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Shadow Warrior (2013) Thread  "New Shadow Warrior Game Announced"

User is offline   Richard Shead 

  • "Dick Nasty"

#91

View PostAchenar, on 09 May 2013 - 05:58 PM, said:

That argument doesn't even make sense. The point of the game is to break out of Castle Wolfenstein, slaughter Nazis and kill Hitler. What could be more pro-Jewish than that?



My point exactly. Even though the Nazis are clearly portrayed as the villains, involving them at all is somehow equated to supporting them? I guess by that logic Indiana Jones, Saving Private Ryan and countless other movies, games, books, and TV shows(many of which are produced, directed by, and/or star Jewish celebrities) should also be labeled as hateful media??


But back to Shadow Warrior. While one arguing racism regarding Shadow Warrior may have a somewhat stronger foot to stand on....I still don't see what the big deal is. They lampoon all sorts of ethnic stereotypes on sketch comedy television such as SNL and Mad TV, and high profile comedians making racial jokes seem to not only be common place, but at this point almost expected. Of course someone out there is always bound to have their feathers ruffled, but the aforementioned examples are widely accepted enough to not have received any "real" threats, in terms of serious pressure to cease activity or make drastic changes. Why can't the same thing apply to Lo Wang?

When Shadow Warrior was first released it never occurred to me that anyone would find it offensive towards Asians. Mind you, I was ten at the time, but back then the whole game seemed like an homage to Chinese culture and their action flicks. I think that that innocent and naive mentality I had back then has only been tainted by all the censorship bullshit of 2013 and the whole paranoia vibe of folks bending way over backwards to avoid causing any sort of controversy. Like many have said in this thread before me, we as a society seriously need to chill the fuck out and dial the sensitivity towards harmless entertainment back a few dozen notches. We need to focus on actual pressing issues...not this inconsequential crap.

This post has been edited by Duke Rocks: 10 May 2013 - 12:15 AM

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User is offline   Kathy 

#92

Commando said:

It's not done with any level of an attempt to make a serious political or racial statement. It's just a jest.

I understand that. I was wondering what did ReaperMan mean. What chinese do with western characters is irrelevant here.
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User is offline   Mr. Tibbs 

#93

There's definitely stuff to get excited about beyond the screenshot and heading.

A great, old-school series is getting another shot at connecting with an audience. It's being made by talented developers that have treated their customers extremely well in the past with free dlc, providing tons of usability patches, and a very short wait from announcement to release which is a welcome change. They're tech-savy, having built their own engine that looks fantastic and runs great on modest hardware. They have experience with the genre, having released their own pc exclusive shooter recently that wasn't just a by the numbers title, nor hopelessly nostalgic. It did it's own thing, focusing on an extremely volatile environments, solid shooting feedback, and an audacious weapon system - that will surely infuriate some folks. Plus, Digital Devolver have been doing nothing but great work when it comes to project selection and support.

I'm not saying it's definitely going to be a masterpiece, just there's more going on here than the Shadow Warrior name being resurrected.
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User is offline   X-Vector 

#94

View PostMr. Tibbs, on 10 May 2013 - 02:39 AM, said:

A great, old-school series is getting another shot at connecting with an audience.


I don't think a single game and two mission packs (one of which didn't have a commercial release) constitutes a series.

As far as the greatness of SW is concerned, I never saw it as much more than a slightly messy and unsuccessful attempt at making lightning strike twice.
The concept may yet be interesting if the developers decide to honour the "shadow" in Shadow Warrior this time around by introducing stealth aspects to the game, though Flying Wild Hog IMO doesn't have a very promising pedigree.

This post has been edited by X-Vector: 10 May 2013 - 04:12 AM

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User is offline   Player Lin 

#95

We just needed in-game footages or screenshots for more bullshit to this game... :P

Those racist arguments made me LOL.

Spoiler


This post has been edited by Player Lin: 10 May 2013 - 04:46 AM

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User is offline   Engel220 

#96

Flying Wild Hogs' first title, 'Hard Reset', was reasonably well received for being slightly closer to old school shooters than most FPS games in 2011 as well as having a fairly original look (Obviously cyberpunk but they added a good twist to it), not bad for a start-up company made up of ex-Painkiller devs from People Can Fly (not the same ones who made Bulletstorm) and CD-Projekt Red members (The Witcher was their big title, and gog.com was their creation). All in all, there are worse developers that Devolver could pick to work with, maybe there are better ones as well but who is better is a matter of opinion.
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User is offline   Sangman 

#97

View PostGambini, on 09 May 2013 - 02:38 PM, said:

It is just me or people are all getting excited about a picture with a logo and a spinning sword model?


That's what name recognition does to people, and is at least partially the same reason why your recent DNF episode got some mainstream attention.

That being said though yeah it's a bit too early to get excited over this.
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#98

I would "lol" if it was just some new silly smart phone/tablet game. (which seems to be happing a lot now)
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User is offline   LkMax 

#99

View PostNZRage, on 10 May 2013 - 10:14 AM, said:

I would "lol" if it was just some new silly smart phone/tablet game. (which seems to be happing a lot now)

Ultimate commercial trolling.

This post has been edited by LkMax: 10 May 2013 - 04:44 PM

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User is offline   Steveeeie 

#100

Its nice to see interceptor aren't all over this for a change.
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User is offline   Sangman 

#101

View PostSteveeeie, on 10 May 2013 - 04:54 PM, said:

Its nice to see interceptor aren't all over this for a change.


I would not be so sure just yet ;)

So what's the next classic FPS to be reimagined/rebooted? How about Redneck Rampage :P
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User is offline   Kathy 

#102

Halo
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User is offline   Micky C 

  • Honored Donor

#103

Duke Screw'em 38D
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User is offline   X-Vector 

#104

Dark Forces.

Well, perhaps not.
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User is offline   Mark 

#105

View PostSangman, on 11 May 2013 - 04:25 AM, said:

I would not be so sure just yet ;)

So what's the next classic FPS to be reimagined/rebooted? How about Redneck Rampage :P

I would be happy with someone getting the bugs out of and complete the Eduke32 port of Erampage. I know it would rekindle my interest in contributing to an HRP for it.
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User is offline   Master Fibbles 

  • I have the power!

#106

View PostX-Vector, on 11 May 2013 - 05:39 AM, said:

Dark Forces.

Well, perhaps not.

Actually, with EA taking over Star Wars games...there might a whole Dark Forces MMORPG.

This post has been edited by Mr.Flibble: 11 May 2013 - 07:32 AM

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User is offline   Kathy 

#107

Dark Knight? ;)
And it wasn't even an RPG to begin with if you're trying to compare it with KotOR. Actually, I can see a tremendous excitement should they try to make MMOFPS akin to PlanetSide.

I wonder why generally people are excited about video game remakes while the same can't be said about movie remakes. The reasons for both are roughly the same.

This post has been edited by Cathy: 11 May 2013 - 07:03 AM

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User is offline   Master Fibbles 

  • I have the power!

#108

You never know, EA does some wacky things. Dark Forces was a blend of RPG and FPS. I think because there were force powers it felt more RPG. I agree with you about the excitement level regarding remakes. But I think it has to do with how people view movies vs games. It should actually be the opposite: lately remakes of games are just taking a classic and adapting it to shiny graphics with no story. remakes of movies is something more (and we SHOULD be more excited about it).
-1

#109

View PostK100, on 09 May 2013 - 12:35 AM, said:

New Rise of the Triad + New Wolfenstein + New Shadow Warrior...

This is the best year for video games since the 90s.

You mean, this is the best year for niche fps video game sequels that base all of their hype on being the sequels/remakes of very old one hit wonders and on barely noticed games made back when fps games were just being born, right?
I personally don't know even one old school fps gamer that ever brings up Rise or the Triad or Shadow Warrior into a discussion about nostalgic fps games.
It's always Wolfenstein 3d, Duke 3d, Doom, Heretic, Quake and Half Life 1.

Letting aside the fact that new gamers haven't even heard of it before the trailers of this remake, Rise of the Triad is a game that not even many of the old school gamers have actually played back in the day.

Shadow Warrior has always been that game that every Duke Nukem 3d fan should have heard about but probably didn't and when he did hear about it, it was already old and graphically outdated and felt like a more boring Duke Nukem 3d tc mod that not many had the patience to go through and beat it.


As for Wolfenstein 3d which was and still is a great fps game with a top shelf museum spot, it has a very big problem when it comes to modern sequels.
To make a modern wonlfenstein 3d sequel, requires you to lose absolutely every single wolfenstein 3d identification element.
Return to Castle Wolfenstein was a great game when it came out in 2001 but it sure as hell wasn't an identifiable sequel to that most basic pixelated puzzle fps game called wolfenstein 3d.
To make a modern wolfenstein 3d sequel is to make an every day fps with a nazi theme and you can pretty much get away with calling it Wolfenstein :(Insert subtitle of choice)
Until wolfenstein 3d gets a proper remake that will be both graphically relevant today and appealing to the true wolfenstein 3d fans, it can be easily said that Wolfenstein 3d does not have a real sequel, just failed attempts(that are good games if you think of them as independent games that don't try to be sequels of wolfenstein 3d)
Return to Castle Wolfenstein could have been a really good idependent game if it wouldn't have had to fill in the big shoes of wolfenstein 3d and it would have used a different name that wouldn't have contained Wolfenstein in it.

As for that miserable 2009 Wolfenstein game, I am not even going to bother talking.
Now after seeing the teaser for that upcoming Wolfenstein game, I can still say that it might be a decent game but it sure as hell does not remind me of wolfenstein 3d at all.
The idea of nazi robot army or nazi mutant army is not an original Wolfenstein 3d idea, it's an idea that has been used over and over again in various movies across the years.

With the exception of wolfenstein 3d, these games are the sidekicks of the super hero games of those times whether you accept it or not.
So like I said above, I really don't see why a majority of people would ever care so much about these 3 sequels/remakes what ever they are.
Maybe Rise of the Triad will become relevant after this remake is released and maybe Shadow Warrior will also become relevant for the first time after this future wip game gets released.
The upcoming Wolfenstein: The New Order will surely find interested people among those that like Terminator movies or the words "The New Order" that can remind many of the "New World Order" and may sound interesting enough to try the game just for the name alone.
The new Wolfenstein will surely find a market among various people but it will most likely not find too many fans among the true Wolf 3d fans.

So if you asked me, I would say there is really no reason at all to ever say such an exaggerated thing that just because of these games, we are experiencing a video game year that hasn't been so good since the 90's...
That claim is very exaggerated and lacks any type of support in my eyes.

This post has been edited by Mr.Deviance: 11 May 2013 - 09:34 AM

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User is offline   Jimmy 

  • Let's go Brandon!

#110

View PostMr.Flibble, on 11 May 2013 - 07:33 AM, said:

You never know, EA does some wacky things. Dark Forces was a blend of RPG and FPS. I think because there were force powers it felt more RPG. I agree with you about the excitement level regarding remakes. But I think it has to do with how people view movies vs games. It should actually be the opposite: lately remakes of games are just taking a classic and adapting it to shiny graphics with no story. remakes of movies is something more (and we SHOULD be more excited about it).

I would disagree. I think movie/game remakes on average both suck.
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#111

View PostGambini, on 09 May 2013 - 04:07 PM, said:

OMG NEW POWERSLAVE ON THE WAY TOO!!

Posted Image


I would be all over this if it were real ;)
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User is offline   zwieback 

#112

shadow warrior was one of the most overlooked games - can't wait for a remake.
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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#113

View PostSangman, on 11 May 2013 - 04:25 AM, said:

So what's the next classic FPS to be reimagined/rebooted? How about Redneck Rampage ;)

Ken's Labyrinth
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User is offline   supergoofy 

#114

Now the only one that remains to have a remake is Blood and Witchaven :P ;)

This post has been edited by supergoofy: 11 May 2013 - 01:30 PM

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User is offline   zwieback 

#115

View Postsupergoofy, on 11 May 2013 - 01:30 PM, said:

Now the only one that remains to have a remake is Blood and Witchaven :P ;)

and NOLF
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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#116

View Postzwieback, on 11 May 2013 - 10:48 AM, said:

shadow warrior was one of the most overlooked games - can't wait for a remake.

I wonder, it is nowhere as catchy as Duke 3D. The levels are also exhaustive, just the first one is a little big and with a few puzzles.

This post has been edited by Fox: 11 May 2013 - 04:02 PM

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User is offline   Micky C 

  • Honored Donor

#117

The problem with shadow warrior's levels is that IMO they are actually quite small, or at least compact. So in order to increase play time, they resorted to annoying things like hiding keycards and putting in puzzles, and each level would have multiple keycards.

This happened in Duke 3D as well. However in Duke 3D, most of the time when you'd unlock a section with a keycard to get another keycard, there'd actually be a reasonable amount of gameplay before you get that second keycard.
But in shadow warrior, most of the time when you'd unlock a room with a keycard, the next key would be in that first room. So no new gameplay, because the next thing you'd do is wander around areas you've already been, trying to find the next locked room to repeat the process.
This led to wwwwwaaaaaaaaaaaaaaaayyyyyyyy too much pointless wandering and IMO is by far Shadow Warrior's biggest flaw. The combat was quite fun, and deeper than Duke 3D's, however the wandering took away too much focus from that.
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User is offline   Player Lin 

#118

For some reasons, I would like see BLOOD 2 remake if somebody want to do...but it's unlikely...

Spoiler


This post has been edited by Player Lin: 12 May 2013 - 02:54 AM

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User is offline   X-Vector 

#119

View PostMr.Flibble, on 11 May 2013 - 07:33 AM, said:

Dark Forces was a blend of RPG and FPS. I think because there were force powers it felt more RPG.


Dark Forces doesn't have force powers; you're probably thinking of Jedi Knight, which does have a slight RPG flavour (but is still primarily an FPS).
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User is offline   Gambini 

#120

Quote

Stupid Monolith


I wouldn´t say that. I respect Monolith a big deal, with the exception of Blood 2 and Shogo, both games I didn´t like, they have been mass producing awesomeness. Blood, with its artwork and pastel colors. NOLF 1&2 featuring the best humor ever seen in games, FEAR 1&2 need to say anything about them? All their games have been excellently well executed and have above average playtimes (Nolf 1 takes about 21 hours, FEAR 15hrs, etc).
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