ThrowError: ArrayIndexOutOfBoundsException: 3600 ru.m210projects.a.t.f(SourceFile:2557) Armada filename dw.ini Title Scar Trek PlayerX -40919 PlayerY -6089 PlayerZ -8732 PlayerSect 553
How can I get it to fix?
or this strange crash
Dassert: insertsprite: nSprite == -1, nSprite >= kMaxSprites, numsprites: 3483 Cabalanche filename bpf.ini Title Caleb's Road Trip PlayerX 58074 PlayerY -31178 PlayerZ 23012 PlayerSect 253
Quote
Yes, you are right. But new hires texture need for pal 1 only, other palettes you can define in def-file as definetint pal r g b f