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Duke Nukem Reloaded abandoned?  "An interesting facebook post."

User is offline   X-Vector 

#181

I think that none of the remakes have the right atmosphere, they're all far too dark, dreary and dingy.

Duke Nukem 3D's lighting may be unrealistically bright, at least in the outdoor environments, but it has a special quality to it that is hard to replicate.
Back in '99 3DR managed to increase the nighttime realism while retaining a certain warmth and colour brilliance despite the added darkness, but I don't see that in any of the post-2001 material, either in their own work or in the various mod creations.

Interestingly though, CryTek themselves got closer without trying:

Posted Image

Still more like how I would have wanted Deus Ex: HR to look rather than DNF or a D3D remake, but definitely closer.
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User is offline   Graywolf 

#182

quote from fresch on the DN3DR forums

Quote


"But there are some conditions which we can't live with, with our license and agreement.
And because of this, we have decided to put the project on hold."


If a release was guaranteed, we would love to continue working on the game. But without a license that allows us to show and share the game with our fans, we have decided to put it on hold.

We don't have a problem with a media blackout - But when the license doesn't secure us a release, we can't justify spending so much time with the development, knowing that it might never see the light of the day.]


Fresch, are you honestly saying that these conditions wasn't clarified for the team when you earned the license? It seems to me here, based on your claims, that the thing didn't happen the way was agreed before. I seriously doubt that you would waste all this time making the game knowing that "the license doesn't secure us a release" in first place.

Otherwise, its just bullshit.

And smells like a dead project to me.

This post has been edited by Graywolf: 29 September 2011 - 07:59 AM

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User is offline   Tea Monster 

  • Polymancer

#183

View PostMad Max RW, on 28 September 2011 - 08:34 AM, said:

I already explained yesterday. A lot of people are pissed off how I broke the news to every website along with sending dozens of leaked screenshots to prove the game was actually real (and fairly polished I might add). It's making Gearbox look like a bunch of assholes.

They're just threatening me to track down the leaker(s) on their own team.


Since you are not involved with the team in any way, It's not your point to make whether it is real or not. Now GBX will be very wary of dealing with any kind of Mod wanting to be taken seriously. Instead of 'sticking it to the man' you've inserted it into the backside of Duke modders everywhere.
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User is offline   Mad Max RW 

#184

View PostTea Monster, on 29 September 2011 - 03:04 AM, said:

Since you are not involved with the team in any way, It's not your point to make whether it is real or not. Now GBX will be very wary of dealing with any kind of Mod wanting to be taken seriously. Instead of 'sticking it to the man' you've inserted it into the backside of Duke modders everywhere.


That's quite a stretch and you know it. The only people "inserting it into the backside of Duke modders" are working inside Gearbox. Whatever happened to the DNF editing tools? End of discussion.

This post has been edited by Mad Max RW: 29 September 2011 - 04:40 AM

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#185

View PostMad Max RW, on 29 September 2011 - 04:38 AM, said:

That's quite a stretch and you know it. The only people "inserting it into the backside of Duke modders" are working inside Gearbox. Whatever happened to the DNF editing tools? End of discussion.


You need to calm down man you are not getting sued, everything will be ok soon I think.

This post has been edited by Mr.Deviance: 29 September 2011 - 06:11 AM

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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#186

View PostMad Max RW, on 28 September 2011 - 08:34 AM, said:

They're just threatening me to track down the leaker(s) on their own team.

ROFL! You are my hero

This post has been edited by Fox: 29 September 2011 - 05:18 AM

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User is offline   Hank 

#187

now look what the a ghost of indieDB just whispered in my ear
http://www.dukenukem...hp?f=129&t=2476

Hmm ... when will Interceptor stop fucking around?
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User is offline   Stabs 

#188

ahhhh yes these guys are the next valve posting screenshots and failed projects and all

omg we love you!!!!
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#189

Seriously, does anyone fucking believe this project will even come out? They hyped the shit outta it for nothing. And whenever someone says "uncertain future", you know damn well that's a translation for "It's dead, but we don't wanna get alot of backlash and heat, so we'll continue to spew bullshit and act like we're still working on it". It's not coming...atleast to me anyways.

This post has been edited by thelegend4ever: 29 September 2011 - 10:06 AM

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User is offline   Outtagum 

#190

View PostDanM, on 29 September 2011 - 06:13 AM, said:

ahhhh yes these guys are the next valve posting screenshots and failed projects and all

omg we love you!!!!


Valve actually releases games. :(
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User is offline   MusicallyInspired 

  • The Sarien Encounter

#191

HAH
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User is offline   Psyrgery 

#192

Posted Image
Posted Image
Posted Image
Posted Image

There, I've modified the links and forwarded them to my Photobucket account. Thanks for the downvote, though!

Not much can be seen out of them, but it could surely have beaten DNF's graphics.

This post has been edited by Psyrgery: 13 October 2011 - 04:05 AM

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User is offline   Kathy 

#193

Holy shit.
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User is offline   Kyphros 

#194

What, you didn't see this before? These screenshots are at least 2 weeks old.
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User is offline   TerminX 

  • el fundador

  #195

Too bad nobody bothered to code any gameplay to go along with those models and textures!
2

User is offline   Mad Max RW 

#196

Shhh! You might be censored again on your own forum!
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User is offline   TerminX 

  • el fundador

  #197

I should re-post that whole disclosure of the state of this project.

That fresch guy actually had the nerve to try and tell me through PM that the build I had was months old based on the things I reported being broken... funny thing is, all the DN3DR-specific files in it were modified a few days beforehand. I essentially told him I thought he was full of it and was willing to disclose who I got it from in return for the newer build with all these problems fixed (since if he knew it was old by the problems I'd reported, that directly tells me that there's a newer one without such problems). You know, just to make sure the Duke community wasn't getting dicked around by someone yet again.

I never got a reply!
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User is offline   Mad Max RW 

#198

Put it on record for any future publisher of "Interceptor Entertainment" to see. There's a 99.999% chance they will never get a single game published anyway.

Frederik Schreiber is a snake oil salesman. There. I said it.

This post has been edited by Mad Max RW: 13 October 2011 - 07:22 AM

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#199

View PostTX, on 13 October 2011 - 06:57 AM, said:

I should re-post that whole disclosure of the state of this project.

That fresch guy actually had the nerve to try and tell me through PM that the build I had was months old based on the things I reported being broken... funny thing is, all the DN3DR-specific files in it were modified a few days beforehand. I essentially told him I thought he was full of it and was willing to disclose who I got it from in return for the newer build with all these problems fixed (since if he knew it was old by the problems I'd reported, that directly tells me that there's a newer one without such problems). You know, just to make sure the Duke community wasn't getting dicked around by someone yet again.

I never got a reply!

This does not surprise me in the least. Has anyone noticed, that after a majority of forum members called them out on their bullshit, they rarely post here...if at all? What happened to the "big news" that was promised two weeks ago?? Oh, that's right, they were just saying that to make the game sound relevant still. This title IS NOT coming out. Bottom line...

This post has been edited by thelegend4ever: 13 October 2011 - 11:01 AM

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User is offline   Graywolf 

#200

technically looks well done
but I just don't like the tone at all. Too much "horror" style for my taste. I think that a more serious aproach is needed (after the clownfest that is DNF) but this is too much.

View Postthelegend4ever, on 13 October 2011 - 08:04 AM, said:

Has anyone noticed, that after a majority of forum members called them out on there bullshit, they rarely post here...if at all?


After was posted here that some artist from the team declared on the GBX forums that was a decision of the team to move up to other project, "simple as that", they couldn't keep the hype alive anymore.

This post has been edited by Graywolf: 13 October 2011 - 08:18 AM

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User is offline   Mad Max RW 

#201

View Postthelegend4ever, on 13 October 2011 - 08:04 AM, said:

This does not surprise me in the least. Has anyone noticed, that after a majority of forum members called them out on there bullshit, they rarely post here...if at all? What happened to the "big news" that was promised two weeks ago?? Oh, that's right, they were just saying that to make the game sound relevant still. This title IS NOT coming out. Bottom line...


I was thinking the same thing, man. They'll never post here or any Duke Nukem forums again. Although, fuergerstef seemed like an alright guy who fell for the bullshit. I haven't seen him on their own forums in the last several weeks.
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User is offline   Graywolf 

#202

I felt bad for those that actually donated to the project.
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User is offline   TerminX 

  • el fundador

  #203

I think everyone got their donations back... or at least they better have!

This is what I posted about DN3DR previously that they managed to get deleted from here by whining to someone else with mod access:

Quote

I "played" DNR last night and I think the "90% finished with a multiplayer beta" statement must have been a miscommunication. I won't be too harsh ... but the thing is more like 90% unfinished. They have a poster with fresch's face doctored onto a picture of a homoerotic looking male model lifting his shirt (or maybe he's really just too busy lifting weights all day to manage the project, which would explain the things I'm about to bring up in the rest of my post...) but they don't even have stuff like properly working weapons at this point.

There are quite a few Duke3D weapons and items implemented but they're all (barring maybe the pistol, shotgun, RPG and steroids) horribly bugged. I'm talking about bugged to the point of holding fire on the chaingun and having the sound just stop playing after a second or two, throwing a pipebomb, picking it back up, pressing the detonator and having the empty space where your pipebomb once was explode, etc. These are 5 minute implementations of basic weapon concepts and not much else. There's also a complete lack of any interactivity with anything yet, even simple stuff like shooting glass and having it break... pretty much the only possible interaction with the single unfinished map they have is leaving decals on walls from bullets, and those seemed not to work sometimes as well.

If they really flew to Gearbox to present this and Gearbox was somehow impressed, well, heh, I don't know what to tell you about Gearbox's standards. Maybe they were impressed by the models, sounds and textures--which are actually pretty decent, a lot of potential there--but not much else is up to snuff. The unfinished map has potential as well but whoever was in charge of actually programming this thing has clearly been doing absolutely nothing since it was announced.

Anyone with moderation capabilities here who has the nerve to censor my posts on a forum I run is getting fired immediately if this ends up deleted again.
8

User is offline   The Commander 

  • I used to be a Brown Fuzzy Fruit, but I've changed bro...

#204

View PostTX, on 13 October 2011 - 08:54 AM, said:

Anyone with moderation capabilities here who has the nerve to censor my posts on a forum I run is getting fired immediately if this ends up deleted again.

Who the hell has the nerve to do that?
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User is offline   zwieback 

#205

View PostTX, on 13 October 2011 - 08:54 AM, said:

I think everyone got their donations back... or at least they better have!

This is what I posted about DN3DR previously that they managed to get deleted from here by whining to someone else with mod access:


Anyone with moderation capabilities here who has the nerve to censor my posts on a forum I run is getting fired immediately if this ends up deleted again.


thank you for the post TX - that was the thing i was scared of. I always tried to believe otherwise, but from the sound of it - fresch is just an attention whore.
Sad - and i would happily change my mind if i see some gameplay of a working multiplayer. I don't have anything against fresch and his team - i don't know them - BUT i know quite some stuff about game development.
And it looks like i was right all along :(
Thank god i didn't join the team and wasted time.
1

User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#206

Wow. What the hell did Randy see in this team?

"Well you guys can draw pigs, you'll be fucking perfect!"

This post has been edited by Descent: 13 October 2011 - 11:07 AM

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User is offline   Mad Max RW 

#207

View PostDescent, on 13 October 2011 - 11:06 AM, said:

Wow. What the hell did Randy see in this team?


It was merely a distraction for the lack of mod support after DNF's launch. Unfortunately, they didn't think more than a few weeks ahead.

This post has been edited by Mad Max RW: 13 October 2011 - 12:06 PM

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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland

#208

Is that your theory or did someone inside GBX tell you that?
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User is offline   ---- 

#209

View PostDescent, on 13 October 2011 - 02:27 PM, said:

Is that your theory or did someone inside GBX tell you that?


A theory a lot people share. Me included.
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User is offline   Kyphros 

#210

And I guess me too. Now that everything looks dead...
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