What are you working on for Duke right now? "Post about whatever Duke related stuff you're doing"
#6361 Posted 08 January 2015 - 09:19 AM
The lighting is a bit dull but I guess that's the point with the grey theme.
#6362 Posted 16 January 2015 - 09:13 PM
This post has been edited by Hendricks266: 24 January 2015 - 01:54 AM
#6363 Posted 19 January 2015 - 06:29 PM
#6365 Posted 19 January 2015 - 07:21 PM
Either that or Hendricks is hypnotised by the big weed coloured sound spectrum.
This post has been edited by Lunick: 19 January 2015 - 07:21 PM
#6366 Posted 20 January 2015 - 11:02 AM
Attached File(s)
-
Grabbag Country Short version.rar (2.89K)
Number of downloads: 198
#6367 Posted 20 January 2015 - 11:13 AM
#6369 Posted 24 January 2015 - 02:52 AM
The "3D" is something entirely different.
#6370 Posted 24 January 2015 - 04:14 AM
This post has been edited by Fox: 24 January 2015 - 04:40 AM
#6371 Posted 26 January 2015 - 01:35 PM
This post has been edited by Fox: 03 February 2015 - 04:47 AM
#6372 Posted 26 January 2015 - 04:02 PM
This post has been edited by Robman: 26 January 2015 - 04:18 PM
#6373 Posted 26 January 2015 - 04:04 PM
Hendricks266, on 24 January 2015 - 02:52 AM, said:
The "3D" is something entirely different.
Cool observation but quit f*ckin' around ... the community is waiting for programs!
*cough - VoidSw. Still not super enthused about that name.
Methy, where you been? Haven't heard your accent around here for awhile. Sw map done?
This post has been edited by Robman: 26 January 2015 - 04:20 PM
#6374 Posted 26 January 2015 - 04:46 PM
And I raise you 1 downvote. Jimmy already beat you to 3000, it's all over.
This post has been edited by Robman: 02 February 2015 - 03:31 PM
#6381 Posted 02 February 2015 - 03:03 PM
Fox, on 02 February 2015 - 07:16 AM, said:
So it's just a specially crafted skybox and not some new eduke feature?
#6383 Posted 02 February 2015 - 03:11 PM
Micky C, on 02 February 2015 - 03:03 PM, said:
Fox, on 02 February 2015 - 03:06 PM, said:
Damn it, Fox!
>:|
This post has been edited by LkMax: 02 February 2015 - 03:11 PM
#6384 Posted 02 February 2015 - 03:27 PM
Fox, on 02 February 2015 - 03:06 PM, said:
It appears your solar system was dropped on it's head as a baby.
#6385 Posted 02 February 2015 - 03:40 PM
#6386 Posted 02 February 2015 - 04:29 PM
Micky C, on 02 February 2015 - 03:40 PM, said:
Which is why Voidpoint is doing exactly that, and Fox is providing some suggestions.
#6387 Posted 02 February 2015 - 04:32 PM
#6389 Posted 03 February 2015 - 07:55 AM
#6390 Posted 03 February 2015 - 09:19 AM
LkMax, on 03 February 2015 - 07:55 AM, said:
Perhaps I wasn't clear. We're not doing this for Megaton. We're doing it for the Hail to the King Collection.
We don't have any plans to grant Megaton or Redux permission to use our materials.
That said, for the upcoming HTTKC release I'll need to design a replace-asset-if-its-checksum-is-X def specification that we can also use to ship Jimmy's widescreen HUD with VoidSW. Disabling it would be as simple as renaming or deleting a "voidsw.grp" or similar. Fixed skyboxes would fall right in line.