Media Thread
#603 Posted 28 April 2011 - 01:12 PM
Fox Mulder, on 28 April 2011 - 12:06 PM, said:
WTF... This is the same scene that we've seen in the 2007 teaser without too many improvements.
If you look at the blood on the ground, it uses the same texture that it used in the 2007 teaser...
What does seem to be improved is lighting. I can't see something else that got improved other than lighting.
Here's the 2007 version for comparison purposes
So we pretty much have an official confirmation that DNF is using 2007 assets with slightly improved shaders and a new texture here and there...
I guess we all knew this more or less but now we have real proof of this.
This post has been edited by Mr.Deviance: 28 April 2011 - 01:21 PM
#604 Posted 28 April 2011 - 01:29 PM
#605 Posted 28 April 2011 - 01:31 PM
#606 Posted 28 April 2011 - 01:32 PM
randir14, on 28 April 2011 - 01:29 PM, said:
The only thing that could be photoshopped is the orange lighting but the pic is not the same as the old one if you look closely enough you will see a few differences in the ground texture and some of the bodies from the ground are in slightly different positions in this new pic...
DavoX, on 28 April 2011 - 01:31 PM, said:
No it's not the sake fucking pic, look at the dead bodies they are not int he same position.....
The EDF body from the upper right has it's head moved in a completely different direction than in the 2007 pic.
This post has been edited by Mr.Deviance: 28 April 2011 - 01:39 PM
#607 Posted 28 April 2011 - 02:37 PM
#608 Posted 28 April 2011 - 02:50 PM
randir14, on 28 April 2011 - 02:37 PM, said:
Wow, you are right. Well i think we can all take it for diversity's sake.
But different EDF designs from 2 different generations left in the same game should prove interesting lol...
More stuff to fix through skin mods? Question is, what would you rather mod, the skin of the live EDF memebrs to match the one of the dead ones or vice versa?
#609 Posted 28 April 2011 - 02:57 PM
This post has been edited by BraveTriforcer: 28 April 2011 - 02:57 PM
#610 Posted 28 April 2011 - 03:29 PM
#611 Posted 28 April 2011 - 03:37 PM
ferran275, on 28 April 2011 - 03:29 PM, said:
It's working perfectly well over here...
This post has been edited by Mr.Deviance: 28 April 2011 - 03:37 PM
#612 Posted 28 April 2011 - 04:12 PM
Mr.Deviance, on 28 April 2011 - 03:37 PM, said:
hmm... must have been a fluke, changed to the PC and its working fine, false alarm sorry!
#613 Posted 29 April 2011 - 01:28 AM
Jobi-Wan Kenobi, on 28 April 2011 - 10:19 AM, said:
Quote
[...]
Speaking about Vegas streets, going back to what you were saying about daytime, a lot of games do Vegas at night and us doing Vegas during the daytime not only made it fresher, but it shows off the war a lot better, during the daytime. It's sort of like the morning after the worst Vegas party there could possibly be; it kind of has that vibe to it and I always thought that was really fitting to Duke.
I thought they were saving the best for last, but as it turns out there will be no night scenes in Vegas or possibly any other part of the game.
Father, forgive them, for they do not know what they are doing.
#614 Posted 29 April 2011 - 04:50 AM
This post has been edited by Green: 29 April 2011 - 04:58 AM
#615 Posted 29 April 2011 - 05:59 AM
#616 Posted 29 April 2011 - 07:40 AM
#617 Posted 29 April 2011 - 10:41 AM
Seriously, I thought that I'd become so distanced from the game that nothing could really phase me anymore, but this ticks me off.
This post has been edited by X-Vector: 29 April 2011 - 10:41 AM
#619 Posted 29 April 2011 - 12:52 PM
randir14, on 29 April 2011 - 11:12 AM, said:
Positive coverage for Duke Nukem Forever... excellent.
MrBlackCat
#620 Posted 03 May 2011 - 06:18 AM
I dealt with it being daytime in Duke Nukem 64, I can handle it here.
Besides, it's not Gearbox's fault. Before 3DR's staff/Triptych moved to GBX, every level was daytime, including the stadium. (which I'm glad was changed, simply because the newer, dark rainy version is just much more epic.)
This post has been edited by StrikerMan780: 03 May 2011 - 06:20 AM
#622 Posted 03 May 2011 - 06:19 PM
#623 Posted 03 May 2011 - 07:54 PM
StrikerMan780, on 03 May 2011 - 06:18 AM, said:
One of the leak videos shows the Vegas Battlelord fight during nighttime. The buildings also had their "lights on" textures. You can see those textures better in the Duke Burger Feature on the official DNF site.
#624 Posted 04 May 2011 - 05:46 AM
10 things you didn't know about Duke Nukem Forever:
1) Duke's strip club was originally called "The Slick Willy". Bill Clinton reference-
changed to "Titty City" because he's no longer Pres.
2) Used facial animation from George Bush when he screwed up the "fool me once"
line. Used it for the president in DNF but cut after Bush left office.
3) There is a joke about the Christian Bale flip out that is still in game.
4) Developers accidentally made a mode that gives the game a scetchbook look. Gearbox
is unsure but hopeful the mode makes it in.
5) Area 51 is in the game and there is a reference to the "Andromeda Strain" movie
while getting there.
6) Golf cart, motorcycles, boats, airport tow truck were all considered as vehicles for the
game.
7) A Piranha Pete poster in Morningwood is based on a Jim Morrison(The Doors) mugshot.
8) The jerseys in the stadium have the names of all the developers who worked on the game.
9) John St John is also the voice of Big the Cat in some recent Sonic the Hedgehog games.
10) Joe Siegler started a Black Sabbath fan website and then did the official website for
the drummer of Sabbath- Bill Ward.
#626 Posted 04 May 2011 - 07:36 AM
Zor, on 03 May 2011 - 07:54 PM, said:
Link?
#628 Posted 04 May 2011 - 08:02 AM
#629 Posted 04 May 2011 - 09:12 AM
#630 Posted 04 May 2011 - 12:59 PM
Quote
game.
So are these vehicles in or not?!