Bruno, on 04 April 2013 - 10:37 AM, said:
When it's done
(actually, that joke's getting a bit old now..)
It will come out when the all new version of WGRealms 2 comes out, which IMO depends on when DanM gets back to mapping for it, since he's the guy making the main episode. Once he's back, DT will probably then finish up the code side and a release date will come into view, however that won't be for a fair while.
Also, as you can see in the video, the maps I'm making are quite large (cover a big area of the grid), and require polymer due to use of TROR. As a result the polymer draw distance is very apparent and very annoying; I would like that to be fixed before my episode comes out. Not to mention it wouldn't hurt if polymer ran a bit faster, which it probably will by the time this is released