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Interceptor Entertainment is doing a Rise Of The Triad remake.
#181 Posted 19 August 2012 - 02:48 AM
#183 Posted 19 August 2012 - 03:08 AM
fuegerstef, on 18 August 2012 - 10:49 PM, said:
...- Two weapon system introduced for the modern gamer
Wasn't rott the first FPS with what could be considered a "two weapon limit" though? The pistols/machinegun was pretty much the same thing, and you could only carry one "special" weapon.
#184 Posted 19 August 2012 - 03:08 AM
fuegerstef, on 18 August 2012 - 10:49 PM, said:
- AI removed due to complaints about difficulty
- Traps removed due to complaints about difficulty
- Two weapon system introduced for the modern gamer
- Regenerating health introduced for the modern gamer
- Numerous bug fixes/weapon balancing (flamewall no longer kills people, just burns them)
- Gibs removed due to PMSing soccer moms in the USA
https://www.facebook...377102599028733
A patch? Was this game released without me knowing or something?
#185 Posted 19 August 2012 - 03:38 AM
Tetsuo, on 19 August 2012 - 01:58 AM, said:
It wouldn't matter what the map looked like in CoD, since if you even DARE to deviate from the straight line that they give you, you'll get blown up by super enemies with increased health that respawn, and your health won't regenerate
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And the map design for MW3's multiplayer was the worst maps I've ever played in an FPS on Multiplayer, even the long-time fans of the game agree.
#186 Posted 19 August 2012 - 03:49 AM
rasmus thorup, on 19 August 2012 - 02:18 AM, said:
Because I liked what he wrote? But I guess I can vote up or down anything I want, and it's not relevant.
This post has been edited by Fox: 19 August 2012 - 03:50 AM
#188 Posted 19 August 2012 - 04:12 AM
#190 Posted 19 August 2012 - 05:04 AM
And it amuses me how it bothers some people, I always felt it was something trivial.
#191 Posted 19 August 2012 - 05:17 AM
#192 Posted 19 August 2012 - 05:39 AM
Sangman, on 19 August 2012 - 03:08 AM, said:
Can't tell if you are serious or not.
#193 Posted 19 August 2012 - 07:40 AM
fuegerstef, on 19 August 2012 - 05:39 AM, said:
I hope not, the last "change" gives it away if it wasn't obvious already.
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#194 Posted 19 August 2012 - 07:54 AM
This post has been edited by Fox: 19 August 2012 - 07:55 AM
#195 Posted 19 August 2012 - 08:03 AM
fuegerstef, on 19 August 2012 - 05:39 AM, said:
Oh they're joking about something they might have to do in the future. Right. I thought they were incorrectly referring to actual changes made in the development of the game as "patches". Mea culpa.
#196 Posted 19 August 2012 - 12:16 PM
necroslut, on 19 August 2012 - 03:08 AM, said:
Yes it was, and in fact I have long since used the right mouse button as a toggle between the last equipped bullet weapon and currently equipped explosive weapon (rocket launcher).... and each bullet weapon was an upgrade from the last so once I got the dual pistols I never used the single any more and once I got the MP40 I never used the dual pistols. So most of the time I toggle between the explosive weapon and the MP40 or Dual Pistols if I haven't found an MP40 yet.
There are really three weapons to your arsenal when you think about it though. Pistols (1 or 2.. it could have been mapped to one key so you toggle between holding one or two) the MP40 and an explosive weapon.
#197 Posted 19 August 2012 - 01:00 PM
And anyone who's played through the entire game knows that some of the maps are absolutely GOLIATH in size.
This post has been edited by Achenar: 19 August 2012 - 01:01 PM
#198 Posted 22 August 2012 - 11:07 PM
Achenar, on 15 August 2012 - 03:41 PM, said:
I think the hair speaks for itself.
Literally.
#199 Posted 23 August 2012 - 02:46 PM
Commando Nukem, on 22 August 2012 - 11:07 PM, said:
Literally.
His hair is actually funny. I always got the feeling that he wants to look cool and he hasn't yet found a way haha.
That's what I don't like about him.
Everything seems forced and fake about him.
Some guy said above that he wears non prescription glasses and I tend to believe it.
All that's missing from his plastic look is a fedora and he's the perfect stereotype
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This post has been edited by Mr.Deviance: 24 August 2012 - 07:22 AM
#200 Posted 25 August 2012 - 02:06 AM
This post has been edited by ozz: 16 March 2013 - 12:43 AM
#201 Posted 25 August 2012 - 05:42 AM
Good luck with the game anyway.
#202 Posted 25 August 2012 - 03:37 PM
I'm looking forward to the game in itself as well, but as much as I would D3D Reloaded.
#204 Posted 25 August 2012 - 05:46 PM
Lunick, on 25 August 2012 - 04:29 PM, said:
The projects been put on hold, not stopped, there's a difference. Although with Gearbox there could quite possibly be no difference.
#205 Posted 25 August 2012 - 07:03 PM
#206 Posted 25 August 2012 - 09:09 PM
This post has been edited by ozz: 25 August 2012 - 09:16 PM
#207 Posted 26 August 2012 - 01:07 AM
My bet is that Apogee will lean on Interceptor for many of it's future titles.
This post has been edited by Commando Nukem: 26 August 2012 - 01:22 AM
#208 Posted 26 August 2012 - 01:41 AM
But hey, I'm a Duke Nukem fan, you expect me to stop hoping?
#209 Posted 26 August 2012 - 01:35 PM
http://interceptor-e...ment.com/?p=277
#210 Posted 26 August 2012 - 10:04 PM
necroslut, on 26 August 2012 - 01:41 AM, said:
After DNF.... Yes.
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