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Media Thread

User is offline   Fox Mulder 

#601

Posted Image
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User is offline   Sebastian 

#602

That looks badass.
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#603

View PostFox Mulder, on 28 April 2011 - 12:06 PM, said:

Posted Image

WTF... This is the same scene that we've seen in the 2007 teaser without too many improvements.
If you look at the blood on the ground, it uses the same texture that it used in the 2007 teaser...
What does seem to be improved is lighting. I can't see something else that got improved other than lighting.

Here's the 2007 version for comparison purposes Posted Image

So we pretty much have an official confirmation that DNF is using 2007 assets with slightly improved shaders and a new texture here and there...
I guess we all knew this more or less but now we have real proof of this.

This post has been edited by Mr.Deviance: 28 April 2011 - 01:21 PM

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User is offline   randir14 

#604

I think they just photoshopped the old pic. The dead EDF soldiers aren't wearing the current EDF uniforms.
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User is offline   DavoX 

  • Honored Donor

#605

Exactly. You can't base current DNF's graphics on that picture because it's the same 2007 pic with some enhacements made in photoshop.
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#606

View Postrandir14, on 28 April 2011 - 01:29 PM, said:

I think they just photoshopped the old pic. The dead EDF soldiers aren't wearing the current EDF uniforms.

The only thing that could be photoshopped is the orange lighting but the pic is not the same as the old one if you look closely enough you will see a few differences in the ground texture and some of the bodies from the ground are in slightly different positions in this new pic...

View PostDavoX, on 28 April 2011 - 01:31 PM, said:

Exactly. You can't base current DNF's graphics on that picture because it's the same 2007 pic with some enhacements made in photoshop.

No it's not the sake fucking pic, look at the dead bodies they are not int he same position.....
The EDF body from the upper right has it's head moved in a completely different direction than in the 2007 pic.

Posted Image

This post has been edited by Mr.Deviance: 28 April 2011 - 01:39 PM

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User is offline   randir14 

#607

If it's true it means the dead bodies are a separate asset from the living EDF soldiers. Kind of lazy that Gearbox didn't change their uniforms to match.
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#608

View Postrandir14, on 28 April 2011 - 02:37 PM, said:

If it's true it means the dead bodies are a separate asset from the living EDF soldiers. Kind of lazy that Gearbox didn't change their uniforms to match.

Wow, you are right. Well i think we can all take it for diversity's sake.
But different EDF designs from 2 different generations left in the same game should prove interesting lol...
More stuff to fix through skin mods? Question is, what would you rather mod, the skin of the live EDF memebrs to match the one of the dead ones or vice versa?
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#609

Or maybe there are various ranks of EDF soldiers, and that pig managed to massacre a group of Special Forces troops or something.

This post has been edited by BraveTriforcer: 28 April 2011 - 02:57 PM

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User is offline   ferran275 

#610

kay so, why is DukeNukem.com not working??? I want the new podcast :-/
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#611

View Postferran275, on 28 April 2011 - 03:29 PM, said:

kay so, why is DukeNukem.com not working??? I want the new podcast :-/

It's working perfectly well over here...

This post has been edited by Mr.Deviance: 28 April 2011 - 03:37 PM

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User is offline   ferran275 

#612

View PostMr.Deviance, on 28 April 2011 - 03:37 PM, said:

It's working perfectly well over here...

hmm... must have been a fluke, changed to the PC and its working fine, false alarm sorry! :dukegoof:
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User is offline   X-Vector 

#613

View PostJobi-Wan Kenobi, on 28 April 2011 - 10:19 AM, said:



Quote

As well you'll also get to see the outside and there was actually a little bit of fighting going on between what to show as far as the exterior of Vegas: should it be at night or should it be during the day? And we felt it actually looked better during the day because we could get better results from the way it looked 'cause at night you just don't see as much. And I know that people want to see Vegas at night, but we kind of went the other route with that.
[...]
Speaking about Vegas streets, going back to what you were saying about daytime, a lot of games do Vegas at night and us doing Vegas during the daytime not only made it fresher, but it shows off the war a lot better, during the daytime. It's sort of like the morning after the worst Vegas party there could possibly be; it kind of has that vibe to it and I always thought that was really fitting to Duke.


I thought they were saving the best for last, but as it turns out there will be no night scenes in Vegas or possibly any other part of the game.

Father, forgive them, for they do not know what they are doing.
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User is offline   Green 

  #614

Duke Nukem Forever Updated Preview
http://uk.gamespot.c...ws/6310786.html

This post has been edited by Green: 29 April 2011 - 04:58 AM

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User is offline   Fox Mulder 

#615

There's your answer randir, Randy Pitchford and Steve Gibson travelled to Singapore to promote the game.
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#616

No fucking vegas at night? Are they out of their fucking skulls? The 2001 trailer showed vegas at night, why the fuck did they change their minds so fast?
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User is offline   X-Vector 

#617

They be trippin', yo.

Seriously, I thought that I'd become so distanced from the game that nothing could really phase me anymore, but this ticks me off.

This post has been edited by X-Vector: 29 April 2011 - 10:41 AM

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User is offline   randir14 

#618

DNF and Jon St. John in the news

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User is offline   MrBlackCat 

#619

View Postrandir14, on 29 April 2011 - 11:12 AM, said:

DNF and Jon St. John in the news


Positive coverage for Duke Nukem Forever... excellent. :dukegoof:

MrBlackCat
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User is offline   Striker 

  • Auramancer

#620

I personally don't give two shits if there isn't a nighttime Vegas map in the game. What matters to me is the level design in and of itself, that the game retains the city exploration elements from Duke3D. I want to be able to explore alleys, crawl through vents, get shrunk and go into small spaces, jump from rooftop to rooftop, interact with the scenery... stuff like that. It's what made me like Duke3D to begin with. As long as DNF has that, I'm fine.

I dealt with it being daytime in Duke Nukem 64, I can handle it here.

Besides, it's not Gearbox's fault. Before 3DR's staff/Triptych moved to GBX, every level was daytime, including the stadium. (which I'm glad was changed, simply because the newer, dark rainy version is just much more epic.)

This post has been edited by StrikerMan780: 03 May 2011 - 06:20 AM

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#621

http://dukewatch.blo...s-revealed.html
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User is offline   randir14 

#622

There is a night-time Vegas map but it might only be in multiplayer. One of the PC Gamer scans had a screen of it.
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User is offline   Outtagum 

#623

View PostStrikerMan780, on 03 May 2011 - 06:18 AM, said:

Besides, it's not Gearbox's fault. Before 3DR's staff/Triptych moved to GBX, every level was daytime, including the stadium. (which I'm glad was changed, simply because the newer, dark rainy version is just much more epic.)


One of the leak videos shows the Vegas Battlelord fight during nighttime. The buildings also had their "lights on" textures. You can see those textures better in the Duke Burger Feature on the official DNF site.
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User is offline   kaisersoze 

  • Honored Donor

#624

Electronic Gaming Monthly June issue hit my mailbox yesterday.

10 things you didn't know about Duke Nukem Forever:

1) Duke's strip club was originally called "The Slick Willy". Bill Clinton reference-
changed to "Titty City" because he's no longer Pres.

2) Used facial animation from George Bush when he screwed up the "fool me once"
line. Used it for the president in DNF but cut after Bush left office.

3) There is a joke about the Christian Bale flip out that is still in game.

4) Developers accidentally made a mode that gives the game a scetchbook look. Gearbox
is unsure but hopeful the mode makes it in.

5) Area 51 is in the game and there is a reference to the "Andromeda Strain" movie
while getting there.

6) Golf cart, motorcycles, boats, airport tow truck were all considered as vehicles for the
game.

7) A Piranha Pete poster in Morningwood is based on a Jim Morrison(The Doors) mugshot.

8) The jerseys in the stadium have the names of all the developers who worked on the game.

9) John St John is also the voice of Big the Cat in some recent Sonic the Hedgehog games.

10) Joe Siegler started a Black Sabbath fan website and then did the official website for
the drummer of Sabbath- Bill Ward.
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User is offline   Sebastian 

#625

Mmmh. Andromeda Strain. Such a masterpiece.
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User is offline   You 

#626

View PostZor, on 03 May 2011 - 07:54 PM, said:

One of the leak videos shows the Vegas Battlelord fight during nighttime. The buildings also had their "lights on" textures. You can see those textures better in the Duke Burger Feature on the official DNF site.


Link?
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#627

View PostYou, on 04 May 2011 - 07:36 AM, said:

Link?


Posted Image
Posted Image
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User is offline   You 

#628

View PostBam050196, on 04 May 2011 - 07:52 AM, said:

Posted Image
Posted Image

Thanks, I knew once I seen it I would remember it,
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User is offline   ferran275 

#629

View PostSebastian, on 04 May 2011 - 07:24 AM, said:

Mmmh. Andromeda Strain. Such a masterpiece.

agreed ;)
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#630

Quote

6) Golf cart, motorcycles, boats, airport tow truck were all considered as vehicles for the
game.


So are these vehicles in or not?!
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