Duke3D HRP: new/updated art assets thread "Post and discuss new or updated textures/models for the HRP here"
#3991 Posted 15 September 2013 - 03:10 AM
I'm probably not going to be able to finish this for the release, but Spiker asked me for some help with the screen sources and I decided to see if I could improve the quality of them a bit.
This post has been edited by Tea Monster: 15 September 2013 - 03:10 AM
#3992 Posted 15 September 2013 - 03:25 AM
#3993 Posted 15 September 2013 - 03:26 AM
Tea Monster, on 15 September 2013 - 03:10 AM, said:
#3994 Posted 15 September 2013 - 03:31 AM
LeoD, on 15 September 2013 - 03:26 AM, said:
This should do the job. But from what I saw the values are the same so something else has been changed. I just thought the crouching was separate from dying animation. Hope this won't break the death animation. Also test the swimming animation as I remember adjusting it as well.
#3995 Posted 15 September 2013 - 05:45 AM
Spiker, on 15 September 2013 - 03:31 AM, said:
After adjusting the crouch zadd, the dead Duke floats somewhat higher than with the old model. The old zadd seems to be a compromise between floating a little bit when 'crouching still' and the left foot clipping a bit into the ground when moving. So lowering the new dead Duke would mean that the left foot would clip more into the ground while crouching.
Maybe I'm doing something wrong, but when Polymer-lit the old models look way better IMO.
When under water, the swimming animation is always played, even if Duke doesn't move. Is it possible to fix that?
(From what I understand of the EDuke32 animation system it's not, and the old Polymost model behaves the same.)
#3996 Posted 15 September 2013 - 06:13 AM
This post has been edited by Spiker: 15 September 2013 - 06:13 AM
#3997 Posted 15 September 2013 - 08:27 AM
Spiker, on 15 September 2013 - 06:13 AM, said:
#3998 Posted 15 September 2013 - 08:44 AM
Tea Monster, on 15 September 2013 - 03:10 AM, said:
I'm probably not going to be able to finish this for the release, but Spiker asked me for some help with the screen sources and I decided to see if I could improve the quality of them a bit.
Looking good!
My only criticism is of the shape of the slime puddle. It doesn't look liquid at the moment.
#3999 Posted 15 September 2013 - 10:03 AM
This post has been edited by Fox: 15 September 2013 - 10:03 AM
#4000 Posted 15 September 2013 - 11:57 AM
#4001 Posted 16 September 2013 - 04:57 AM
I've just uploaded the improved versions of the screens but we're still discussing them with Tea Monster so this may be not the final version.
LeoD will you sort out the Duke model on your own or do you need help?
#4002 Posted 16 September 2013 - 05:16 AM
#4003 Posted 16 September 2013 - 12:27 PM
Also, I was trying to stay away from NPherno as no matter what you seem to do with it, it breaks the normals along the UV lines, so that Duke is running around with these huge creases down his legs and arms.
#4004 Posted 16 September 2013 - 02:07 PM
Spiker, on 16 September 2013 - 04:57 AM, said:
Make the stuff. It will happen.
#4005 Posted 16 September 2013 - 02:10 PM
Spiker, on 16 September 2013 - 04:57 AM, said:
#4007 Posted 17 September 2013 - 06:49 AM
This post has been edited by Spiker: 17 September 2013 - 07:11 AM
#4009 Posted 17 September 2013 - 07:25 AM
splitterface, on 17 September 2013 - 07:05 AM, said:
The original blue is somewhere in the middle. Unless it's too much work I'd like to have both adjusted to that.
Tea Monster, on 16 September 2013 - 03:39 PM, said:
This post has been edited by LeoD: 17 September 2013 - 07:27 AM
#4010 Posted 17 September 2013 - 07:28 AM
#4011 Posted 17 September 2013 - 12:25 PM
#4012 Posted 17 September 2013 - 07:22 PM
Spiker, on 17 September 2013 - 06:49 AM, said:
Yeah I thought that too, It's actually an easy fix, I darkened it for my own pack.
#4014 Posted 19 September 2013 - 12:45 AM
#4016 Posted 19 September 2013 - 05:25 AM
This post has been edited by MusicallyInspired: 19 September 2013 - 05:25 AM
#4017 Posted 19 September 2013 - 06:30 AM
#4019 Posted 19 September 2013 - 10:34 AM
Spiker, on 19 September 2013 - 06:30 AM, said:
Seconded
#4020 Posted 19 September 2013 - 12:08 PM
Tea Monster, on 18 September 2013 - 05:59 PM, said:
Tea Monster, on 18 September 2013 - 05:59 PM, said:
Tea Monster, on 19 September 2013 - 10:34 AM, said: