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SiN  "Blade's got a better attitude than Duke imo"

User is offline   JumpJuneJump 

  • 3,019

#121

View PostPlayer Lin, on 10 July 2018 - 06:21 PM, said:

I really hope there will be more SiN games, the episode project was felt so interesting, but never happened after Ritual became a casual game company and most of SiN devs left. :(

I think the only potential future that exists is some as of yet probably non-existent company does a remaster of the OG SiN that buffers out the snipers and amplifies the ATM accounts enough that people want more of the remastered vision of the property.

It's a goldmine waiting to be tapped, but gonna be a hard sell for anyone to take the risk.
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User is offline   Forge 

  • 8,112

#122

I liked the snipers. They were Tom Clancy before there ever was such a thing as Ghost Recon.
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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland
  • 2,888

#123

I agree, the snipers were great. Their placement at the end of the aqueducts, and at the start of the mansion, wasn't. Honestly the mansion level is one of my favorite levels in a game. The entire concept of being sniped from the outside, with you inside a building seeking cover, for almost the entire level, is fucking brilliant. Especially since you CAN pick them all off if you want to, if you're smart about it.

Oh, yeah, and the hot tub. MMMMM...RUB A DUB DUB.

Posted Image
There is no race, only racists.
Proud trigendered babysexual pan-Korean anarcho-transhumanist
Muslims are peaceful people oppressed by cis white males! Hillary for presidynt!
WE WILL NOT BE SILENCED BY DONALD TRUMP'S VIOLENCE!

This post has been edited by Person of Color: 11 August 2018 - 07:10 PM

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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland
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#124

View PostForge, on 09 July 2018 - 04:47 PM, said:

My opinion expanded:
JC allowed for Blade to come across as the i-want-to-punch-you-in-the-face-but-i'll-let-you-live-today tough guy, so he served a purpose, but I found him too smarmy and know-it-all-ish. It felt forced or cliche on several occasions.


Are you kidding me? This game is the most 90's thing in existence, to the point where I'd argue it's 90's blackface. It wakes up in the morning and pisses Surge.

Posted Image
There is no race, only racists.
Proud trigendered babysexual pan-Korean anarcho-transhumanist
Muslims are peaceful people oppressed by cis white males! Hillary for presidynt!
WE WILL NOT BE SILENCED BY DONALD TRUMP'S VIOLENCE!

This post has been edited by Person of Color: 11 August 2018 - 07:15 PM

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User is offline   Forge 

  • 8,112

#125

View PostPerson of Color, on 11 August 2018 - 07:14 PM, said:

Are you kidding me? This game is the most 90's thing in existence, to the point where I'd argue it's 90's blackface. It wakes up in the morning and pisses Surge.

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More nerd, less know-it-all. That's all I'm saying.

This post has been edited by Forge: 13 August 2018 - 08:41 PM

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User is offline   JumpJuneJump 

  • 3,019

#126

I actually struggled to find posts of yours to upvoat in retaliation. PoC is right, Sin sucked so hard it is where the 90's gravitationally ended.
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User is offline   Forge 

  • 8,112

#127

View PostJumpJuneJump, on 13 August 2018 - 08:50 PM, said:

Sin sucked so hard

not as hard as you blow.

take it down to the beach with a hammer and pound sand up your ass
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User is offline   JumpJuneJump 

  • 3,019

#128

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User is offline   Person of Color 

  • Senior Unpaid Intern at Viceland
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#129

View PostJumpJuneJump, on 13 August 2018 - 08:50 PM, said:

I actually struggled to find posts of yours to upvoat in retaliation. PoC is right, Sin sucked so hard it is where the 90's gravitationally ended.


Dude, why the fuck are you so hard on this game? It's fucking phenomenal. It's my favorite single player FPS ever. It's Duke Nukem's logical closure point. You make so many of it's minor flaws out to be HUGE issues when in reality the Waterworks boss is the only serious problem. There are other flaws but nothing glaring. The ATV level isn't even that big of a deal and can be beaten easily by saving constantly, and makes up for it with a killer ending.

SiN's biggest "problem" is that it's caught between worlds. It's too advanced for many old school gamers to fully understand, with it's Deus Ex style interactivity, proto-Mass Effect storyline branching and consequences, and it's dependence on sharpshooting that rivals Counter Strike. New school gamers have no idea it exists and would be confused by it's old school design elements, which rock.

It exists to make a small number of elitist pricks very, very happy. The kind of guys who install a modchip in a Sega Saturn then go get shitfaced at a dive bar and make fun of liberals and how they've ruined culture, including gaming. The kind of guys who drive home from said bar with the top down, completely drunk with lots of weed in the car blasting FEAR and Midtown Bootboys in wealthy sheltered neighborhoods while shifting really, really late so their V8 wakes everyone up, just to show up the Hispanic guy driving next to them in a shitty riced out Honda. The kind of guys who end their night by going on 4chan and shit talking weebs and posting hot black girls in response to their yellow fever. The kind of guys who start their morning by hand writing a letter to Burger King telling them to bring back the B.K. Kool Kids Klub "except without the women, minorities, and crippled characters" because that would be, and I quote, "fake and gay."

What I'm trying to say is that this game was made for ME.

Posted Image
There is no race, only racists.
Proud trigendered babysexual pan-Korean anarcho-transhumanist
Muslims are peaceful people oppressed by cis white males! Hillary for presidynt!
WE WILL NOT BE SILENCED BY DONALD TRUMP'S VIOLENCE!

This post has been edited by Person of Color: 10 September 2018 - 05:33 AM

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User is offline   Forge 

  • 8,112

#130

View PostPerson of Color, on 10 September 2018 - 05:28 AM, said:

Dude, why the fuck are you so hard on this game?

What I'm trying to say is that this game was made for ME.

nothing to add
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User is offline   Plokite_Wolf 

  • 3

#131

@JumpJuneJump - just registered after looking at this thread, so sorry if this was already asked - were you at Ritual during the Episodes' development? How would the storyline have progressed?

View PostFrederik Schreiber, on 05 August 2016 - 03:35 AM, said:

We'll work on getting a hold of all the old Ritualistic content.
We have the rest of the old SiN stuff.
Expect an official announcement soon!

2 years have passed :(

Administrator of CNCNZ.com and the Command & Conquer Wiki. Game admin, artist, and occasional reviewer at GameFront. Approver at MobyGames. Send help.
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User is online   Commando Nukem 

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#132

View PostPlokite_Wolf, on 30 October 2018 - 01:55 PM, said:

2 years have passed :(


Welcome to our Realm. Reality is our delays.




OPEN MAW PRODUCTIONS
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User is offline   SonicWind 

  • 6

#133

3D Realms was working on a remaster of SiN, according to the 3DR Discord:

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Further info in the Discord says this remaster runs on a modified version of SiN's already-modified branch of the Quake II engine and that, should they be able to release it, they plan to have an option to turn off the fancy new stuff and switch back to the original textures.

A bit late in posting this, I'm aware, but I still thought I'd mention it here. Looks good. I hope they can settle on a deal so that all this nice work isn't wasted.

This post has been edited by SonicWind: 23 February 2019 - 06:48 PM

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User is offline   Player Lin 

  • 253

#134

I don't care until they finished and released it.

:P

I'm the guy at 3DRealms Forum...

http://forums.3dreal...mber.php?u=3816

Sometimes, I act like a stupid asshole. I know, and I'm sorry about that. :(
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User is online   NightFright 

  • The Truth is in here
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#135

Didn't SiN kinda suck?
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User is offline   Forge 

  • 8,112

#136

View PostNightFright, on 24 February 2019 - 02:29 PM, said:

Didn't SiN kinda suck?

define sucked.
it was rushed so it had performance issues at release
it came out late and ended up competing directly against Half-Life.

I found the game quite enjoyable.
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User is offline   Malgon 

  • 346

#137

Sin was 90's cheese, grilled to perfection. I'd definitely play a remaster if they can manage to get through the mumbo jumbo of getting it released.

Most anticipated games: Ion Maiden, Cyberpunk 2077, Doom Eternal, Beyond Good and Evil 2
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User is offline   SonicWind 

  • 6

#138

View PostMalgon, on 24 February 2019 - 11:54 PM, said:

Sin was 90's cheese, grilled to perfection. I'd definitely play a remaster if they can manage to get through the mumbo jumbo of getting it released.

...You made that pun on purpose, didn't you?

Anyway, I've played the game up to the stealth section after the subway level because I'm really not fond of stealth missions in FPS games... or any kind of action game in general (though in SiN's defense, it doesn't force you to start over by booting you to a previous save or checkpoint). It's enjoyable, and I'm thinking of jumping back in.

This post has been edited by SonicWind: 25 February 2019 - 12:49 AM

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User is offline   Kerr Avon 

  • 13

#139

All I really remember about Sin was that it was a nightmare to get working right on some PCs. I take it that later patches (official or fan-made?) fixes all of the major problems.

If so, I might pick it up, I've just checked, and gog.com has it (I love GOG!).





View PostSonicWind, on 25 February 2019 - 12:44 AM, said:

...You made that pun on purpose, didn't you?

Anyway, I've played the game up to the stealth section after the subway level because I'm really not fond of stealth missions in FPS games... or any kind of action game in general (though in SiN's defense, it doesn't force you to start over by booting you to a previous save or checkpoint). It's enjoyable, and I'm thinking of jumping back in.


Stealth is mostly horrible when it's forced on you in an otherwise non-stealth game. Especially when it's the sort of stealth where is an enemy sees you then it's instantly game over. You should at least have the chance to save the situation by, for example, having the chance to silence the enemy before he gives the alert (when he presses a nearby ALARM button, or gets close enough to more guards for him to shout out the alert and be heard), but in far too many non-Stealth games, there's are stealth sections where you the guards are presumably telepathic and can issue an alert the moment that they see you. And for some in-game reason, you can't continue your mission when the alarm is given, it's just game over.

Goldeneye on the N64 did a good job, in that it was never necessary to use stealth, but if you liked you could use it to avoid some encounters. The game wasn't built for stealth, but it had things like different weapons having different sound volumes so quieter weapons wouldn't alert close by guards (an impressive feature back then), and if you looked through windows from the sides of over the window ledge, then enemies wouldn't notice you.
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User is offline   necroslut 

  • 231

#140

View PostSonicWind, on 23 February 2019 - 05:50 PM, said:

3D Realms was working on a remaster of SiN, according to the 3DR Discord:[...]

It was long "known" they were working on something Sin-related, but I guess now we have confirmation and details and know what became of it. Though to be honest, I had hopes for a sequel/follow-up/newgame rather than another remaster. The original game works fine and doesn't really need it IMO.

View PostNightFright, on 24 February 2019 - 02:29 PM, said:

Didn't SiN kinda suck?

No.

Blue barrels are heavier than regular barrels

This post has been edited by necroslut: 11 March 2019 - 05:00 AM

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User is online   NightFright 

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#141

Your opinion, but no need to give bad rep for it if someone has doubts. It's OK to have different opinions.


This post has been edited by NightFright: 11 March 2019 - 06:02 AM

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User is offline   necroslut 

  • 231

#142

View PostNightFright, on 11 March 2019 - 06:00 AM, said:

Your opinion, but no need to give bad rep for it if someone has doubts. It's OK to have different opinions.

Haha, did I do that? Yeah, that was gay. I recommend Sin though.

Blue barrels are heavier than regular barrels
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User is offline   Sledgehammer 

  • 673

#143

Interestingly SiN on Steam was discounted on latest sales (I've got the thing during Winter Sale) which didn't happen since 2013. I wonder if there is some movement in regard of the series. I hope 3DR release their remastered version considering it's based on source code.

View PostNightFright, on 24 February 2019 - 02:29 PM, said:

Didn't SiN kinda suck?

It was definitely overlooked, kinda like System Shock. Thanks HL I guess which is too bad because not only SiN (which has potential) flopped, we'll never see continuation of HL either.

Spoiler


This post has been edited by Sledgehammer: 11 March 2019 - 08:44 AM

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#144

View Postnecroslut, on 11 March 2019 - 05:00 AM, said:

The original game works fine and doesn't really need it IMO.

Yeah it works for the most part but it could still certainly use some polish, there are still some bugs in there that could be fixed and i would love proper support for higher resolutions. Even with using the widescreen patch the experience isn't as good as it could be... the computer consoles for instance could certainly use some optimizations.
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