Jimmy 4k, on 17 November 2018 - 01:03 PM, said:
Tea Monster, on 17 November 2018 - 03:09 PM, said:
And with that, you get Duke Nukem 3D.
Okay, seriously, why force the player to go down a certain path? A good Duke Nukem game should have a plot to follow, if the player wants to, but it should also let the player free to do stuff in the game world (killing randomly spawned aliens? Interacting with objects? Looking for secrets?) if they don't want to focus on the plot.
The player should never get the impression that the game is saying "BUT YOU MUST".
Example in Duke Nukem 3D: you like a level, but you killed every alien in it, and you found all secrets. You want to keep doing stuff in that level, BUT YOU MUST hit that button to continue.
Example in Duke Nukem Forever: you want to forcibly remove that guy off your throne, but the whole game world completely stops unless you snap the picture for him. You want to interact with him in the same way you interacted with that Christian Bale expy, BUT YOU MUST perform the only action that will unfreeze the game world.