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Turok Forum  "New"

User is offline   Striker 

  • Thot-patrolling Auramancer
  • 826

#301

View PostDustFalcon85, on 16 March 2017 - 03:04 PM, said:

The Turok 2 is on sale for $14.99 on Steam and $9.99 on GOG.com. Which one should I get? I want to get the Steam version since Turok 1's level editor appeared on Steam first. The GOG.com gave me an additional 25% off on GOG.com because I got Turok 1 on there.


Steam gives you 50% off for having Turok 1 as well, the Steam store doesn't show this until you purchase.

Posted Image
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User is offline   MusicallyInspired 

  • 2,513

#302

I only got a 25% off coupon for having Turok 1 on Steam.

EDIT: Oh I see, it's 25% off to begin with.

EDIT 2: Oh wait wait wait shenanigans! The game is 25% off but when you apply the coupon you don't get an additional 25% off of the full price, you get 25% off of the discounted price. Lame.

Roland SC-55 Music Packs
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This post has been edited by MusicallyInspired: 16 March 2017 - 05:44 PM

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User is offline   Lunick 

  • Snazzy Ex Tazzy
  • 4,541

#303

Yeah, Night Dive don't seem to know how coupons work...

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
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User is offline   MusicallyInspired 

  • 2,513

#304

These games should have an "N64 Mode" which slashes the framerate and lowers the rendering settings to something approximating playing on the N64 with the Expansion Pak (or maybe even without as well). Just for nostalgia. Be a good way to spot some of the differences too.

Roland SC-55 Music Packs
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This post has been edited by MusicallyInspired: 17 March 2017 - 05:42 AM

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User is offline   HulkNukem 

  • 736

#305

I thought not having ragdoll would've made the weapons feel less satisfying, but the sound effects, the amount of blood squirts, and the overall feel of the weapons is great, the shotgun especially. Even more sore with the explosive rounds.

It's been a long damn time since I've properly played Seeds of Evil, but I can't stop feeling things were moved around. Like the shotgun, I always remembered the first time you see it it's flying above a bridge you have to lower to get to; while that part is still in the game, it feels like it's in a later part, and they just up and give you an extra shotgun earlier on, but this could all be my mind playing tricks on me.
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User is offline   Striker 

  • Thot-patrolling Auramancer
  • 826

#306

Some stuff was indeed moved.

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User is offline   MusicallyInspired 

  • 2,513

#307

Why??

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User is offline   Striker 

  • Thot-patrolling Auramancer
  • 826

#308

Either because it better suited the flow of the map, or to keep from spinning the player around in circles. For example, in the marshes, they moved one of the first teleporters next to the gateway where you satchel-charge the first ammo depot. Before, the depot was a bit off the main path, so you could end up skipping it by going through the teleporter in front of you, and going through half of the level before realizing you had fucked up and missed it. Now, you have to pass where the teleporter used to be, and around a corner where the depot is, letting the player at least acknowledge it's existence before progressing to the next section. No actual change was made to the level layout itself, however.

Posted Image

This post has been edited by Striker: 18 March 2017 - 02:54 PM

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User is offline   axl 

  • 96

#309

My god, I forgot how complex Turok 2's level design was. I'm currently in the Lair of the Blind Ones... and it's like a giant maze...

Great port though !
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User is offline   MusicallyInspired 

  • 2,513

#310

LOVED Turok 2's really large levels! Even though I never got any further than the first level. They're like whole self-contained game episodes with all the levels joined together.

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User is offline   Daedolon 

  • Ancient Blood God
  • 876

#311

I got burned so hard on their Turok (1) demake that I'm very apprehensive about the second game, though I recall liking it at least to some extent on the N64. Maybe when it's 1.99 on sale or something.

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User is offline   Commando Nukem 

  • Judge Mental
  • 1,986

#312

View PostDaedolon, on 21 March 2017 - 02:45 AM, said:

I got burned so hard on their Turok (1) demake that I'm very apprehensive about the second game, though I recall liking it at least to some extent on the N64. Maybe when it's 1.99 on sale or something.



What were your issues with their Turok rerelease?

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User is offline   MusicallyInspired 

  • 2,513

#313

I'm curious as well. I loved it!

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User is offline   axl 

  • 96

#314

View PostMusicallyInspired, on 21 March 2017 - 04:32 AM, said:

I'm curious as well. I loved it!


Indeed. I love these remakes from Night Dive Studios. They are all handled with lots of love for the original... System Shock 1 and 2, Turok, Turok 2, ... great stuff... So sad they didn't manage to acquire the rights for No One Lives Forever...
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User is offline   DustFalcon85 

  • 491

#315

Hey guys! Darren Mitchell. The composer of the Turok N64 Games has just officially released the soundtrack to Turok: Dinosaur Hunter. Here are the links!

Bandcamp: https://darrenmitche...mp.com/releases
Amazon: https://www.amazon.c...Darren+Mitchell
iTunes: https://itunes.apple...ls=1&app=itunes

Buy it and enjoy! Posted Image


This post has been edited by DustFalcon85: 08 April 2017 - 12:56 PM

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User is offline   Marphy Black 

  • 905

#316

Great to have high fidelity versions of the N64 tracks rather than the PC renditions, but it's oddly still missing several. There's no Hub music, neither of the Cave tracks, and especially, no Water theme. What the dealio?

Edit: Just saw his post on Facebook, and it appears these are indeed 20 year old recordings, so I guess there isn't much chance of the other tracks being added. He acknowledged Turok 2 and Rage Wars, though, so I hope he has something up his sleeve for those.

Formerly RinyRed
aka Revenant100

This post has been edited by Marphy Black: 08 April 2017 - 07:14 PM

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User is offline   Lunick 

  • Snazzy Ex Tazzy
  • 4,541

#317

The coverart on those album releases are really hideous. I don't have the Turok PC re-release but does it use these tracks?

LeoTCK - EDIT: Jimmy, Blow it out your ass!
http://duke3dmaps.tumblr.com/
1

User is offline   Marphy Black 

  • 905

#318

View PostLunick, on 08 April 2017 - 07:12 PM, said:

I don't have the Turok PC re-release but does it use these tracks?

The Night Dive remaster uses recordings from the N64 soundtrack. The renditions in this new digital release are based on the original N64 versions, a contrast to the original PC's CD soundtrack which used slightly remixed tracks (and also lacked the Water theme).

Formerly RinyRed
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User is offline   MusicallyInspired 

  • 2,513

#319

Oh right! The water theme. That was the best track in the game.

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User is offline   Sixty Four 

  • Turok Nukem
  • 783

#320

Thought I would share this here. If you have discord feel free to join in Turok discord.

https://discord.gg/hAh6rCp

Also, Darren Mitchell's composer album is actually the uncompressed original recordings before they were made game ready for the N64 cart.

Dinosaur Hunter

Turok Forums

This post has been edited by Sixty Four: 12 January 2018 - 08:59 AM

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