AMC TC "Updated, new video showing off some weapons"
#1 Posted 29 June 2009 - 02:18 PM
Me and Highwire, playing as Sang and a Cultist respectively, in a 1 on 1 match on DMHOLO:
http://www.youtube.c...h?v=Oht48vgrOrY
Me and Highwire playing as ourselves in INVWEST, a map where you have to defend a bar against hordes of Cultists and Zombies. All to the tune of a selection of Songs!
http://www.youtube.c...h?v=awo8qfBbbkU
And incase you missed it, the (outdated now) AMC TC Trailer:
http://www.youtube.com/watch?v=gdyBSL9L6rw...feature=related
And finally to make this a more interesting opener, here's a variety of screenshots:
This post has been edited by James: 02 May 2011 - 02:16 AM
#2 Posted 29 June 2009 - 02:31 PM
I anticipate the release of this mod more than any other, it simply looks amazing.
Nice shoes, James. XD
#3 Posted 29 June 2009 - 03:24 PM
The carrying of objects looked very smooth. Is that based on my DP code, or is that something new you cooked up?
#4 Posted 30 June 2009 - 01:10 AM
DeeperThought, on Jun 30 2009, 12:24 AM, said:
The carrying of objects looked very smooth. Is that based on my DP code, or is that something new you cooked up?
Thanks
It's something I did myself; playing on master/slave mode in YANG it's very laggy and much less smooth, but on P2P it's as seamless as singleplayer.
#5 Posted 01 July 2009 - 11:23 AM
Guess I don't need to mention it's still in WIP? Especially the last shot of which I have some (still) pretty big plans for.
#6 Posted 01 July 2009 - 11:50 AM
BTW; just a repost of some of my work from this TC, posted these in the "what are you working on" thread earlier:
This post has been edited by Sangman: 01 July 2009 - 11:52 AM
#7 Posted 01 July 2009 - 01:56 PM
#11 Posted 02 July 2009 - 01:36 AM
TX, on Jul 2 2009, 05:01 AM, said:
Why? They seem perfectly fine to me.
#13 Posted 02 July 2009 - 02:01 AM
Sangman, on Jul 2 2009, 12:36 PM, said:
They're terrible imho too. But iirc James said they're probably going to stay there so what can we do.
Anyway, I _love_ those MP videos, but especially the COOP one makes me wanna play it asap.
Rusty's screens are great, I love the exterior, the saloon and the lava place the most.
#14 Posted 02 July 2009 - 02:07 AM
TX, on Jul 1 2009, 07:01 PM, said:
I don't know if James is going to replace them all together, but for my character they'll be - I just haven't gotten around providing the graphics yet so they're just placeholders for now.
#15 Posted 05 July 2009 - 11:11 AM
http://www.youtube.c...h?v=Icm549L8pqU
#16 Posted 05 July 2009 - 11:14 AM
This post has been edited by James: 05 July 2009 - 11:15 AM
#17 Posted 05 July 2009 - 11:21 AM
#18 Posted 05 July 2009 - 11:37 AM
Captain Awesome, on Jul 5 2009, 08:21 PM, said:
He didn't name the map, I did after the movie. It was just a throwaway reference really
#19 Posted 05 July 2009 - 02:17 PM
If all goes as planned that map should be in Episode 2 (as well as another map you've seen a shot of in this thread already, that one is planned to be much much bigger)
#20 Posted 05 July 2009 - 03:10 PM
#21 Posted 06 July 2009 - 01:00 AM
#22 Posted 06 July 2009 - 12:31 PM
#23 Posted 14 September 2009 - 12:26 AM
A new short video just showing another one of the minor playable characters. Episode 1 has 12 characters all together; the 8 main ones, and then another 4 minor ones who are playable in multiplayer. Although they each have their own equipment, the selection of weapons available to them isn't as large as the main cast.
#24 Posted 14 September 2009 - 12:33 PM
This post has been edited by Captain Awesome: 14 September 2009 - 12:34 PM
#25 Posted 16 September 2009 - 12:47 AM
#26 Posted 16 September 2009 - 01:21 AM
#27 Posted 16 September 2009 - 11:54 AM
James, on Sep 16 2009, 04:47 AM, said:
Oh I agree 100%, but I meant the actual colors it changed to didn't look quite so good. I know its a limitation of using the pal command, which is why I said it wasn't so big of a deal.
#28 Posted 27 September 2009 - 03:51 AM
And, is there a set release date?
I just freaked out when I didn't find a link to anything on the first post, the mod seemed incredibly complete way back then.
#29 Posted 27 September 2009 - 03:58 AM
Episode 1 will have a full singleplayer campaign as well as a shitload of multiplayer content.