Thanks for the help with that translucency bit, appreciate it !
Trust me, a lot of why it wasn't released earlier was exactly because the maps didn't have everything intact. It wasn't until later on when we got the rest.
Stuff was simply missing to a point where it would be game-breaking potentially.
I can assure you that we are not sitting on top of a fully working release here that is ready and holding it back intentionally, while giggling at the people who post in this thread.
Had we released what we had months ago, you'd be playing maps with missing textures, missing and broken effects in maps along with no new enemies.
I know that things could have maybe been a bit faster but we also realized only a bit later that the missing parts are not going to work out without a fight.
Like Fox has said, it's on the final stretch.
I am at least going to do some write up on how this went along so the rest of you can hear what was done.