PsychoGoatee, on 15 May 2016 - 03:08 AM, said:
DNF for me was a fun piece of entertainment five years ago, I'd rather have it than not have it. The style of the campaign was more like Half-Life 2 than anything oddly enough, and it had a lot of jumping and fun touches. And a genuinely great pinball machine! But your taste on DNF aside, it's odd to me that it gets brought up and compared (as a whipping boy) pretty much all the time. I get it, but ah well, I'm happy that game got released, rough edges and all. But sure, naturally I'd love a Doom 2016 "style" Duke game, in that it would have no weapon limit, larger less linear maps at times etc. But of course, harkening back to and expanding on Duke 3D would actually be a bit different than Doom 2016, and would be even more ambitious because of all the cool details and varied environments we'd expect. I'd love to see that some day.
So to me, saying "what DNF should have been", that's five years ago. I'd say hey here are some pointers a new Duke game could take today. For me DNF is more memorable and I like better than id's game Rage, which is another 2011 game. So that would be a more fair comparison.
But anyhoo, I am loving DOOM, this game is delivering the goods in abundance! I love the atttitude of the Doomguy, the way he does stuff like punch the cute little upgrade robot, great touches. Rip and tear!
Bulletstorm is closer to what DNF should've been, and that released just a couple months earlier. Bulletstorm even had the fucking duke boot whenever you wanted to use it!
I beat Doom yesterday, really enjoyed. Like Mobilemux I beat it on Ultra Violence and will beat it on Nightmare and finding all collectibles, then to try an ultra nightmare run.
Some thoughts: