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Duke Nukem 3D: Atomic Edition and Shadow Warrior Complete listed in Steam Database

User is offline   Hendricks266 

  • Weaponized Autism

  #211

Copying the file is too far out of scope. There definitely won't be any long path problems though.
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User is offline   Kathy 

#212

View PostLunick, on 02 March 2013 - 04:59 PM, said:

Steamworks is a DRM. [...] I'm not sure what General Arcade is on about at the moment but currently, you do need Steam to launch this. Maybe it is a planned feature...

Can you test one thing?
Quit Steam, copy Duke3d+ steam folder to another place. Try launching Duke3d+.

Some games, even if they have steamworks, don't require steam while launching. Of course, steamworks features won't work then, but that's beside the point.
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User is online   Lunick 

#213

View PostCathy, on 03 March 2013 - 11:04 AM, said:

Can you test one thing?
Quit Steam, copy Duke3d+ steam folder to another place. Try launching Duke3d+.

Some games, even if they have steamworks, don't require steam while launching. Of course, steamworks features won't work then, but that's beside the point.


That's what I did, but I'm just guessing that since this is still Beta, they wouldn't activate that feature yet to stop builds being shared around.
1

User is offline   Kathy 

#214

Let me clarify, you can't launch Duke3d+ executable without Steam?
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User is online   Lunick 

#215

View PostCathy, on 03 March 2013 - 03:44 PM, said:

Let me clarify, you can't launch Duke3d+ executable without Steam?


That's what I said.
0

User is offline   NUKEMDAVE 

#216

I'm hoping the multiplayer has Team Dukematch. Something the XBLA version lacked.

Oh yeah, I just made it through L.A. Meltdown. :angry:
2

Guest_NUKEMDAVE Scares Children_*

#217

View PostNUKEMDAVE, on 03 March 2013 - 06:13 PM, said:

I'm hoping the multiplayer has Team Dukematch. Something the XBLA version lacked.

Oh yeah, I just made it through L.A. Meltdown. :angry:


-7

User is offline   Spirrwell 

  • tile 1018

#218

Seriously? You made an account just to mock one person? A person that has made many contributions to Duke Nukem... At least pick somebody who doesn't offer anything, like... me.

Edit:
Scratch that, I have made a tiny contribution two days ago. I made it possible to change the screenshot directory... Minor, but still more than you I'm sure.

This post has been edited by Spirrwell: 03 March 2013 - 06:44 PM

4

User is offline   NUKEMDAVE 

#219

I bet I know who that is. :angry:
4

User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#220

If someone hates NUKEMDAVE so much, he must be awesome. He got a new fan!

This post has been edited by Fox: 03 March 2013 - 06:45 PM

2

User is offline   Jacket 

#221

Haters gonn' hate.
0

User is online   Lunick 

#222

Group:
Banned

:angry:
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User is offline   Radar 

  • King of SOVL

#223

:angry: I wanted to see what he'd come up with later on.
0

User is offline   Jimmy 

  • Let's go Brandon!

#224

Hahahah, upvote for dedication.

Also, lols at s. b. Newsome for downvoting my post about widescreen compatible art.

This post has been edited by Captain Awesome: 03 March 2013 - 08:49 PM

1

User is offline   Kathy 

#225

View PostSpirrwell, on 03 March 2013 - 06:36 PM, said:

Scratch that, I have made a tiny contribution two days ago. I made it possible to change the screenshot directory... Minor, but still more than you I'm sure.

Great... Now I feel completely worthless.
0

User is offline   thatguy 

#226

View PostCaptain Awesome, on 03 March 2013 - 08:17 PM, said:

Hahahah, upvote for dedication.

Also, lols at s. b. Newsome for downvoting my post about widescreen compatible art.


Putting you in your place. <3 Votes are funny.

This post has been edited by s.b.Newsom: 04 March 2013 - 02:42 AM

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User is offline   Spirrwell 

  • tile 1018

#227

View PostCathy, on 03 March 2013 - 09:02 PM, said:

Great... Now I feel completely worthless.

Hey, I'm still worthless. It's not like five years from now I'll be working on EDuke32 myself........................................................................... .....................................................

This post has been edited by Spirrwell: 04 March 2013 - 05:17 AM

0

User is offline   Jimmy 

  • Let's go Brandon!

#228

I don't need to be put in my place. I am already on my throne of grand opulence.
0

User is offline   Radar 

  • King of SOVL

#229

:angry: That "throne" isn't as opulent as you think.
0

User is offline   thatguy 

#230

Hey, a toilet is still pretty opulent.
0

User is offline   Jimmy 

  • Let's go Brandon!

#231

No manner of insolence can detract from my delusions of grandeur.
0

User is offline   Radar 

  • King of SOVL

#232

I agree with the "delusion" part. :angry:
1

User is offline   Inspector Lagomorf 

  • Glory To Motherland!

#233

A legend of his own lunchtime.
2

User is online   Lunick 

#234

I can tell you guys now that the pistol is not in a weird place anymore and is in the same position as what the eduke32 version would be.
7

User is offline   Jimmy 

  • Let's go Brandon!

#235

View PostAchenar, on 04 March 2013 - 07:09 PM, said:

A legend of his own lunchtime.

Hell yeah man, I am a legend of the eats.
0

User is offline   Daedolon 

  • Ancient Blood God

#236

View PostGeneralArcade, on 02 March 2013 - 01:26 AM, said:

- We don't know if we gonna support Steam Workshop, for this it may require to backport some feature from EDuke32, we need to think about it.


You should definitely consider this. The ability to distribute our maps through Steam's Workshop would be one of the main reasons to buy Duke3D+.
4

User is offline   MetHy 

#237

View PostGeneralArcade, on 02 March 2013 - 01:26 AM, said:

- We don't know if we gonna support Steam Workshop, for this it may require to backport some feature from EDuke32, we need to think about it.


No Steam Workshop is unacceptable. Duke3D has always kept living due to the community, since 1996 thousands of maps have been created. Without this dedication the game would have been a lot more forgotten and I doubt ports like Jonof (which you are using) and eduke32 would have seen the light of day, or if they had, not with their current quality.

Putting Duke3D on Steam with no steamworkshop is not understanding the product you're dealing with.

Edit : I will also add that while Duke3D was far from being the first game featuring a level editor, it was the first to become so successful. Current generation games with heavy community content such as Team Fortress 2 are children of Duke.

With Steam Workshop, your Steam version will have unlimited new content coming out every so and then : We create, you get the money.

No Steam Workshop, no reason to buy this over the GoG version.
With Steam Workshop support : "Create and share your levels with the entire community due to Steam Workshop support! Unlimited hours of fan created content to play, either already made or upcoming!"

If you really are unsure whether to put steam workshop support or not, you are fools. For Duke3D it shouldn't even be something to doubt about.

This post has been edited by MetHy: 06 March 2013 - 06:36 AM

5

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#238

+1 Fully agree with MetHY.

If they do add Steam works I am going to be very interested to see how it will handle "total conversion/mods" support.
Or will it only be limited to maps. (I really hope not)

As MetHY stated, the thing that set Duke apart from any other game in it's time was the ease of modification.

EDIT: How has Lunick and NUKEMDAVE got beta? access to this.

This post has been edited by Cody: 06 March 2013 - 07:48 AM

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User is offline   Player Lin 

#239

View PostCody, on 06 March 2013 - 07:44 AM, said:


EDIT: How has Lunick and NUKEMDAVE got beta? access to this.


If you read some recently pages of this thread, you'll know Lunick was beta tester.

Don't know NUKEMDAVE but maybe he's too.

This post has been edited by Player Lin: 06 March 2013 - 08:03 AM

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User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#240

View PostPlayer Lin, on 06 March 2013 - 08:02 AM, said:

If you read some recently pages of this thread, you'll know Lunick was beta tester.

Don't know NUKEMDAVE but maybe he's too.

Yes I knew that, but I was curious as to "how" they got it?
I knew NukemDave was because he went and posted it over his Facebook. :angry:
0

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