What are the most controversial opinions you hold about video games?
#151 Posted 27 November 2013 - 05:21 PM
Morrowind started a massive downfall from which the series has yet to be recovered. Additionally both Redguard and Battlespire were both decent games.
#152 Posted 27 November 2013 - 07:09 PM
They used the advantage of having to make a smaller world to its fullest and made tons of interesting things in that game. unlike oblivion where they copy pasted the landscape and skyrim where everything is so dumbed down it might actually make you dumber just by playing it.
My god, oblivion had a lot of issues (and potato faces) but at least it had decent writing and good quests. Skyrim is just one large ham-fisted slap in the face to fans of the series. Dragons are like the most generic fantasy shit ever, and they went and made a whole fucking game revolving around them and some stupid fucking dragon language, and then instead of hiring decent writers (they got the thief writers for oblivion's thieves guild for example) they write the game themselves which made a bad concept even worse.
This post has been edited by Bloodshot: 27 November 2013 - 07:09 PM
#153 Posted 27 November 2013 - 08:42 PM
#154 Posted 27 November 2013 - 08:58 PM
Emerica, on 27 November 2013 - 04:58 PM, said:
this and Hexen. i've played all the way through them, but they left no impression on me.
I think it may have to do with the lack of protagonist talk; even Blood and Redneck Rampage were more memorable for me. Seems like they had more character
#156 Posted 27 November 2013 - 09:17 PM
Though to be fair I thought Hexen 2 was a much better game
#157 Posted 27 November 2013 - 09:44 PM
the level layouts and details were okay, the weapons and enemies were okay, there was just something about the way the game played that made it dull for me.
... and i like heretic
ROTT had simple levels with mediocre combat. Wolfenstein 3D was more fun for me than this
This post has been edited by Forge: 27 November 2013 - 09:45 PM
#158 Posted 28 November 2013 - 01:56 AM
- Quake Arena's multiplayer is about going from one very, very short firefight to the next in no time, while UT is about the firefights.
#159 Posted 28 November 2013 - 11:04 AM
It gets a surprising amount of shit considering that there are a lot of games that are way worse
#160 Posted 28 November 2013 - 12:37 PM
#161 Posted 28 November 2013 - 12:48 PM
This post has been edited by Kathy: 28 November 2013 - 12:49 PM
#162 Posted 28 November 2013 - 01:47 PM
This post has been edited by MusicallyInspired: 29 November 2013 - 07:37 AM
#163 Posted 28 November 2013 - 05:21 PM
Kathy, on 28 November 2013 - 12:48 PM, said:
I cannot either. I tried playing Q2 again recently and could barely get past the second level, and even in Coop both I and my friend ended up quitting a couple of levels in. It just felt so repetitive and monotonous (and orange) that even the satisfying double barrel didn't help me enjoy it.
This post has been edited by Bloodshot: 28 November 2013 - 05:21 PM
#166 Posted 28 November 2013 - 10:09 PM
#167 Posted 28 November 2013 - 10:27 PM
Kathy, on 28 November 2013 - 12:48 PM, said:
i've played all the way through quake & quake 2
i barely remember anything about the levels in quake and i remember the nail gun. that's about it
the only thing i remember about quake 2 in the needler gun and something about walking around in mine shafts
so a couple more games that didn't really leave a big impression on me. i don't hate them, but they're not games i'm in any hurry to go back and play again
i might get around to digging out my unreal gold disk and playing the main campaign and the Return to Na Pali expansion
#168 Posted 30 November 2013 - 02:05 PM
Something I forgot to mention in my other post; I don't get the Metal Gear series. At all. I didn't even particularly like Metal Gear Solid.
An absolutely brilliant stealth game that I don't see mentioned anywhere near enough? Manhunt. Everything about that game is executed almost perfectly. Interesting plot, good characterization, dark, gritty environment that flawlessly compliments the game's theme, gameplay that's reliant but not totally hinging on stealth...I could go on, but I think I'll just go play it instead.
#169 Posted 02 December 2013 - 06:50 AM
#170 Posted 02 December 2013 - 08:11 AM
#171 Posted 02 December 2013 - 08:32 AM
DanM, on 02 December 2013 - 06:50 AM, said:
I was there. But never had 3d-graphics card then to appreciate it. Weren't they sort of expensive back then?
#172 Posted 02 December 2013 - 09:03 AM
#175 Posted 02 December 2013 - 12:07 PM
Kathy, on 02 December 2013 - 09:21 AM, said:
Holy shit.
DanM, on 02 December 2013 - 11:00 AM, said:
They're great for 2D stuff. It's my go to card for DOS games. Nothing else is as compatible, save for maybe the old Voodoo Banshee. But you can get Virge's for like five bucks off eBay.
They're fucking awful for 3D though. I love that "ViRGE Enhanced" version of Descent II. How the fuck is 15fps "enhanced?!"
This post has been edited by Dial V for Viper: 02 December 2013 - 12:11 PM
#177 Posted 02 December 2013 - 05:35 PM
#178 Posted 02 December 2013 - 08:08 PM
Radar, on 02 December 2013 - 05:35 PM, said:
#179 Posted 03 December 2013 - 06:50 AM
#180 Posted 03 December 2013 - 08:31 AM
DanM, on 03 December 2013 - 06:50 AM, said:
Achievements will be the NSA's next method of tracking your every move.