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Duke 3D Voxel Pack

User is offline   Dzierzan 

#2161

View Post0815Jack, on 18 February 2021 - 06:18 AM, said:

No new voxels since about two weeks... I'm concerned ;)



Fine! Here's a lousy WT voxel:

https://cdn.discordapp.com/attachments/311884728317771777/812818941525098496/wtlamp2.gif

This post has been edited by Dzierzan: 20 February 2021 - 02:53 PM

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User is offline   0815Jack 

#2162

View PostDzierzan, on 20 February 2021 - 02:53 PM, said:

Fine! Here's a lousy WT voxel:


thx Dzierzan ... I didn't mean to push anyone... was just wondering :) and your new voxel isn't lousy ...

This post has been edited by 0815Jack: 21 February 2021 - 02:46 AM

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User is online   NightFright 

  • The Truth is in here

#2163

We already had months, if not years without anything (significant) happening. Compared to that, we are in paradise now.

This post has been edited by NightFright: 21 February 2021 - 03:48 AM

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User is offline   jkas789 

#2164

Also Dzierzan deserves a break. He has been going on all cylinders since last year lol.
1

User is online   NightFright 

  • The Truth is in here

#2165

Github updated with #5436.
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User is offline   OpenMaw 

  • Judge Mental

#2166

I just want to throw this out there, with all the shit that has gone on with Duke, the voxel artists are the purist of pure spirits and I love you.
1

#2167

Hello all, does this work on world tour? I'm trying to load it but apparently EDuke skips the voxel loading and it doesn't work.

I tested with the atomic edition and it works fine.
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User is online   NightFright 

  • The Truth is in here

#2168

If you are using the EDuke32 stopgap, there might be a conflict since both mods utilize the same def and con files.
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#2169

View PostNightFright, on 24 February 2021 - 02:54 PM, said:

If you are using the EDuke32 stopgap, there might be a conflict since both mods utilize the same def and con files.


Yes I am, so that's the problem, but is there any way to play world tour without the stopgap? Because I saw some people using the voxels while playing world tour
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User is offline   Lunick 

  • Snazzy Ex Tazzy

#2170

You just need to add

include duke3d_maphacks.def
include duke3d_voxels.def


to e32wt.def to get it to work?
1

User is offline   jkas789 

#2171

View PostLunick, on 24 February 2021 - 03:41 PM, said:

You just need to add

include duke3d_maphacks.def
include duke3d_voxels.def


to e32wt.def to get it to work?


This is the answer. I use the Voxel pack with the eduke32 stopgap fingers crossed for it someday getting integrated into eduke32 properly
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#2172

Great, it worked, thank you everybody
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User is offline   Dzierzan 

#2173

Just soap... I think:

https://user-images.githubusercontent.com/17529329/109128249-97edd500-774f-11eb-84f4-a92b4795a5e2.png
2

User is offline   Dzierzan 

#2174

Golden Gate Bridge voxel lamps. Those in the background will be done later.

https://cdn.discordapp.com/attachments/311884728317771777/814450881919189002/duke0004.png
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User is offline   Dzierzan 

#2175

Voxel bollard:

https://user-images.githubusercontent.com/17529329/109151111-0d669f00-776a-11eb-958e-76b1b3c4dc00.png
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User is offline   jkas789 

#2176

OH! So that thing is named bollard in english. Good to know.
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User is offline   Mark 

#2177

We've always called it "the cement post in the parking lot" :P
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User is offline   Dzierzan 

#2178

Another World Tour voxel lamp

https://cdn.discordapp.com/attachments/311884728317771777/815207019816026112/duke0008.png

https://cdn.discordapp.com/attachments/311884728317771777/815207021762052096/duke0009.png
4

User is online   NightFright 

  • The Truth is in here

#2179

Github updated.
1

User is offline   jkas789 

#2180

With this you may actually get me to play again through the bridge level in World Tour, which I really do not like at all. If only to see the voxels in game.
0

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