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Doom Corner  "for all Doom related discussion"

User is offline   Tea Monster 

  • Polymancer

#2341

We are working on a release of some basic props for the new Doomsday 2.0 version with it's new next-gen renderer.

Posted Image
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More details here: http://dengine.net/talk/

... and here: http://dengine.net/t...roject-2#latest
6

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#2342

Looking awesome.

But like I said before, the armor power-up doesn't have green shades, but a green orb inside of it.
0

User is offline   Tea Monster 

  • Polymancer

#2343

It does? Never noticed that.
1

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2344

Looks great!
0

User is offline   Lunick 

#2345


5

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#2346

Posted Image
6

User is offline   Micky C 

  • Honored Donor

#2347

What's that from?
0

User is offline   Lunick 

#2348

http://www.deviantar...ery-1-187270494
0

User is offline   Tea Monster 

  • Polymancer

#2349

https://youtu.be/_EHCS9dC8z8

Quick preview of the Cacodemon in Doomsday 2.0.

This post has been edited by Tea Monster: 17 March 2017 - 03:43 PM

3

User is offline   Micky C 

  • Honored Donor

#2350

View PostLunick, on 16 March 2017 - 03:10 PM, said:



When I first saw it I thought it was a remake in a new engine, but then I thought it might have been some fancy artwork like you showed in that link, so I'm glad I asked.


View PostTea Monster, on 17 March 2017 - 03:42 PM, said:

https://youtu.be/_EHCS9dC8z8

Quick preview of the Cacodemon in Doomsday 2.0.



That looks fantastic!
0

User is offline   HulkNukem 

#2351

Posted Image
7

#2352

Not sure if was posted alredy, but AutoDoom now has coop bots:


2

User is offline   Lunick 

#2353

That's kind of amazing actually
0

User is offline   Tea Monster 

  • Polymancer

#2354



The Pinky Demon in Doomsday 2.0.

Modelling by me. Animation by KuriKai and blood effects by Veirdo.



Cacodemon test (WIP). Modelling by me. Animation by KuriKai.

This post has been edited by Tea Monster: 19 March 2017 - 05:41 AM

4

User is offline   axl 

#2355

View PostTea Monster, on 19 March 2017 - 05:40 AM, said:



The Pinky Demon in Doomsday 2.0.

Modelling by me. Animation by KuriKai and blood effects by Veirdo.



Cacodemon test (WIP). Modelling by me. Animation by KuriKai.


Wooow, those pinky demons look really good !
0

User is offline   MrFlibble 

#2356

View PostTea Monster, on 19 March 2017 - 05:40 AM, said:

The Pinky Demon in Doomsday 2.0.

Great job! Somehow it reminded me of the Chaos Serpent from Hexen.
0

#2357


2

User is offline   Sledgehammer 

  • Once you start doubting, there's no end to it

#2358

Reminds me of music from Konami games and a little bit of Road Rash too. Mega Drive had good sound chip, shame not everyone used its full potential.

Spoiler


This post has been edited by Sledgehammer: 25 March 2017 - 01:56 PM

0

User is offline   Striker 

  • Auramancer

#2359

Reminds me of Contra Hard Corps, or Alien Soldier music.
0

#2360

I haven't read through all the posts, but its great to see better assets being made for Doom. How many models have you guys made? When do you guys plan on releasing, would love to play : ).
0

User is offline   Tea Monster 

  • Polymancer

#2361

Doomsday 2.0 is out! To celebrate, we have released a small pack with some props and the new Cacodemon model. We will be regularly adding to the pack as more props, weapons and monsters are completed.




You need the new Doomsday 2.0 to play. Grab that here: http://dengine.net/

The pack is available here: http://dhmp.hiriwa.com

This post has been edited by Tea Monster: 01 April 2017 - 01:38 PM

1

User is offline   Cage 

#2362

We're proud to share with you, the visual theme we've established for Supplice' last episode, the nerve-wracking finale that will challenge both your skill and beliefs - CANDYLAND!!!

Posted Image
11

User is offline   Tea Monster 

  • Polymancer

#2363

That is beautiful work.
0

User is offline   Kawa 

#2364

Agreed, I quite like it.
0

User is offline   Tea Monster 

  • Polymancer

#2365

I've made a video showing off some of the prop models in the pack.




EDIT: There was a problem with the encoding, which I've fixed, so I've changed the URL in the link to the fixed version.

This post has been edited by Tea Monster: 04 April 2017 - 12:04 AM

4

User is offline   Micky C 

  • Honored Donor

#2366

View PostCage, on 01 April 2017 - 11:44 AM, said:

We're proud to share with you, the visual theme we've established for Supplice' last episode, the nerve-wracking finale that will challenge both your skill and beliefs - CANDYLAND!!!



I'll have you know that was posted on the 2nd of April by my watch.
0

#2367

Enjay posted this in a thread about NightFright's repacks of Laz Rojas' WolfenDoom series:

https://youtu.be/1pI24MkekW8
(video is slightly nsfw)

The video was uploaded somewhere around Doom 4 release, and besides it focuses exclusively on Laz's acting work, but it's still worth a watch, if you ever saw his acting ads on the old website and wondered what about it was. I wonder if he tried to showcase his Wolfendoom work around game industry, would it land him a job somewhere...

This post has been edited by CryptKiller: 04 April 2017 - 05:13 AM

0

User is offline   quakis 

#2368

Withering Graves
Released a DOOM2 level recently for those interested.
It's a small level (roughly 10 mins) taking place within an old graveyard and mausoleum.
Pay respects to the dead by laying them back to rest once more and tend to its grounds by clearing out all vermin making their new home here.

Limit-Removing engine required
Download Withering Graves Here

Doomworld Forum Thread

Posted Image
3

User is offline   MusicallyInspired 

  • The Sarien Encounter

#2369

Fantastic architecture.
0

User is offline   Lunick 

#2370

I'm honestly not sure if I should make a thread for this or not but...

2

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