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Duke Caribbean: Life's A Beach Plus  "Now Duke Plus-compatible!"

User is offline   Mateos 

#121

As I am at work I can't look into the package myself, but I guess there's the video included in the ZIP file, plus a script concerning. Just edit the script which defines this Red Alert vid as default, if you don't find try to delete the video (Make sure to have a backup).
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#122

View PostMateos, on 16 June 2011 - 05:25 AM, said:

As I am at work I can't look into the package myself, but I guess there's the video included in the ZIP file, plus a script concerning. Just edit the script which defines this Red Alert vid as default, if you don't find try to delete the video (Make sure to have a backup).


Ok, thanks for getting back to me so quick.
I'll try that.
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User is offline   Hendricks266 

  • Weaponized Autism

  #123

There is currently no way to "script" animations. There is a stray LOGO.ANM somewhere; delete it.

If you are able to play the game, and beach babes, beach balls, dragons, etc. appear, and Enforcers don't, they were patched correctly.
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User is offline   Skulldog 

#124

I updated to the lastest svn. During Install I get an error Msys-1.0.dll missing, and then Sha1sum.exe has stopped Working.
Vista 64 bit.
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User is offline   Hendricks266 

  • Weaponized Autism

  #125

I added a ton of DLLs, so update and try again.
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#126

View PostSkulldog, on 18 June 2011 - 12:31 PM, said:

I updated to the lastest svn. During Install I get an error Msys-1.0.dll missing, and then Sha1sum.exe has stopped Working.
Vista 64 bit.


I also got that and i kept clicking ok.
Apparently that worked.
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User is offline   Hendricks266 

  • Weaponized Autism

  #127

sha1sum isn't necessary, it's only there for informational purposes. It does two things:

1) Check if conflict-causing original versions of the add-on CONs are present.
2) Determine the GRP's version, if applicable or possible, and verify the GRP's integrity,
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User is offline   Hendricks266 

  • Weaponized Autism

  #128

I made this new guide to the SVN: How to Download Add-on HRP SVNs

If your current setup follows The Commander's idea of having a separate repository, then exporting it, I highly recommend that you move the actual repository folder (not an export) to match the description given in the instructions, and the batch file will now automatically keep it updated for you, using SVN software if it is installed. (Note: SVN software is not bundled with the pack.)
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User is offline   Skulldog 

#129

Now It can't fine the Eduke32.EXE or the VACA_PLUS folder.


Using debug mode.

╔═══════════ ════════════ ════════════ ══╗
║ Duke Caribbean: Life's A Beach Plus ║
╚═════════╤═ ════════════ ════╤═══════ ══╝
│ By Hendricks266 │
└─────────── ──────┘

You are playing Sunstorm Interactive's Duke Caribbean: Life's A Beach with the
various enhancements of Duke Caribbean: Life's A Beach Plus, maintained by
Hendricks266.

Using debug mode.
Warning: You don't have EDuke32 in your directory.
DEBUG: EDuke32 Directory: "C:\Windows\SYSTEM32"

Error: "vaca_plus" data directory not found.
Aborting launch.

Press any key to continue . . .

This post has been edited by Skulldog: 20 June 2011 - 09:58 AM

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#130

View PostSkulldog, on 20 June 2011 - 07:42 AM, said:

Using debug mode.
Warning: You don't have EDuke32 in your directory.
DEBUG: EDuke32 Directory: "C:\Windows\SYSTEM32"

Error: "vaca_plus" data directory not found.
Aborting launch.

Press any key to continue . . .


Am I reading this incorrectly, or does it think your EDuke32 directory is C:\Windows\SYSTEM32?
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User is offline   Hendricks266 

  • Weaponized Autism

  #131

I'm pretty certain it's a bug in Microsoft Security Essentials from 2007 that will set the directory to system32 when it scans a batch file.
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User is offline   Skulldog 

#132

Updated svn it works now.
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User is offline   Spiker 

#133

Ahoy! It's Captain Spiker. I Added 3649 to SVN.

Posted Image
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User is offline   Hendricks266 

  • Weaponized Autism

  #134

Great!

If you want to do any normal maps or things like that, feel free. Polymer support is always welcomed.

Be sure to optimize your PNGs using this: http://hendricks266....png_optimize.7z Don't use it on normal maps though.
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User is offline   Da-Huntha 

#135

Me and a friend want to co-op duke Caribbean but ran into a few problems. first off, I'm using an eDuke version from 2008 (1.5.0devel 20081230 to be specific) because any newer version, to our knowledge, has significant bugs in co-op which prevent smooth play. We played trough the original duke with HRP just fine.
Installing vaca+ didn't go really smoothly: it couldn't find the files on my CD because I have the dual-release (where D.C. and Caribbean are on one disc). Fixed this problem by copying the SSI files to the vaca+ folder. After installing it I tried to run it but eDuke crashed.

Am I wrong on the eDuke version being the last good version for co-oping? might there be something else?

On a side thing, I tried to unpack the SSI files myself to play vanilla Caribbean but noticed that it didn't unpack vacation.con, preventing me from playing.
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User is offline   Hendricks266 

  • Weaponized Autism

  #136

View PostDa-Huntha, on 03 July 2011 - 04:02 PM, said:

Me and a friend want to co-op duke Caribbean but ran into a few problems. first off, I'm using an eDuke version from 2008 (1.5.0devel 20081230 to be specific) because any newer version, to our knowledge, has significant bugs in co-op which prevent smooth play. We played trough the original duke with HRP just fine.
Installing vaca+ didn't go really smoothly: it couldn't find the files on my CD because I have the dual-release (where D.C. and Caribbean are on one disc). Fixed this problem by copying the SSI files to the vaca+ folder. After installing it I tried to run it but eDuke crashed.

Am I wrong on the eDuke version being the last good version for co-oping? might there be something else?

On a side thing, I tried to unpack the SSI files myself to play vanilla Caribbean but noticed that it didn't unpack vacation.con, preventing me from playing.

I didn't know there was a DC/Caribbean combo CD. If you give me a directory index for the CD (via PM or email), I'll add support for it to the installers. You can do this by typing:
dir /s >C:\dcvacacombo.txt

at a command prompt in the root of the disc. It will create "C:\dcvacacombo.txt".

I don't think there should be anything really preventing use with that old version. Post your eduke32.log file and I'll try to diagnose the problem.

I don't remember the exact setup, but vacation.con is either originally inside the vacation.grp, or it's found elsewhere as game.con. In any case, Vaca+'s CON files take precedence over the originals.

This post has been edited by Hendricks266: 03 July 2011 - 07:34 PM

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User is offline   Da-Huntha 

#137

So I've established that I've been duped long ago, this combo CD isn't real. Nevertheless, here's my eDuke log in the case that it's not related to this questionable installation.

Attached File(s)


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User is offline   Hendricks266 

  • Weaponized Autism

  #138

Warning: Failed including duke3d.def on line vacation.def:7
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/screen/menu/2456.jpg' does not exist
Error: file 'highres/textures/0503.png' does not exist
Error: file 'highres/detail/metal_fine.png' does not exist
Error: file 'highres/textures/4180.jpg' does not exist
Error: file 'highres/textures/4182.jpg' does not exist
Error: file 'highres/textures/4183.png' does not exist
Error: file 'highres/textures/4184.png' does not exist
Error: file 'highres/textures/4185.png' does not exist
Error: file 'highres/textures/4186.png' does not exist
Error: file 'highres/textures/4187.png' does not exist
Error: file 'highres/textures/4188.png' does not exist
Error: file 'highres/textures/4189.png' does not exist
Error: file 'highres/textures/4191.png' does not exist
Error: file 'highres/textures/4192.jpg' does not exist
Error: file 'highres/textures/4192_14.jpg' does not exist
Error: file 'highres/textures/4193.jpg' does not exist
Error: file 'highres/textures/4194.png' does not exist
Error: file 'highres/detail/paint.png' does not exist
Error: file 'highres/textures/4195.png' does not exist
Error: file 'highres/detail/paint.png' does not exist

These messages are caused by the absence of the HRP. If you don't want it, don't worry about it. These errors won't harm anything.

Fatal Signal caught: SIGSEGV. Bailing out.
g_errorLineNum: 0, g_tw: 0

Unfortunately, this is all the information that we get in the log about your crash. It's basically useless, other than saying you crashed.

In any case, the problem appears to be in that old version of EDuke32. Try r1551. That's the last version before TX took a chainsaw to the multiplayer code.
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User is offline   Hendricks266 

  • Weaponized Autism

  #139

Good news! I just confirmed with Wieder that Jon St. John did in fact record the Caribbean Duke quotes. Expect to see his name patched into the credits in an SVN update of Vaca+ soon.

This post has been edited by Hendricks266: 13 February 2012 - 06:11 PM

2

User is offline   LeoD 

  • Duke4.net topic/3513

#140

HRP extract script on Vacation Plus HRP:

One texture has not been updated to its diffuse map though this might be intentional:
-vacation/textures.def: highres/textures/0545.jpg -> highres/textures/0545_d.png
(0545.jpg would not be found in a (not yet existing) Polymer-only version of the Duke3D HRP.)

Unused/undefined files (besides the extra folder):
-vacation/8bit/2544a.png
-vacation/8bit/blank.png
-vacation/dp/0660.png
-vacation/dp/0660_2x.png
-vacation/screen/menu/2492_wide.png
-vacation/skyboxes/89_sky_sea/sky_seaDN.png
-vacation/skyboxes/95_spooky/_spooky_bottom.png
-vacation/sounds/delete.ogg
-vacation/sounds/du_thiscruisesucks.ogg
-vacation/sounds/wind2.voc
-vacation/textures/3768.png
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User is offline   Hendricks266 

  • Weaponized Autism

  #141

Thanks.

View PostLeoD, on 24 March 2012 - 09:10 AM, said:

-vacation/skyboxes/89_sky_sea/sky_seaDN.png
-vacation/skyboxes/95_spooky/_spooky_bottom.png

These are used. Perhaps your script does not check all the available skybox tokens?

View PostLeoD, on 24 March 2012 - 09:10 AM, said:

-vacation/sounds/wind2.voc

Used in cons.

View PostLeoD, on 24 March 2012 - 09:10 AM, said:

-vacation/textures/3768.png

Polymost texture.
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User is offline   LeoD 

  • Duke4.net topic/3513

#142

View PostHendricks266, on 24 March 2012 - 11:37 AM, said:

Perhaps your script does not check all the available skybox tokens?
Indeed. Looking for "down". I'll add "bottom". The old SWHRP skybox definition style wasn't parsed at all, btw.

View PostHendricks266, on 24 March 2012 - 11:37 AM, said:

Used in cons.
Not my scope then. :)
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User is offline   Hendricks266 

  • Weaponized Autism

  #143

I meant to post this earlier but I got distracted.

            static const tokenlist skyboxtokens[] =
            {
                { "tile"   ,T_TILE   },
                { "pal"    ,T_PAL    },
                { "ft"     ,T_FRONT  },{ "front"  ,T_FRONT  },{ "forward",T_FRONT  },
                { "rt"     ,T_RIGHT  },{ "right"  ,T_RIGHT  },
                { "bk"     ,T_BACK   },{ "back"   ,T_BACK   },
                { "lf"     ,T_LEFT   },{ "left"   ,T_LEFT   },{ "lt"     ,T_LEFT   },
                { "up"     ,T_TOP    },{ "top"    ,T_TOP    },{ "ceiling",T_TOP    },{ "ceil"   ,T_TOP    },
                { "dn"     ,T_BOTTOM },{ "bottom" ,T_BOTTOM },{ "floor"  ,T_BOTTOM },{ "down"   ,T_BOTTOM }
            };

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User is offline   LeoD 

  • Duke4.net topic/3513

#144

View PostHendricks266, on 24 March 2012 - 12:56 PM, said:

I meant to post this earlier but I got distracted.

Thx. Will add them when needed. Searching for two-letter tokens doesn't feel good although it'd work by grep's -w option.
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#145

Hi everyone,

I've got a problem. For some reason, the game keeps mixing up sound files, and plays them in the wrong places

When Duke is supposed to say "I need to find a way over there" in Lost Lagoon, all I hear is an alien screech
When Duke is supposed to say "Hmmm, most interesting" he says "Hmm, book 'em, Danno"
When Duke is supposed to say "Ooh, I hate kiddy rides" he says "Hmmm, looks like I have the call"

I think there might be some more, but this is really out of the ordinary. Could there be something wrong with my sound settings?
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#146

View Postdarkprince227, on 07 June 2012 - 12:27 PM, said:

Hi everyone,

I've got a problem. For some reason, the game keeps mixing up sound files, and plays them in the wrong places

When Duke is supposed to say "I need to find a way over there" in Lost Lagoon, all I hear is an alien screech
When Duke is supposed to say "Hmmm, most interesting" he says "Hmm, book 'em, Danno"
When Duke is supposed to say "Ooh, I hate kiddy rides" he says "Hmmm, looks like I have the call"

I think there might be some more, but this is really out of the ordinary. Could there be something wrong with my sound settings?


Actually, folks, forget I wrote this, I've sorted it all out, I just reinstalled Duke VacaPlus and it now runs beautifully

Everything looks groovy on here, by the way, keep it up and Hail to the king, baby!
1

User is offline   Hendricks266 

  • Weaponized Autism

  #147

Sounds like your problem was caused by the maps not being patched. I'm glad you got it working!
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User is offline   LeoD 

  • Duke4.net topic/3513

#148

XXX-Lite beachbabe for future use:


This post has been edited by LeoD: 22 July 2012 - 03:36 PM

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User is offline   Fox 

  • Fraka kaka kaka kaka-kow!

#149

File Blocked for Violation.

The file you requested has been blocked for a violation of our Terms of Service.
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User is offline   LeoD 

  • Duke4.net topic/3513

#150

View PostFox, on 17 July 2012 - 04:54 AM, said:

File Blocked for Violation.

The file you requested has been blocked for a violation of our Terms of Service.
Seems they didn't like the XXX in the filename ... please try again.
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