Duke Nukem Forever will be playable at First Look
#91 Posted 02 October 2010 - 11:12 PM
I also find Randy's acting to be quite funny. Every interview he says almost exactly the same thing and still manages to keep up a big smile . I have to be honest, I'd be tearing my hair out after 2 of those interviews. But then I'd make my interviews less scripted than my game .
@Honza - I actually did a similar calculation to yours, but then I thought of two possibilities:
1) They might actually ramp up the team size now that the cat's out of the bag.
2) I think he meant that he estimated it would require another 2500+ number of man months at the point he took over the project (past tense)... looking at it that way, perhaps his opinion has changed in the mean time and no longer feels it requires quite as much as he originally believed.
3) I didn't actually think of this one, but you're right, he could have just miscalculated.
#92 Posted 02 October 2010 - 11:28 PM
Also, because he is overly happy and his story stays the same means he is acting?
I believe he is genuinely happy about all this. If not, he deserves an award.
Duke looks great. Graphics look great. It's current-gen and is absolutlty fine. Prompts and flashing items have been in a lot of games.
#93 Posted 02 October 2010 - 11:32 PM
Mr.Deviance, on Oct 3 2010, 08:52 AM, said:
I think the guy playing is Steve Gibson. And I highly doubt he accidently killed hisself in that demo. They wanted to show the death animations / broken glasses I guess.
Mr.Deviance, on Oct 3 2010, 08:52 AM, said:
My bet is we'll get it after all these events...maybe November or December.
#94 Posted 02 October 2010 - 11:39 PM
#95 Posted 03 October 2010 - 12:25 AM
Well thats really a big bummer, at the press conference the telled us clearly that we cannot take any pictures or movies. But it did after all happend at the visitors presentation.
Today i will post some more information, so stay tuned.
#96 Posted 03 October 2010 - 12:28 AM
Mr.Deviance, on Oct 3 2010, 08:52 AM, said:
I don't think people actually need to have both the button highlighted on the screen and the npc glowing...
I'm no fan of the "hints" either, but such things can often be turned off. I hope that's the case here.
I think the game looks really awesome. Of course it's pretty much impossible to be impartial when it's DNF, but I think I would be excited about this game even if it wasn't Duke.
Also, now we know there's in-game music, and Grabbag. Cool!
#97 Posted 03 October 2010 - 12:52 AM
@ all of you
The person that is playing is Steve Gibson vice-president marketing of Gearbox and former owner of ShackNews.
This post has been edited by Gurty: 03 October 2010 - 01:01 AM
#98 Posted 03 October 2010 - 01:06 AM
VinsaneOne, on Oct 3 2010, 03:24 PM, said:
Errr the 8bit dos version didn't have models.
I'm talking about the Duke model from Duke Nukem forever before gearbox took over.
I don't mind his new look from what ive seen , but he just seems a little slimmer or something, not to mention cleaner, but yeah it's to hard to say yet.
#99 Posted 03 October 2010 - 01:32 AM
Another interview where Pitchford delivers a recitation with honest excitement. Damn, he's good at it.
How many more of these events? 3 or 4? I hope he doesn't burnout before DNF hits the shelves.
#100 Posted 03 October 2010 - 03:44 AM
#101 Posted 03 October 2010 - 05:29 AM
Lotan, on Oct 3 2010, 01:54 AM, said:
But they keep showing the same thing over and over...yeah, we know that at the beginning of the game you pee in a toilet and get a BJ...how risque! But what about the actual game? It doesn't help that Randy is fucking annoying.
Also, I don't like seeing the xbox buttons appearing on the screen...it is sad that it bothers me but DNF was marketed as pure PC gaming for most of the last decade.
#102 Posted 03 October 2010 - 05:47 AM
Mr.Flibble, on Oct 3 2010, 05:29 AM, said:
Also, I don't like seeing the xbox buttons appearing on the screen...it is sad that it bothers me but DNF was marketed as pure PC gaming for most of the last decade.
Sad, but true, PC gaming is dead. Not dying, but dead. I'll get this title on PC as I trust George and Co. to have made it to work on the PC. But the next one I'm going to get for the X-Box, as I don't trust anyone nowadays (apart from Id and Valve) to make games for the PC.
#103 Posted 03 October 2010 - 05:53 AM
This post has been edited by MusicallyInspired: 03 October 2010 - 05:54 AM
#104 Posted 03 October 2010 - 06:19 AM
At PAX, First Look, you played only on the PC, the main reason why a Xbox controller is being used is only because those controls are all the same.
#105 Posted 03 October 2010 - 06:24 AM
#106 Posted 03 October 2010 - 06:29 AM
ozz, on Oct 3 2010, 07:24 AM, said:
Was DRM included with Borderlands and Brothers in Arms ?
#108 Posted 03 October 2010 - 07:25 AM
Tea Monster, on Oct 3 2010, 10:47 AM, said:
Bullshit, if you looked around, PC Gaming is very much alive. There has been a shit-ton of good PC games released in the last while if you'd open your eyes a little.
And there's already a massive existing library that is still played. Don't just look at commercial games either, there are tons of good free games and fan-games.
#109 Posted 03 October 2010 - 08:53 AM
Mr.Deviance, on Oct 2 2010, 11:52 PM, said:
From what I have heard, this is the biggest problem I have with the game so far. When a game is heavily scripted, it takes away from the replay value and it feels like a ride at an amusement park where you have no control. Most of the original Duke 3D levels were very nonlinear. For example, you can play through Hollywood Holocaust a dozen different ways -- it always ends the same, but you can do parts of the level in a completely different order and skip parts. You aren't forced to watch cutscenes or follow a script. Of course, that's partly due to the technology being more primitive back then, but it's also a good design decision. I suspect that the sense of freedom is going to be lost in DNF, and it will be more like a ride than an adventure. I am definitely not excited about playing it right now.
#110 Posted 03 October 2010 - 09:48 AM
#111 Posted 03 October 2010 - 10:36 AM
I thought that was amusing. I didn't know that about the story. I wonder which U.S. president they will charicature (if any) it would be fun to see haha.
Considering what they said about Duke's world, shouldn't Duke BE the president. Haha.
This post has been edited by Jinroh: 03 October 2010 - 10:36 AM
#112 Posted 03 October 2010 - 11:26 AM
#113 Posted 03 October 2010 - 11:29 AM
MusicallyInspired, on Oct 3 2010, 10:48 AM, said:
I enjoyed them a lot but I don't replay them. I haven't seen any evidence to suggest that DNF will be as good as HL2, though.
Hey, it's good to have low expectations, because then you don't get disappointed.
#114 Posted 03 October 2010 - 11:31 AM
Quote
A monarch stands above politics...
#115 Posted 03 October 2010 - 11:54 AM
MusicallyInspired, on Oct 3 2010, 03:53 PM, said:
as long as Microsoft would like to sell his windows he needs to keep PC gaming alive, when PC gaming is done Microsoft Winows are done with it.
#116 Posted 03 October 2010 - 12:02 PM
They should just scrap everything and make Halo: Reach PC.
This post has been edited by Pikachu: 03 October 2010 - 12:03 PM
#117 Posted 03 October 2010 - 12:14 PM
I just said that I'm not feeling the game right now. They are yet to show something significant to the public that makes it particularly attractive to me. I sincerely hope that they aren't planning on riding the "OMFG ITS DUKE NUKEM!!" train for sales.
#118 Posted 03 October 2010 - 12:17 PM
Mr.Flibble, on Oct 3 2010, 12:14 PM, said:
You WOULD ride Duke's train...
#119 Posted 03 October 2010 - 12:59 PM
Pikachu, on Oct 3 2010, 01:02 PM, said:
They should just scrap everything and make Halo: Reach PC.
Well that isn't totally true, i really enjoyed the presentation and demo i have waited so long and I would love to play it again. I even tried to play it again but the guards didn't let me.
But the major question is, why dont you guys want it, heck what are you guys doing here then discussing about this game?
#120 Posted 03 October 2010 - 01:08 PM
Gurty, on Oct 3 2010, 01:59 PM, said:
But the major question is, why dont you guys want it, heck what are you guys doing here then discussing about this game?
I don't want this game.
I NEED THIS GAME.
IN MY BODY.