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Duke Nukem Reloaded abandoned? "An interesting facebook post."
#151 Posted 27 September 2011 - 07:13 PM
He likes his fans how he likes his men: Desperate and covered in his shit.
He's gonna sue me for defamation now LOL
This post has been edited by Descent: 27 September 2011 - 07:31 PM
#152 Posted 28 September 2011 - 01:48 AM
and: what's up man.. the reloaded team agreed to the license terms and now gbx doesn't give them a release date right now - so yes, that's their right and honestly, if i would be gbx, i would do the same if i had some dlc's to release first.
so i ask again: what's the problem?
#153 Posted 28 September 2011 - 02:47 AM
ReaperMan, on 27 September 2011 - 06:22 PM, said:
They can always find room for the nuts.
@Mad Max RW, didnt your hear? Randy was a mediocre magician, he might turn up at your doorstep and make you dissappear into a cloud of bees or something, or at the very least try get you in a headlock for a minute or two, before calling AdamF for back up with a rape whistle.
#154 Posted 28 September 2011 - 04:42 AM
zwieback, on 28 September 2011 - 01:48 AM, said:
Certainly not as little as I care?
#155 Posted 28 September 2011 - 04:45 AM
Mad Max RW, on 28 September 2011 - 04:42 AM, said:
I do care! If what you are saying is fact, it looks like Gearbox should invest in a proper PR corporation. To have a marketing person only at the public eye is a mistake - again if what you are telling is fact.
![Posted Image](http://forums.duke4.net/public/style_emoticons/default/smile.gif)
[added 09:21 hr 28 Sept]
As evidence see post below. This is bad news here.
This post has been edited by Hank: 28 September 2011 - 05:22 AM
#157 Posted 28 September 2011 - 08:23 AM
#158 Posted 28 September 2011 - 08:34 AM
They're just threatening me to track down the leaker(s) on their own team.
#159 Posted 28 September 2011 - 09:54 AM
Mad Max RW, on 28 September 2011 - 08:34 AM, said:
They're just threatening me to track down the leaker(s) on their own team.
Well, I checked. I looks like that credible game sites don't bother posting leaked images and the others seem to think Interceptor simply can't handle making a real game, and post no images either. Thus, to track you or the one leaking stuff is almost pointless, let alone sue him/her.
Keep in mind, I don't give a shit about the project until I can download it; but I do care very much what Interceptors does, because any fuck up on their part may affect other potential teams wanting to do stuff with Duke Nukem and Gearbox. And at this moment, Interceptor is making Gearbox the scape goat for putting the project on hold. This smells to high heaven. So your action does not damage Gearbox but Interceptor's.
#161 Posted 28 September 2011 - 02:55 PM
#162 Posted 28 September 2011 - 03:08 PM
------------------------------------------------------
I noticed fresch removed the explanation from the duke reloaded website. Here is the original, unedited version explaining everything in his own words:
Quote
After careful consideration of the progress and direction of the project, Interceptor Entertainment has decided to finish Duke Nukem: Reloaded at a future date that is yet to be determined. Interceptor Entertainment still has the good will and non commercial license provided to us to use the Duke Nukem brand for our creative ambitions. We hope to resume that work again when the time is right.
In the interim, please know that the praise and support we received for our efforts has been both overwhelming and appreciated. Interceptor Entertainment looks forward to revisiting the DNR project in the future, along with several other new, creative pursuits. Our fans can rest assured: We are going to focus our efforts on exciting endeavors and we welcome the challenges that await us!
With sincere gratitude to our fans for their incredible support,
Interceptor Entertainment
In their forum he clarifies:
Quote
We just care about getting the game in the hands of our fans - And the license didn't allow for that.
Its as simple as that
Then stefan fueger (fuegertef on the GBX forums) replies (what he said is in bold):
Quote
That is basically it.
Here's what the team is doing now:
Quote
With that said, I feel some people may be reading into this to much and putting a needless amount of blame on Gearbox.
We as a team felt it was time to move onto a new project. That simple.
Lead 3D Artist
Nick Quackenbush
Duke Nukem: Reloaded
I think it makes sense to put this all into one organized post using their own words before they are censored or try back peddling. Plus it's easier than re-reading pages of shit to figure everything out. Also, I'd like to add I found out their "90% finished" claim is nowhere near reality.
This post has been edited by Mad Max RW: 28 September 2011 - 03:33 PM
#163 Posted 28 September 2011 - 03:23 PM
#164 Posted 28 September 2011 - 03:27 PM
#165 Posted 28 September 2011 - 03:44 PM
A couple hours later....
Now Gearbox isn't allowing any discussion of Reloaded on their forums until there is "news".
This post has been edited by Mad Max RW: 28 September 2011 - 04:57 PM
#166 Posted 28 September 2011 - 05:44 PM
Mad Max RW, on 28 September 2011 - 03:44 PM, said:
Good for them, let's change it to a happening
http://www.crydev.ne...13eae9&start=15
yes way off topic, but the guy has not enough material for a new post.
![Posted Image](http://forums.duke4.net/public/style_emoticons/default/tongue.gif)
#167 Posted 28 September 2011 - 05:59 PM
Hank, on 28 September 2011 - 05:44 PM, said:
http://www.crydev.ne...13eae9&start=15
yes way off topic, but the guy has not enough material for a new post.
![Posted Image](http://forums.duke4.net/public/style_emoticons/default/tongue.gif)
What the fuck wow!
That is some crazy shit right there!
The cryengine 3 remake of hollywood holocaust is sick!
It definitely takes a shit on what I've seen done by Fresch...
Wow
![Posted Image](http://farm6.static.flickr.com/5271/5905754891_0c9640896f_b.jpg)
![Posted Image](http://farm7.static.flickr.com/6188/6121534697_631bdd2061_z.jpg)
![Posted Image](http://farm7.static.flickr.com/6184/6121529239_2695a0502c_b.jpg)
![Posted Image](http://farm7.static.flickr.com/6159/6186837856_b9a61266a8_z.jpg)
![Posted Image](http://farm7.static.flickr.com/6158/6186326343_717382de19_b.jpg)
![Posted Image](http://farm7.static.flickr.com/6169/6186838824_271abfd0a1_b.jpg)
![Posted Image](http://farm7.static.flickr.com/6178/6186332519_56faac29e7_b.jpg)
This post has been edited by Mr.Deviance: 28 September 2011 - 06:14 PM
#168 Posted 28 September 2011 - 06:12 PM
Quick give them license immediately!
![:(](https://forums.duke4.net/public/style_emoticons/default/sad.gif)
#169 Posted 28 September 2011 - 06:53 PM
The only thing I didn't like is all theat stuff on the top of the building
#170 Posted 28 September 2011 - 07:05 PM
Mad Max RW, on 28 September 2011 - 03:44 PM, said:
you just boosted my self esteem, lol
But actually level design is much more time consuming, I think (if it is done right).
#171 Posted 28 September 2011 - 07:55 PM
Tetsuo, on 26 September 2011 - 04:55 PM, said:
Eh, actually I was saying that the DN3D:R team needs to STFU. Which is something they've needed to do from day one. Big mouth idiots, and it sure as shit takes one to know one.
#172 Posted 28 September 2011 - 08:19 PM
DanM, on 28 September 2011 - 06:12 PM, said:
Quick give them license immediately!
![:(](https://forums.duke4.net/public/style_emoticons/default/wink.gif)
Post of The Year right here!
![:(](https://forums.duke4.net/public/style_emoticons/default/sad.gif)
#173 Posted 28 September 2011 - 09:08 PM
This post has been edited by Graywolf: 29 September 2011 - 02:08 AM
#174 Posted 28 September 2011 - 09:25 PM
Gearbox just wants to keep a lid on media for a little while
#175 Posted 28 September 2011 - 10:04 PM
Graywolf, on 28 September 2011 - 09:08 PM, said:
3DR shut down all mod atempts during the long DNF development time because that would hurt the hype for their very anticipiated game.
When finally the game is released, everybody realizes its a piece of ***** and still we can't do ***** with Duke because will hurt potential sales of upcoming DLC of the same ****** game.
Someguy tried to put Duke on the goldsrc engine - SHUTDOWN by 3D realms. Another dude tried to put Duke on the Source engine (awesome btw) - SHUTDOWN by incompetent dumbass broussard.. DNF is finally released - Hell, we're screwed again, because the game ITS A GODDAMN PIECE OF SHIT. Now the D3DR team is with hands attached as well - PUT ON HOLD BY GEARBOX.
Our only option is to wait for the whatever upcoming Duke game developed by Gearsoft. Wait, wait and wait. And while that, play Duke 3D, because DNF has ZERO lasting value and lack of mod tools.
These guys want to kill Duke, is that it? I think they're aren't satisfied with the whole game media making fun at Duke because of the awful fucking game they released , they want us to leave Duke behind as well.
EDIT: The Cryengine 3 mod of Duke 3D is outstanding. Too bad the modder will never be able to do **** with it, gearbox won't let.
Right. In 3DR's case, it wasn't about hating on the fans, it's just that 3DR did not want people using their intellectual property because of potential legal issues that could arise for 3DR, as well as ignorant people claiming it's a legit Duke game implying it's made by 3DR. That was just their policy, and they were always consistent, you KNEW what they were going to do. Although, they didn't mind at all if fans created mods for Duke3D or Manhattan Project or whatever. Now as far as Gearbox is concerned, I cannot point out any evidence for being complete dicks about the whole thing, but it just seems like they're really stupid.
This post has been edited by Captain Awesome: 28 September 2011 - 10:05 PM
#176 Posted 28 September 2011 - 10:12 PM
EDIT: Its never bad to remind that CRYSIS 2, a game published by EA (EA!!) has mod tools. And, if i'm not mistaken, released even BEFORE the map packs.
This post has been edited by Graywolf: 29 September 2011 - 02:05 AM
#177 Posted 29 September 2011 - 12:24 AM
If this Crysis one actually comes out and doesn't die then it may take the cake.
#178 Posted 29 September 2011 - 12:38 AM
The Commander, on 29 September 2011 - 12:24 AM, said:
That map is cool, I know it. That map is very detailed but doesn't really feel like a Duke Nukem 3D map.
That's why me and a mate decided at one point to remake Duke 3D on source and trying to keep to Duke 3d's feeling.
Too bad that we both lost our spare time soon after we started working at that shit.
I really liked where our project was going and it was what I wanted to play in a remake of duke 3d (me being a big fan of duke 3d's ambient)
For those that didn't get to see screenshots of our project, take a look here.
http://forums.duke4....ust-fanart-wip/
I really liked how we nailed this area here, it felt very true to duke 3d
Maybe we will pick this up again in the future if everybody else fails.
![Posted Image](http://img820.imageshack.us/img820/9600/hl220201102062004293158.png)
This post has been edited by Mr.Deviance: 29 September 2011 - 12:43 AM
#179 Posted 29 September 2011 - 12:44 AM
Mr.Deviance, on 29 September 2011 - 12:38 AM, said:
imo it doesn't have to "play" like a DN3D map, but it still has that DN3D vibe/feel to it and that it's not a complete duplicate of the original map and has other features. (aka the playable arcade machines etc)
#180 Posted 29 September 2011 - 02:04 AM
fresch, on 26 September 2011 - 04:27 AM, said:
But you have to put your self in our situation -
I cannot justify having 40+ guys working day and night on a project,
which future isn't clarified.
I'm sorry, but there's no way none of you guys wasn't aware of this kind of situation of "uncertain future", I mean, If you reunited with the owners of the IP, debated and all, there's no reason to change the development plan UNLESS any of the parts didn't comply on what was agreed on before. Otherwise, you can't just say that "unclarified future" was the reason to "hold" the project.
This post has been edited by Graywolf: 29 September 2011 - 02:09 AM