What are you working on for Duke right now? "Post about whatever Duke related stuff you're doing"
#8671 Posted 24 January 2019 - 01:53 PM
JK. Sanek, PM me the actual problem you have and I will glance at it. But only if you stop posting about this situation publicly, and only with the expectation that I will be giving this about 2-3 hours work max lol.
#8672 Posted 24 January 2019 - 02:08 PM
#8673 Posted 25 January 2019 - 10:58 AM
#8674 Posted 25 January 2019 - 04:49 PM
Katrix Kytarix, on 25 January 2019 - 10:58 AM, said:
Sweet. That always was one of my favorites. I'm looking forward to it.
#8675 Posted 29 January 2019 - 07:47 PM
Also taking suggestions for good Imgur alternatives as they've seemingly gone the way of every other image host, that or my ISP is being screwy again.
#8676 Posted 30 January 2019 - 01:03 AM
This post has been edited by Katrix Kytarix: 30 January 2019 - 01:05 AM
#8678 Posted 30 January 2019 - 06:02 AM
High Treason, on 29 January 2019 - 07:47 PM, said:
capt0149.png capt0150.png
Also taking suggestions for good Imgur alternatives as they've seemingly gone the way of every other image host, that or my ISP is being screwy again.
This is just sublime. I love it.
#8679 Posted 30 January 2019 - 06:28 PM
removing static. hissing etc.
I used adobe audition (to remove hissing, static etc)
and use goldwave to "enhance sounds"
#8680 Posted 30 January 2019 - 06:50 PM
#8681 Posted 30 January 2019 - 07:12 PM
This post has been edited by MusicallyInspired: 30 January 2019 - 07:12 PM
#8683 Posted 16 February 2019 - 06:48 PM
#8684 Posted 19 February 2019 - 03:47 PM
#8685 Posted 19 February 2019 - 03:57 PM
Diaz, on 19 February 2019 - 03:47 PM, said:
Nice to know, that you are still around here. I think most of us know how real life, family and work can change your view on gaming.
i would like to know if Fusion 2 is still alive, too.
#8686 Posted 19 February 2019 - 04:20 PM
#8687 Posted 21 February 2019 - 03:49 PM
Mark, on 22 November 2018 - 02:53 PM, said:
We're already talking about this but I had not seen the screens till now. I'm not sure I can help much due to my limited amount of free time, but I think the maps would benefit a lot from replacing the 8-bit art with the original textures from Kingpin or other sources - for example those bricks from Redneck Rampage would look better if replaced with Kingpin's bricks, same for the asphalt floors, or the windows which were converted to Duke's palette. Since I know this project is eating up a lot of time already, I can help with that if you wish.
#8688 Posted 21 February 2019 - 04:15 PM
#8689 Posted 22 February 2019 - 06:46 AM
Diaz, on 19 February 2019 - 04:20 PM, said:
I would love to see what you did so far. The screenshots looked fantastic and more than promising.
Any chance to get a download for this?
This post has been edited by blizzart: 22 February 2019 - 06:47 AM
#8690 Posted 22 February 2019 - 07:35 AM
This post has been edited by Sanek: 22 February 2019 - 09:29 AM
#8692 Posted 22 February 2019 - 08:45 AM
blizzart, on 22 February 2019 - 06:46 AM, said:
Any chance to get a download for this?
Well I would need to get it to a releaseable state first, and it's not one of my priorities... plus it's not 1999 and I'm not sure I could release ot with all the stuff from other games like I did with the first Fusion. World has become crazy in all these years.
#8693 Posted 22 February 2019 - 09:31 AM
It displays properly for me...
#8695 Posted 02 March 2019 - 09:23 AM
#8698 Posted 06 March 2019 - 10:58 AM
Big thanks to Nuke.YKT for some new additional fixes (that should go live soon)
From what I can see after some testing, polymost has surpassed classic in terms of TROR rendering stability as it seemed to handle a few corner cases better than classic did.
Apparently mirrors aren't in, but this alone should allow SO much more to be done without going classic-only or polymer.
Still needs more testing but these patches will be a game changer for polymost TROR.
Compared to the current "v1 patch" from the other day, sprites render much better and everything overall is much more stable.