand it fully, but doing it is a different story with an engine i'm still learning. It would be cool if more experienced coders from Duke had a look at the files. If you want to see how to here is a post I made :thumbsup:

http://www.turokforu...ng-(get-started)/
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User is offline   Lunick 

#202

Looks like there is more info on the actual Steam Hub for the game in regards to modding http://steamcommunit.../discussions/1/
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User is offline   Sixty Four 

  • Turok Nukem

#203

I said before these posts about Disney came

View PostSixty Four, on 18 December 2015 - 10:25 PM, said:

But I must say If you read my post there, I tell you what this could really mean in general. I will just say this.. Turok 08 is not Iguana Entertainment like Turok 1. Nope Turok 08 is Propaganda/Disney that's a huge difference this is just coming as a fan :thumbsup: just because I test doesn't mean I know every single step :(



Also Kaiser has been really busy but he does put some stuff on the steam hub but there is much more to come :) Most ppl I know on Turok don't go to steam so I also included that link in my post. But obviously ppl don't read my post's as seen above lmao. And that thread if you checked it was made yesterday its a split topic I needed a child board for Turok 1 modding. I still have to split some topics off into it because its all in the other board.

Last thing if anyone wants to contribute to a T2 wishlist that will be seen by the team http://www.turokforu...-our-wishlist!/

This post has been edited by Sixty Four: 24 December 2015 - 01:49 AM

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#204

View PostSixty Four, on 23 December 2015 - 11:35 PM, said:

Turok 08 is DNF of Turok welcome to modern days the only reason Turok 08 scored higher then DNF is because it came out in 08 and not 11.


I wouldn't compare Turok '08 to DNF since the latter at least included all the aspects of the franchise thematically, whereas the newer Turok just threw all of it straight out of the window and became a generic space marine game with Dinosaurs.
Really all that makes it a Turok game is the name and the aforementioned fact that it has Dinosaurs, but even that is debatably not that important to the Turok universe as a whole. Excluding Evolution, there never really was much of a focus on the Dinosaurs themselves.
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User is offline   Kyanos 

#205

Posted Image


Quote

KAISER SAYS:
"Turok EX Level Editor coming soon!"


http://steamcommunit...s/?id=583186978


Now this is something. I've been digging around the game files too it's a nice looking modable game engine.
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User is offline   Sixty Four 

  • Turok Nukem

#206

View PostDoom64hunter, on 24 December 2015 - 11:06 AM, said:

I wouldn't compare Turok '08 to DNF since the latter at least included all the aspects of the franchise thematically, whereas the newer Turok just threw all of it straight out of the window and became a generic space marine game with Dinosaurs.
Really all that makes it a Turok game is the name and the aforementioned fact that it has Dinosaurs, but even that is debatably not that important to the Turok universe as a whole. Excluding Evolution, there never really was much of a focus on the Dinosaurs themselves.


I surely agree with you on this no magic, no native american feel, Turok moves slow as hell, soldiers in black, and its been called Call of Turok by older Turok fans hheh. But this is heavy into detail :thumbsup: I just mean in a sense Turok 08 did not live up to Turok and DNF didn't live up to its hype for Duke making both pretty much fails of there times :) Overall I still kind of enjoyed that turok 08 if anything for the dinosaurs lol but its just missing the depth and soul David Dienstbier put into the Turok games. I think with the sequel to that game, it was going to be better Turok was going to return to that place by himself. I think they were going the right direction in turok 08 #2 before they got laid off by Disney

Posted Image
Posted Image
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I would like the magic, comic like, and native feel to be back in Turok :(
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User is offline   Steve 64 

#207

Duke64 how do you feel about the one that came out for the Original xbox, I thought that one was really nice I liked the special arrows that you shoot you make the enemies throw up which was really funny and nasty at the same time
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User is offline   Sixty Four 

  • Turok Nukem

#208

View PostDemon Duke, on 25 December 2015 - 09:49 PM, said:

Duke64 how do you feel about the one that came out for the Original xbox, I thought that one was really nice I liked the special arrows that you shoot you make the enemies throw up which was really funny and nasty at the same time


Turok Evolution I believe will be making an appearance someday. There is already major work done from members on the forum all its takes is the flip of the wrist from someone like Night Dive. I love T4 aka Evolution the creatures are still some of the most amazing and its when you see Tal'Set return finally since T1. there is some nitpicks especially on the flying parts I could say but mehh all around the game is pretty nice.

This post has been edited by Sixty Four: 25 December 2015 - 11:34 PM

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User is offline   Steve 64 

#209

To me Duke64 it wasn't Turok 4 it was more of a reboot to the franchise, If there was a Turok 4 I think it needs to follow after Turok 3 from the n64 play as the new turok and help adon save Turok from 2 from his death.

This post has been edited by Demon Duke: 25 December 2015 - 11:54 PM

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User is offline   Sixty Four 

  • Turok Nukem

#210

Anyone interested in the level editor that's coming? Think about it...

The game started in 1995 and released in 1997 think about how the level editor would be its interesting no matter what game it is :thumbsup:
http://www.turokforu...ng-(get-started)/msg3447/#msg3447 hole link won't click but read last post's there :)


Happy new years all well I do have one Turok video I thought I did good on the intro here.


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