Mark, on 01 June 2024 - 05:03 AM, said:
Has anyone else over the last couple years experienced weird behavior when using the CTRL + A grey-out feature in Mapster? Many times after days weeks or months of editing, parts of the map just seemingly out of nowhere start greying out when they shouldn't. Things that do and don't grey out do not correspond to the actual TROR areas. I'm curious if its a bug or if I'm consistantly doing something to cause it without realizing it. Most of the time it doesn't affect my ability to continue mapping.
I think it's generally a bit "meh", you could try selecting a sector/group of sectors and pressing Ctrl+R in 2D mode to grey out everything that doesn't matches the selected sectors Z heights (floor and ceiling, with a few units of leeway either way I think). Much more comfortable to work like that and doesn't randomly swap-out (most of the time) like when working with TROR in general.
As for TROR randomly graying out the wrong "layer", it sometimes does that when e.g. moving a vortex or sprite in 2D mode, usually entering 3D mode then going back puts you into the right layer again.