Duke3D & SW - Early/Alpha/Beta/Gold Material
#2251 Posted 09 July 2017 - 09:06 PM
This post has been edited by CryptKiller: 09 July 2017 - 09:07 PM
#2252 Posted 09 July 2017 - 10:09 PM
Hendricks266, on 09 July 2017 - 12:06 PM, said:
It's absolutely the same thing. Randy clearly stated that you need to collect full compilation with extras and then contact with Gearbox Publishing. It's now your turn to work things out, but seeing how you show here your attitude, you just don't want to work on it. And yet you continue to claim you have no greenlight for releasing, when in reality you just got greenlight on the livestream.
#2253 Posted 09 July 2017 - 10:20 PM
MTR, on 09 July 2017 - 10:09 PM, said:
You're conflating two separate things here. Maybe you should watch the stream again?
#2254 Posted 09 July 2017 - 10:32 PM
TerminX, on 09 July 2017 - 10:20 PM, said:
I watched this moment several times, it's around 1:25 on the record. TX, can you explain the situation around the stuff then? What's the plan, what's happening and what's not happening?
#2255 Posted 10 July 2017 - 04:16 AM
MTR, on 09 July 2017 - 10:09 PM, said:
You are absolutely wrong, so drop it before I ban you.
#2256 Posted 10 July 2017 - 04:21 AM
MTR, on 09 July 2017 - 10:32 PM, said:
It's not like the stream makes the situation unclear, because it doesn't. But even if it did, you have been told numerous times in this thread already what the situation is.
#2257 Posted 10 July 2017 - 04:43 AM
MTR, on 09 July 2017 - 10:09 PM, said:
You have been told what the situation is. Move on.
#2258 Posted 23 October 2017 - 01:20 PM
Quoting Joe's Facebook post: https://www.facebook...918151578438786
Quote
So that's what we have for you today. A short Youtube video showing pre-release beta title screens and snippets from several games from our past. Rise of the Triad, Major Stryker, Blake Stone, Realms of Chaos, Crystal Caves, Shadow Warrior, and several others.
As an added bonus, the song that plays during this video is a previously unreleased Lee Jackson song.
Enjoy this look back and some of our earlier titles. Here are a few words from 3D Realms historian, Joe Siegler.
"As I've been involved with the company in some capacity since late 1992, I have quite the collection of old beta games. Some of you from the old 3D Realms forums might remember that famous "Beta CD" I posted pictures and screen grabs from. The problem with them is that as time went on, the older betas became less useful. Why? Well, we were pretty good in keeping them from leaking out due to various security measures. These ranged from physical dongles you had to put into your parallel port, to more fiddly things. Such as making a specific DOS environment variable need to be set, plus date ranges, and simple passwords. The problem is now in 2017 that the majority of these old conditions were forgotten due to time. Then there were some whose zip files were password protected and the passwords lost. So again, another roadblock.
Jump forward to now, and we managed to find a way around all this. Don't want to say what that was specifically, but we at 3D Realms were able to access old betas and old games that we haven't seen in this state since before they were originally released. Was quite a refreshing look into the past, and that's why this video is here. We thought you'd like a quick peek into these legendary games from the past, and what they looked like back in the day.
This is also a fun video for me today as it comes out on the actual 3 year anniversary of me being involved with the new 3D Realms, so it's kind of a cool thing to put out there today of all days.
-- Joe Siegler
3D Realms Historian"
#2260 Posted 23 October 2017 - 04:06 PM
PikaCommando, on 23 October 2017 - 03:41 PM, said:
And thanks for the video, great to see something new about this!
#2261 Posted 23 October 2017 - 04:31 PM
#2262 Posted 23 October 2017 - 04:54 PM
#2264 Posted 23 October 2017 - 06:30 PM
This post has been edited by MusicallyInspired: 23 October 2017 - 07:21 PM
#2265 Posted 23 October 2017 - 07:21 PM
This post has been edited by Ninjakitty: 23 October 2017 - 07:21 PM
#2266 Posted 23 October 2017 - 09:13 PM
It's Green has been recorded with a few different devices, namely OPL/FM/AdLib type hardware and a couple of Wavetables, you can get the recordings here - https://www.mediafir...3b1/3DR_ITSG.7z
Included are recordings from the Yamaha OPL chips, Turtle Beach Maui Wavetable, Terratec Maestro 32/96, Windows Voyetra FM Driver and Yamaha MU90R Module. Currently no GUS recording as I don't have the card running, I imagine it would sound a lot like the Maui version however. I opted to use a Pro Audio Spectrum 16 over a real Sound Blaster or AdLib as I don't own the latter and the Media Vision cards have far better circuitry anyway, it uses the exact same FM chip, it's just wired together much better.
Don't expect these to sound great, I strongly suspect the MIDI is unfinished as it doesn't use many controllers beyond Track 8 setting Vibrato to 0 and panning moving just once on Track 8 and Track 14, it does feature four program changes, two on tracks 8 and 13, it has very simple volume levels with all but the Timpani set to 105, it does not appear to contain any Apogee EMIDI controllers and Apogee's FM driver isn't stereo capable, so the A.S.S. renders are mono (Hence the Voyetra being included). Uniquely this MIDI uses 14 channels, no other Duke Nukem 3D MIDI uses more than 10. It contains no markers and no metadata in its header, there are also no System Exclusive messages sent.
Be weary of poking the innards of that AEGIS dongle, whilst I expect the internals are simple (Perhaps a simple GAL or PROM) I wouldn't be at all surprised to learn of it including some kind of anti-tamper mechanism if they were really serious about things.
This post has been edited by High Treason: 23 October 2017 - 09:16 PM
#2268 Posted 23 October 2017 - 09:16 PM
Jess Renee, on 23 October 2017 - 09:14 PM, said:
Probably not, but efforts are being made regarding some of it.
#2269 Posted 24 October 2017 - 01:23 AM
#2270 Posted 24 October 2017 - 02:01 AM
PikaCommando, on 24 October 2017 - 01:23 AM, said:
It played during the city level in the 1995 D3D Beta video.
This post has been edited by Sanek: 24 October 2017 - 02:02 AM
#2271 Posted 24 October 2017 - 05:57 AM
Hendricks266, on 23 October 2017 - 06:13 PM, said:
That was unexpected, good news!
#2272 Posted 24 October 2017 - 07:24 AM
Hendricks266, on 23 October 2017 - 06:13 PM, said:
What's this thing and what does it do? I've haven't seen this before.
#2273 Posted 24 October 2017 - 07:33 AM
DustFalcon85, on 24 October 2017 - 07:24 AM, said:
It's an ÆGIS parallel port dongle. I haven't been able to crack it on one SW beta, Stargunner, and Mystic Towers. One Blood beta and a second SW beta also had it, but they accidentally encrypted the 16-bit DOS/4GW loader instead of the payload, so I simply copied over it from a different exe.
#2274 Posted 24 October 2017 - 01:42 PM
#2275 Posted 24 October 2017 - 01:49 PM
#2276 Posted 24 October 2017 - 05:25 PM
PikaCommando, on 24 October 2017 - 01:23 AM, said:
It's a perfect fit for Sweeney actually, since it's a fast paced track and Sweeney is a fast paced level with explosions an such. Sewer is better with a calmer soundtrack though.
#2278 Posted 25 October 2017 - 07:44 AM
Too bad, if what Joe(or whoever using the 3DR facebook account) said is correct.
This post has been edited by Player Lin: 25 October 2017 - 07:45 AM
#2279 Posted 25 October 2017 - 12:32 PM
Player Lin, on 25 October 2017 - 07:44 AM, said:
I think that sometime much earlier something was mentioned about the version with female guards (along the lines that the build in question was in the archives), but I can't find that post just now. A quick search only found this:
Hendricks266, on 13 July 2014 - 10:39 PM, said:
#2280 Posted 26 October 2017 - 12:05 AM
Sgt Jack V, on 24 October 2017 - 01:42 PM, said: