DeeperThought, on 16 February 2012 - 03:11 PM, said:
I disagree. No source code changes are necessary in EDuke32. Although HRP development might benefit from things like ifdef in DEF files. The current number of download files related to Polymost HRP is misleading. The only one really needed is the override pack. In fact the two HRP versions are not really split anyway. (Full Polmost HRP: 386MIB / override pack for Polymer: 32MIB only) Since Polymost HRP isn't developed actively any longer, its maintenance mostly means cleaning up after repository changes. So there wouldn't be much danger of bloating the HRP. Unless the current HRP maintainers decide to actively search and delete anything which is not needed for the Polymer part in order to save a few megabyte from the download size. A set of Polymost HRP DEFs in parallel (put into the repo or the override pack) would provide a working Polymost HRP within the Polymer HRP unless someone deletes stuff. My today's English isn't good enough to explain better, so I'll stop for now.

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 The improvement compared to the old model is HUGE. Much closer to the sprite! Like it a lot! There is only one issue, you are probably aware of it: During shell ejection, the barrel compartment won't open. I dunno if that's not implemented with the model or just a def problem, but that's really the only thing which is still missing. Other than that, a great contribution!
 The improvement compared to the old model is HUGE. Much closer to the sprite! Like it a lot! There is only one issue, you are probably aware of it: During shell ejection, the barrel compartment won't open. I dunno if that's not implemented with the model or just a def problem, but that's really the only thing which is still missing. Other than that, a great contribution!
						
                                                 
			
			
 
			
			
 
			
			










