Paul B, on 13 July 2015 - 07:53 PM, said:
Not sure what's going on? I just updated to the latest synthesis build "20150713-5295" and I've noticed since switching to this build my latest map now suffers from massive texture tearing all over the place. I know for a fact I didn't release this map with any stretched or mis-aligned textures and now they are all over the map. Any suggestions as to what might have caused this?
Restoring back to 20150614-5267 corrects the problem. I'm not sure at what point this would have changed but probably just recently. I'm using Polymer to run my tests. When I have more time i'll try and narrow it down even more.
Restoring back to 20150614-5267 corrects the problem. I'm not sure at what point this would have changed but probably just recently. I'm using Polymer to run my tests. When I have more time i'll try and narrow it down even more.
Do you use hightile? Do you have shots of the problem? Do you have a non-default r_pr_vbos setting by any chance?