NightFright, on 21 October 2021 - 06:42 AM, said:
(Note: These camera/movie rolls are often used in different ways in user maps, e.g. for stoves, so they won't look right there and would need maphacks to deactivate them.)
I think it's mostly the 2nd frame of the animation (static one) that's used in user maps for other purposes, which I assume doesn't get voxelized - so shouldn't be much of a problem (Also using it as e.g. stoves would probably require applying the sprite floor aligned, which doesn't voxelize by definition).