Duke4.net Forums: Doom Corner - Duke4.net Forums

Jump to content

  • 157 Pages +
  • « First
  • 76
  • 77
  • 78
  • 79
  • 80
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Doom Corner  "for all Doom related discussion"

#2311

somebody pinch me, because it seems we're back in 2002 and we're still playing "Kill Osama bin Laden" games?



and yes, it's on Steam Greenlight: https://steamcommuni...s/?id=840453447

Just loaded the "demo", it's such a blatant, lazy reskin of Freedoom (just look at the enemy sprites!) with offensive "humour", I mean you can shoot women in burqas and the "terrorists" shout some pseudo-Arabic gibber at you. The whole things runs on GZDoom-GPL (but compiled only for 64-bit Windows). Pretty sure that Kaiser will quit when he'll see this monumental piece of work, Strife: VE can eat it's heart out...
1

User is offline   Player Lin 

#2312

Just don't give such developers your money, and shame on those who bought such shit. ;)

It's not proper way to sell the game with GZDooM-GPL, seriously, I guess Nash may also crying when seeing this shit too. :P

This post has been edited by Player Lin: 25 January 2017 - 02:33 AM

0

User is offline   HulkNukem 

#2313

More original work went into that than Space Trucker at least
2

#2314

New version of Hocus Pocus Doom!

This post has been edited by CryptKiller: 28 January 2017 - 10:25 AM

1

#2315

The Forestale, a gzdoom-powered platformer, has a demo now! Sadly, only 64-bit :P

Also, Prodoomer got another update and is still balls-out crazy


1

User is offline   Mr. Tibbs 

#2316

Zenimax acquires Escalation Studios (Tom Mustaine).

Quote

Bethesda's VP of produdct development: “We have continually been impressed with the team at Escalation that Tom and Marc have assembled. Their commitment to quality and innovation has made significant contributions to the projects we’ve worked on together, and we’re excited to have them join ZeniMax.”

0

#2317

Quote

Escalation’s team has helped build and support some of the biggest franchises in the industry, including id Software’s award-winning first-person shooter, DOOM which launched in 2016.


:P
0

User is offline   HulkNukem 

#2318

I don't understand your emphasis?
0

User is offline   Mr. Tibbs 

#2319

View PostCryptKiller, on 01 February 2017 - 11:39 AM, said:

:P

Escalation created SnapMap for Doom (2016).

This post has been edited by Mr. Tibbs: 01 February 2017 - 12:50 PM

0

#2320

Okay, okay, I grossly misunderstood something. It read like there were no Doom games before. Moving swiftly on, Eurogamer posted an excellent article about "people keeping Doom alive".
0

User is offline   Mr. Tibbs 

#2321

Posted Image
2

User is offline   Malgon 

#2322

What is that from?
0

User is offline   Mr. Tibbs 

#2323

View PostMalgon, on 02 February 2017 - 01:54 AM, said:

What is that from?

The creator of Stasis and the upcoming Beautiful Desolation's twitter account.
1

User is offline   Malgon 

#2324

Looks pretty cool. I was reminded of the style of Stasis, which I quite enjoyed. Hopefully the Kickstarter is successful for Beautiful Desolation as it looks like one to keep an eye on.
0

#2325

I really, really wish Sigma Team would make a cheap budget game like this, in style of Alien/Zombie Shooter, those game were basically Doom in isometric perspective.

So, few days ago I've found this peculiar twitter account:

https://twitter.com/KensLabyrinthII

which showcases a WIP sequel to Ken Silverman's first commercial game, apparently developed in a fork of GZDoom.
0

User is offline   Cage 

#2326

You were hired to terraform this rock. Never held a gun before. Now you're the sole survivor.
Posted Image

https://twitter.com/...726977741873152

More Supplice goodness coming soon :P
5

User is offline   HulkNukem 

#2327

I stand by my post in the Ken's Labyrinth thread ;) :P
0

User is offline   Cage 

#2328

View PostHulkNukem, on 06 February 2017 - 02:42 PM, said:

I stand by my post in the Ken's Labyrinth thread :D :P


I'm involved in Supplice since 2011 so that's hardly news ;)
0

#2329

Cage, have you played an old Amiga game, Perihelion? That picture evokes the feeling from that game...

Pozdrawiam :P
0

User is offline   Mr. Tibbs 

#2330

Anyone play the D2 map Brigandine yet? It requires a limit-removing source port. Pretty badass.

1

#2331

Other single map with fine architecture? Consider these three Cacoward winners:

2010 Zdoom Valhalla
Posted Image

2012 GZdoom (and forks) Putrefier
Posted Image

2014 Runner up Bauhaus
Posted Image
3

User is offline   Tea Monster 

  • Polymancer

#2332

Posted Image
8

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#2333

These sprites are spot-on. But I think the armor bonus was meant to have a green orb inside of it, not green glasses.



This post has been edited by Fox: 16 February 2017 - 07:19 PM

5

User is offline   HulkNukem 

#2334

Please don't be C&D'd
0

User is offline   Malgon 

#2335


4

User is offline   MrFlibble 

#2336

View PostFox, on 16 February 2017 - 07:17 PM, said:

(MiniDOOM Launch Trailer)

Already posted here a while ago.
0

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#2337

That's what they say to every post on the front page of Reddit.
1

User is offline   FistMarine 

#2338

Someone is working on a Duke3D mod for ZDoom based ports using ZScript. He managed to code a few Duke3D monsters, including the Protector Drone and its shrink attack:

4

User is offline   HulkNukem 

#2339

View PostFox, on 18 February 2017 - 08:48 AM, said:

That's what they say to every post on the front page of Reddit.


And the most upvoted comment is usually a quote from a movie or song that has something to do with the repost in question, and then there's a long chain of replies continuing the quote or lyrics followed by someone else that tried to be clever by intentionally getting part of it wrong. And at some point the top comment also gets gold and they add in *edit* Thanks for the gold, stranger!

Repeat next week

Oh and, and someone will always ask what game it is, even if the name is in the title and there's a fat logo on the image/gif of the game.

This post has been edited by HulkNukem: 18 February 2017 - 01:09 PM

1

User is offline   Lunick 

#2340

https://soundcloud.c...for-doom-remake
1

Share this topic:


  • 157 Pages +
  • « First
  • 76
  • 77
  • 78
  • 79
  • 80
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic


All copyrights and trademarks not owned by Voidpoint, LLC are the sole property of their respective owners. Play Ion Fury! ;) © Voidpoint, LLC

Enter your sign in name and password


Sign in options