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AMC TC Episode 2 release!  "COME GET IT!"

User is offline   Hendricks266 

  • Weaponized Autism

  #181

View PostJblade, on 31 March 2015 - 01:46 PM, said:

Thanks for pointing this out, I fixed the written ones.

No need to fix spoken dialogue, it's really short for "must've".
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#182

Does this mean that Ice Station Colossus is unbeatable ?
Too bad since I liked that level, although I was irritated by the fact you keep finding ammo for slot 7 weapon and never find it :/


BTW I'm stuck in the Pyramid, after the room with the crystal skull I suppose a door has opened but I never find it, and the only locked door I know about doesn't open and I suppose it's the last one to open.
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User is offline   Jblade 

#183

On the other side of the pyramid is a metallic ramp, there should be a tiny floating switch next to it you can push.
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#184

A metalic ramp ?
I didn't see anything like that in the map O_o apart from that odd flying thing outside of the map but that's just aesthetic :/
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User is offline   Jblade 

#185

I meant a plate on the floor, sorry. On the opposite side of the pyramid's exterior is a metal plate in front of a raised ladder. A floating switch should of popped up next to it.
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#186

Ah yes I see what you mean now ... thanks man :D
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User is offline   Lt.Havoc 

#187

I am stuck in Mikkos level, I found a green keycard and I think where to use it, but I cant get there. I used the C4 to blow a hole into the wall and swam through it getting back near the tram thing. I tried diving through the pipes again to get back to that reactor thing, but now its blocked, I cant get back to the area where you talk to the researcher. Where do I have to go/what do I have to do?
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User is offline   Jblade 

#188

View PostLt.Havoc, on 01 April 2015 - 09:47 AM, said:

I am stuck in Mikkos level, I found a green keycard and I think where to use it, but I cant get there. I used the C4 to blow a hole into the wall and swam through it getting back near the tram thing. I tried diving through the pipes again to get back to that reactor thing, but now its blocked, I cant get back to the area where you talk to the researcher. Where do I have to go/what do I have to do?

Go back across the bridge you came to the large outdoor area (near where you ditched the envirosuit) head beyond the parked hover vehicle where you'll see a river - there's a laser fence you can deactivate with that keycard.

This post has been edited by Jblade: 01 April 2015 - 10:04 AM

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#189

I'm stuck at the Pyramid EDF mission. I got to the part where I have access to the lower level of the pyramid (there are many lava pits that burn your boots just by jumping over them) and there is a puzzle with six switches (each has a drawing on it) .

What do I need to do here? I don't know if any of those switches do something...
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User is offline   Jblade 

#190

Those 6 switches aren't the puzzle, you need to jump around and shoot every switch in that section of the floor that are on the walls of the room.
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#191

OK, I shot every single switch around the platforms. Now what should I do? I'm missing something and I don't know what :D ...
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User is offline   Jblade 

#192

View PostThe_Sentinel, on 02 April 2015 - 08:54 AM, said:

OK, I shot every single switch around the platforms. Now what should I do? I'm missing something and I don't know what :D ...

If you've shot every switch, it should open up the forcefield to the bottom floor. Once down there you'll need to avoid the dark sectors otherwise they'll spawn tons of pig-cops. Head to the left all the way around and shoot a switch, and then head all the way back and then to the right to grab the blue access card.
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User is offline   Lt.Havoc 

#193

By the way, the Aeris Mons Colony map, its a bit confusing, after you get the green keycard and well, waddya know, they blow up the bridge. What do?
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User is offline   Jblade 

#194

View PostLt.Havoc, on 02 April 2015 - 09:54 AM, said:

By the way, the Aeris Mons Colony map, its a bit confusing, after you get the green keycard and well, waddya know, they blow up the bridge. What do?

Make your way to the top of the security building (the one with the red glowing trim on the sides) You can take one of the elevators there. There's a flying pitchfork Sang can grab and then use to fly to the various other buildings.
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User is offline   Lt.Havoc 

#195

I am not sure what building you mean, do you talk about the one that got destroyed? I dont see anything that is marked as Security. not anything I can get ontop at or that has an elevator. I guess I am too stupid to find it.
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User is offline   Jblade 

#196

Ah wait, you're not that far into the level. You can jump across the bridge to the other side since it's a steep ramp (but since you can't strafe jump due to the control problems, typing noclip into the console should allow you to go onto that ledge and not count as a cheat)
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User is offline   Lt.Havoc 

#197

Ahh, okay, thanks.
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User is offline   Rhaisher 

#198

I'm not really sure if this is the right thread to ask such a question, but...
Spoiler

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User is offline   Forge 

  • Speaker of the Outhouse

#199

View PostRhaiNukem, on 03 April 2015 - 04:04 PM, said:

I'm not really sure if this is the right thread to ask

it's goes under bug reports.
No. The ending of the level is broke, but will be fixed when a patch is distributed.

This post has been edited by Forge: 03 April 2015 - 04:26 PM

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#200

Indeed that goes to bugs but it's already known, and for the yellow keycard there's nothing to worry about it's not mandatory to beat the level.
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#201

Hey guys I'm stuck in "The Wharf" T_T !

I got the "mission info" on that construction site but that's pretty much all, I didn't find any other keycard or toolbox or anything ...
Any clue about where I could find either an access card or something ?

I guess I must have forgotten to do something but I went through the whole level and apart from a few secrets I didn't find anything :/
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User is offline   Lt.Havoc 

#202

Did you went through that Temple/Pagoda area yet? If not, do so, after you killed those armored beasts, there is a keycard on the altar that you can grab as well as ammo.
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User is offline   Micky C 

  • Honored Donor

#203

That keycard is non-essential. There should be a series of small lifts that can take him up the big yellow frame.
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#204

Damn you're right :D
I did go to the highest of the frame but I just noticed what appears to be a yet unreachable secret and just went back down without exploring it a bit more ....


Thanks now I should be all right ^^
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User is offline   Lt.Havoc 

#205

Well if he wants to grab the floppy disk and get the Olrig secret level, he needs the keycard, but yes there is a Toolbox up at the construction frame, with it you can repair the computer in the underground thing and activate the door mechanism.
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#206

I did the floppy thing directly, I thought it was mandatory at first that's why I thought I was stuck ^^

Now I'm stuck at the following level "Island Facility" it's not very clear, right from the start I've been able to access parts we only visit much later ... and now I'm stuck after the Tank section with a missing Green access card that is nowhere to be found and I don't see any place on the Tab Map that I haven't explored yet :/

Any clue where the Green Access Card might be ?
Also the switch with an atomic sign above it (where you arrive with the Tank although I got there very early in the level) doesn't seem to do anything :/
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User is offline   Jblade 

#207

View Postthedrawliner, on 05 April 2015 - 02:56 AM, said:

I did the floppy thing directly, I thought it was mandatory at first that's why I thought I was stuck ^^

Now I'm stuck at the following level "Island Facility" it's not very clear, right from the start I've been able to access parts we only visit much later ... and now I'm stuck after the Tank section with a missing Green access card that is nowhere to be found and I don't see any place on the Tab Map that I haven't explored yet :/

Any clue where the Green Access Card might be ?
Also the switch with an atomic sign above it (where you arrive with the Tank although I got there very early in the level) doesn't seem to do anything :/

That unlocks a door inside the room where you could park the tank - there's another symbol above the door it unlocks :D
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User is offline   Lt.Havoc 

#208

The keycard is inside the reactor, but you first have to lower the uranium rods to enter it, you do that from the control room that is below that bridge to the reactor room.

This post has been edited by Lt.Havoc: 05 April 2015 - 03:21 AM

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#209

I went in the reactor right from the start but I guess I was too disturbed by the time portal (since playing with James), thanks, you guys are very efficient for providing support ^_-

As for the switch now you're talking I think I remember what it unlocked, it had helped me get out of the place and go back on the right track, I'd say this level could use a few invisible walls but in the end despite its complexity you don't get lost that easily (just have to avoid missing things like I did) :D
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User is offline   Lt.Havoc 

#210

So that the patch is out now, does the stuff I unlocked and collected stay that way or does the patch overrider the progress I have made? Just so I know if I have to replay everything again or not.
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