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Shadow Warrior corner  "This thread has alotta Wangs! Discussions on Shadow Warrior only."

User is offline   PikaCommando 

  • 295

#361

Does anyone know where all the stock sound effects in Shadow Warrior '97 came from? I'm looking into a few particular sounds, things like that infamous jaguar sound (Evil Ninja in SW, Hell Knight in Doom, Bastet in Powerslave) and the name of the compilation CDs they're from.
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User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,855

#362

Sound Ideas Series 6000.
3

User is online   icecoldduke 

  • 795

#363

Since the Robman thread got deleted, I am re-posting my github link that has the current unofficial progress on getting shadow warrior running on the latest eduke32 codebase.

https://github.com/j...3/ShadowWarrior

EDIT:
Nevermind it got moved.

Unofficial Shadow Warrior eduke32 port
https://github.com/j...3/ShadowWarrior

This post has been edited by icecoldduke: 19 May 2017 - 11:21 AM

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User is offline   Hendricks266 

  • EDuke32 Senior Developer
  • 4,855

#364

Could you change the tagline to "Unofficial work on building Shadow Warrior with EDuke32's engine."?
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User is online   icecoldduke 

  • 795

#365

View PostHendricks266, on 19 May 2017 - 11:17 AM, said:

Could you change the tagline to "Unofficial work on building Shadow Warrior with EDuke32's engine."?

Done.

Unofficial Shadow Warrior eduke32 port
https://github.com/j...3/ShadowWarrior
1

User is offline   Micky C 

  • Honored Donor
  • 3,285

#366

 termit, on 19 May 2017 - 10:16 AM, said:

Posted Image
This is a great week for Shadow Warrior fans, just to summarize:
- All SW games are heavily discounted during Devolver Digital publisher weekend: http://store.steampo.../sale/devolver/
- Shadow Warrior betas are available on Steam: https://twitter.com/...583004571246593
- Shadow Warrior 2 released on Xbox One and PS4, Shadow Warrior (2013) free for limited time: https://twitter.com/...543043251748865
- Shadow Warrior Classic Redux is available on Google Play Store: https://play.google....al.swredux.play
- Special Reserve announced collectors edition of Shadow Warrior: https://twitter.com/...569012410863616


Hey Termit, are the games going to be on sale on GOG?

Also, I've tried the Shadow Warrior iOS app on my iPhone 7, and it's not fully compatible. It doesn't use up the full screen.
There's still the issue of the flag not working in level 2, the vehicles being able to strafe, and no way to disable the automatic tilt on slopes that I reported a while ago. The "buy" button in the Lo Wang store also doesn't seem to be working properly, wink wink ;)

Has there also been an update on the invisible vicinity mines in the Twin Dragon expansion that essentially made it unplayable in Classic Redux?

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
0

User is offline   Lunick 

  • Snazzy Tazzy
  • 4,417

#367

View PostMicky C, on 20 May 2017 - 03:04 AM, said:

Has there also been an update on the invisible vicinity mines in the Twin Dragon expansion that essentially made it unplayable in Classic Redux?

A workaround for this apparently is to turn voxel rendering off :lol:
1

User is offline   MrFlibble 

  • 390

#368

Shadow Warrior guided tour at PC Games:
http://www.pcgames.com/previews/shadow/shadow.html
2

User is offline   termit 

  • General Arcade
  • 313

#369

View PostMicky C, on 20 May 2017 - 03:04 AM, said:

Hey Termit, are the games going to be on sale on GOG?

Also, I've tried the Shadow Warrior iOS app on my iPhone 7, and it's not fully compatible. It doesn't use up the full screen.
There's still the issue of the flag not working in level 2, the vehicles being able to strafe, and no way to disable the automatic tilt on slopes that I reported a while ago. The "buy" button in the Lo Wang store also doesn't seem to be working properly, wink wink ;)

Has there also been an update on the invisible vicinity mines in the Twin Dragon expansion that essentially made it unplayable in Classic Redux?


Not sure about GOG games, I'll ask Nigel.

Sadly we had to remove SW from iOS App Store... But it may return in form of SWCR, I'll give you guys redeem codes when (if) we release it.

Yeah, invisible mines have been on our todo list for a while. I'll look at this issue one more time when we'll have another round of bug fixe patches for our older releases. Thanks for the reminder.

This post has been edited by termit: 20 May 2017 - 08:16 AM

1

User is offline   MetHy 

  • 1,402

#370

I thought the invisible mines got fixed long ago? Wasn't it something about the voxels offset being wrong, thus the mines being in the ground?


This post has been edited by MetHy: 20 May 2017 - 08:27 AM

0

User is offline   necroslut 

  • 107

#371

View PostMetHy, on 20 May 2017 - 08:27 AM, said:

I thought the invisible mines got fixed long ago? Wasn't it something about the voxels offset being wrong, thus the mines being in the ground?

I'm pretty sure that's why they appear invisible, some other voxel objects also have the wrong height position. It hasn't been fixed, though.
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User is offline   Micky C 

  • Honored Donor
  • 3,285

#372

View Posttermit, on 20 May 2017 - 08:15 AM, said:

Not sure about GOG games, I'll ask Nigel.

Sadly we had to remove SW from iOS App Store... But it may return in form of SWCR, I'll give you guys redeem codes when (if) we release it.

Yeah, invisible mines have been on our todo list for a while. I'll look at this issue one more time when we'll have another round of bug fixe patches for our older releases. Thanks for the reminder.


Thanks!

They're definitely not on sale at the moment, and I'd really like to get SWCR on GOG. I'd happily buy it on sale, but it's not worth full price considering the number of times I've bought it recently through steam and other packages.

Polymer wishlist: Global illumination, SSAO, Bloom, reflective surfaces, adjustable specular (wetness), volumetric lighting.
Mapper of the Month December 2014.

Herbs? Tell me more!
0

User is offline   High Treason 

  • 939

#373

View PostHendricks266, on 19 May 2017 - 11:00 AM, said:

Sound Ideas Series 6000.


That library is clearly still in use as LBC keep playing this shitty commercial with a SW sound effect in it; Attached File  SW Sound in commercial.zip (2.58MB)
Number of downloads: 10

God I fucking hate commercials, they make me want to hit people.

My Youtube - My Let's Plays - SoundCloud - My Website - My FTP - Forum

You have got to let the rhythm move you, move you. You have got to let the rhythm move your body to the beat.
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