StrikerMan780, on 25 August 2015 - 01:39 PM, said:
Try getting a hold of him on twitter: https://twitter.com/Freschism
StrikerMan780, on 25 August 2015 - 01:39 PM, said:
MusicallyInspired, on 25 August 2015 - 03:31 PM, said:
StrikerMan780, on 25 August 2015 - 04:15 PM, said:
Lunick, on 25 August 2015 - 04:54 PM, said:

This post has been edited by StrikerMan780: 25 August 2015 - 08:53 PM
export function makePerspective(fieldOfViewInRadians:number, aspect:number, near:number, far:number): number[]
{
var f = Math.tan(Math.PI * 0.5 - 0.5 * fieldOfViewInRadians);
var rangeInv = 1.0 / (near - far);
return [
f / aspect, 0, 0, 0,
0, f, 0, 0,
0, 0, (near + far) * rangeInv, -1,
0, 0, near * far * rangeInv * 2, 0
];
};
This post has been edited by StrikerMan780: 28 August 2015 - 05:50 PM
This post has been edited by StrikerMan780: 04 September 2015 - 03:34 AM
Juris3D, on 04 September 2015 - 04:03 AM, said:
This post has been edited by StrikerMan780: 04 September 2015 - 05:51 PM
This post has been edited by StrikerMan780: 08 September 2015 - 03:33 AM
This post has been edited by StrikerMan780: 09 September 2015 - 03:32 AM
MrFlibble, on 09 September 2015 - 04:39 AM, said:
StrikerMan780, on 08 September 2015 - 03:33 AM, said:
This post has been edited by icecoldduke: 11 September 2015 - 09:50 AM
icecoldduke, on 11 September 2015 - 09:47 AM, said:
This post has been edited by StrikerMan780: 11 September 2015 - 10:29 AM
StrikerMan780, on 11 September 2015 - 10:19 AM, said:
Quote
This post has been edited by icecoldduke: 11 September 2015 - 12:30 PM
icecoldduke, on 11 September 2015 - 10:42 AM, said:

This post has been edited by StrikerMan780: 12 September 2015 - 07:17 AM
StrikerMan780, on 12 September 2015 - 03:30 AM, said:
StrikerMan780, on 12 September 2015 - 03:30 AM, said:
For Each Light
Render Shadow Pass
Render Light Pass
For Each Light in view
Render Shadow Pass into LOD'd Render Targets
For Each Light in view
Render the Light
This post has been edited by icecoldduke: 12 September 2015 - 08:04 AM