Sorry for the bump, but I am playing this now with latest r9253 and noticed that
1) music files are only playing once per level without looping. Is that intended?
2) fires are often "frozen" for 1-2 seconds when looking at them before they start with their animation. Can already be observed with the burning container on the streets of E1L1.
3) game.con also seems to have an incorrectly defined actor (WATERBUBBLEMAKER) in line 887:
actor 662 0 0 8
Due to this (probably harmless) warning in the log:
cons/game.con: In actor `662':
cons/game.con:887: warning: expected a move, found a constant.
If it's the same as in the original game.con, I guess the correct line would have to be
actor 662 0 0 randomangle
4) Battlelord Sentries are super small at first, then grow to full Battlelord size (too tall). When shrinking them, they just shrink a little (probably to the size they were supposed to have in the first place).