xMobilemux, on 16 May 2016 - 03:11 AM, said:
Finally managed to fight the broken and bugged programming and get my map in a playable state.
If anyone wants to check it out it's called "Entrance (Alien Trilogy)", obviously a Snapmap version of the first level from Alien Trilogy, had to make some modifications due to the layout and programming problems but I still think it's pretty good. I'd give the tracking number but I don't know how to find it after leaving the editor.
I gotta say, you gave that Hell Knight way way too much health.
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After a while dumping 1000s of damage into a guy who is in no danger of hitting you is just dull. Right when I saw this was possible in the SnapMap demonstrations, I was hoping mappers wouldn't go crazy with that. The combat is pretty well balanced to begin with, so at most I'd give an intended "boss" monster double health, maybe triple. I gave you an upvote for the effort though, and the map had cool atmosphere and nice layout.
Sixty Four, on 17 May 2016 - 02:33 PM, said:
Snapmap is a bummer imo I mean its cool at least its something and its pretty good if DNF had that it would be cool to. It seems to run even better then udk4 to. But they cut themselves short on what it could have been. First off no hellish themes?
They say they'll be adding more stuff to SnapMap for free, so hopefully they do include a set of hell stuff, and more room pieces in general for more versatility etc. I haven't messed with it yet myself. Still, considering how great the core game is, everything else to me is a bonus. But it's true that nothing can top Duke 3D / Doom2 mapping.